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-rw-r--r--src/fl_scroll_area.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/fl_scroll_area.cxx b/src/fl_scroll_area.cxx
index 538c7b28c..061d5a202 100644
--- a/src/fl_scroll_area.cxx
+++ b/src/fl_scroll_area.cxx
@@ -141,7 +141,7 @@ void fl_scroll(int X, int Y, int W, int H, int dx, int dy,
// Great, we can do an accelerated scroll instead of re-rendering
BitBlt(fl_gc, dest_x, dest_y, src_w, src_h, fl_gc, src_x, src_y,SRCCOPY);
-#elif defined(__APPLE_QUARTZ__)
+#elif defined(__APPLE_QUARTZ__) // PORTME: platform scrolling
CGImageRef img = Fl_X::CGImage_from_window_rect(Fl_Window::current(), src_x, src_y, src_w, src_h);
if (img) {
CGRect rect = CGRectMake(dest_x, dest_y, src_w, src_h);