diff options
Diffstat (limited to 'src/fl_scroll_area.cxx')
| -rw-r--r-- | src/fl_scroll_area.cxx | 90 |
1 files changed, 6 insertions, 84 deletions
diff --git a/src/fl_scroll_area.cxx b/src/fl_scroll_area.cxx index aa63976f7..5c045a72c 100644 --- a/src/fl_scroll_area.cxx +++ b/src/fl_scroll_area.cxx @@ -20,13 +20,7 @@ // a "callback" which is called to draw rectangular areas that are moved // into the drawing area. -#include <config.h> -#include <FL/Fl.H> -#include <FL/x.H> -#include <FL/fl_draw.H> -#ifdef __APPLE__ -#include "drivers/Quartz/Fl_Quartz_Graphics_Driver.h" -#endif +#include <Fl/Fl_Window_Driver.H> // scroll a rectangle and redraw the newly exposed portions: /** @@ -78,84 +72,12 @@ void fl_scroll(int X, int Y, int W, int H, int dx, int dy, clip_h = H-src_h; } -#if defined(USE_X11) - XCopyArea(fl_display, fl_window, fl_window, (GC)fl_graphics_driver->gc(), - src_x, src_y, src_w, src_h, dest_x, dest_y); - // we have to sync the display and get the GraphicsExpose events! (sigh) - for (;;) { - XEvent e; XWindowEvent(fl_display, fl_window, ExposureMask, &e); - if (e.type == NoExpose) break; - // otherwise assume it is a GraphicsExpose event: - draw_area(data, e.xexpose.x, e.xexpose.y, - e.xexpose.width, e.xexpose.height); - if (!e.xgraphicsexpose.count) break; - } -#elif defined(WIN32) - typedef int (WINAPI* fl_GetRandomRgn_func)(HDC, HRGN, INT); - static fl_GetRandomRgn_func fl_GetRandomRgn = 0L; - static char first_time = 1; - - // We will have to do some Region magic now, so let's see if the - // required function is available (and it should be staring w/Win95) - if (first_time) { - HMODULE hMod = GetModuleHandle("GDI32.DLL"); - if (hMod) { - fl_GetRandomRgn = (fl_GetRandomRgn_func)GetProcAddress(hMod, "GetRandomRgn"); - } - first_time = 0; - } - - // Now check if the source scrolling area is fully visible. - // If it is, we will do a quick scroll and just update the - // newly exposed area. If it is not, we go the safe route and - // re-render the full area instead. - // Note 1: we could go and find the areas that are actually - // obscured and recursively call fl_scroll for the newly found - // rectangles. However, this practice would rely on the - // elements of the undocumented Rgn structure. - // Note 2: although this method should take care of most - // multi-screen solutions, it will not solve issues scrolling - // from a different resolution screen onto another. - // Note 3: this has been tested with image maps, too. - HDC gc = (HDC)fl_graphics_driver->gc(); - if (fl_GetRandomRgn) { - // get the DC region minus all overlapping windows - HRGN sys_rgn = CreateRectRgn(0, 0, 0, 0); - fl_GetRandomRgn(gc, sys_rgn, 4); - // now get the source scrolling rectangle - HRGN src_rgn = CreateRectRgn(src_x, src_y, src_x+src_w, src_y+src_h); - POINT offset = { 0, 0 }; - if (GetDCOrgEx(gc, &offset)) { - OffsetRgn(src_rgn, offset.x, offset.y); - } - // see if all source pixels are available in the system region - // Note: we could be a bit more merciful and subtract the - // scroll destination region as well. - HRGN dst_rgn = CreateRectRgn(0, 0, 0, 0); - int r = CombineRgn(dst_rgn, src_rgn, sys_rgn, RGN_DIFF); - DeleteObject(dst_rgn); - DeleteObject(src_rgn); - DeleteObject(sys_rgn); - if (r!=NULLREGION) { - draw_area(data,X,Y,W,H); - return; - } + int retval = Fl_Window::current()->driver()->scroll(src_x, src_y, src_w, src_h, + dest_x, dest_y, draw_area, data); + if (retval) { + draw_area(data,X,Y,W,H); + return; } - - // Great, we can do an accelerated scroll instead of re-rendering - BitBlt(gc, dest_x, dest_y, src_w, src_h, gc, src_x, src_y,SRCCOPY); - -#elif defined(__APPLE_QUARTZ__) // PORTME: Fl_Graphics_Driver - platform scrolling - CGImageRef img = Fl_X::CGImage_from_window_rect(Fl_Window::current(), src_x, src_y, src_w, src_h); - if (img) { - ((Fl_Quartz_Graphics_Driver*)fl_graphics_driver)->draw_CGImage(img,dest_x,dest_y,src_w,src_h,0,0,src_w,src_h); - CFRelease(img); - } -#elif defined(FL_PORTING) -# pragma message "FL_PORTING: implement scrolling of the screen contents" -#else -# error unsupported platform -#endif if (dx) draw_area(data, clip_x, dest_y, clip_w, src_h); if (dy) draw_area(data, X, clip_y, W, clip_h); } |
