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-rw-r--r--src/gl_start.cxx13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/gl_start.cxx b/src/gl_start.cxx
index 868a0d894..8275399a1 100644
--- a/src/gl_start.cxx
+++ b/src/gl_start.cxx
@@ -109,19 +109,6 @@ void gl_finish() {
glXWaitGL();
#endif
}
-/**
- This does the same thing as
- Fl::visual(int) but also
- requires OpenGL drawing to work. This <I>must</I> be done if
- you want to draw in normal windows with OpenGL with gl_start() and
- gl_end(). It may be useful to call this so your X
- windows use the same visual as an
- Fl_Gl_Window, which on
- some servers will reduce colormap flashing.
-
- <P>See Fl_Gl_Window
- for a list of additional values for the argument.
-*/
int Fl::gl_visual(int mode, int *alist) {
Fl_Gl_Choice *c = Fl_Gl_Choice::find(mode,alist);
if (!c) return 0;