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//
// "$Id$"
//
// MacOS system menu bar header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2017 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#ifndef Fl_Sys_Menu_Bar_H
#define Fl_Sys_Menu_Bar_H
#include <FL/Fl_Menu_Bar.H>
class Fl_Sys_Menu_Bar_Driver;
/**
A class to create, modify and delete menus that appear on Mac OS X in the menu bar at the top of the screen.
On other than Mac OS X platforms, Fl_Sys_Menu_Bar is a synonym of class Fl_Menu_Bar.
\n To use this class, just replace Fl_Menu_Bar by Fl_Sys_Menu_Bar, and, on the Mac platform,
a system menu at the top of the screen will be available. This menu will match an array
of Fl_Menu_Item's exactly as with standard FLTK menus.
Changes to the menu state are immediately visible in the menubar when they are made
using member functions of the Fl_Sys_Menu_Bar class. Other changes (e.g., by a call to
Fl_Menu_Item::set()) should be followed by a call to update() to be
visible in the menubar across all platforms.
A few FLTK features are not supported by the Mac System menu:
\li no symbolic labels
\li no embossed labels
\li no font sizes
You can configure a callback for the 'About' menu item to invoke your own code with Fl_Sys_Menu_Bar::about().
*/
class FL_EXPORT Fl_Sys_Menu_Bar : public Fl_Menu_Bar {
protected:
virtual void draw();
public:
Fl_Sys_Menu_Bar(int x,int y,int w,int h,const char *l=0);
virtual ~Fl_Sys_Menu_Bar();
static Fl_Sys_Menu_Bar_Driver *driver();
/** Return the system menu's array of Fl_Menu_Item's
*/
const Fl_Menu_Item *menu() const {return Fl_Menu_::menu();}
void menu(const Fl_Menu_Item *m);
virtual void update();
int add(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0);
/** Adds a new menu item.
\see Fl_Menu_::add(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0)
*/
int add(const char* label, const char* shortcut, Fl_Callback* cb, void *user_data=0, int flags=0) {
return add(label, fl_old_shortcut(shortcut), cb, user_data, flags);
}
int add(const char* str);
int insert(int index, const char* label, int shortcut, Fl_Callback *cb, void *user_data=0, int flags=0);
/** Insert a new menu item.
\see Fl_Menu_::insert(int index, const char* label, const char* shortcut, Fl_Callback *cb, void *user_data=0, int flags=0)
*/
int insert(int index, const char* label, const char* shortcut, Fl_Callback *cb, void *user_data=0, int flags=0) {
return insert(index, label, fl_old_shortcut(shortcut), cb, user_data, flags);
}
void remove(int n);
void replace(int index, const char *name);
void clear();
int clear_submenu(int index);
void mode (int i, int fl);
/** Gets the flags of item i.
*/
int mode(int i) const { return Fl_Menu_::mode(i); }
void shortcut (int i, int s);
void setonly (Fl_Menu_Item *item);
static void about(Fl_Callback *cb, void *data);
};
extern Fl_Sys_Menu_Bar *fl_sys_menu_bar;
/**
* Attaches a callback to the "About myprog" item of the system application menu.
For back-compatibility. Equivalent to Fl_Sys_Menu_Bar::about(cb, user_data).
*/
inline void fl_mac_set_about(Fl_Callback *cb, void *user_data, int shortcut = 0) { Fl_Sys_Menu_Bar::about(cb, user_data);}
#endif // Fl_Sys_Menu_Bar_H
//
// End of "$Id$".
//
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