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//
// "$Id$"
//
// A base class for platform specific system calls
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/** \file Fl_System_Driver.H
\brief declaration of class Fl_System_Driver.
*/
#ifndef FL_SYSTEM_DRIVER_H
#define FL_SYSTEM_DRIVER_H
#include <FL/Fl_Export.H>
#include <FL/Fl.H>
#include <stdarg.h>
#ifdef __APPLE__
typedef struct CGContext* Fl_Offscreen;
typedef struct CGImage* Fl_Bitmask;
typedef struct flCocoaRegion* Fl_Region;
#elif defined(WIN32)
typedef struct HBITMAP__ *HBITMAP;
typedef HBITMAP Fl_Offscreen;
typedef HBITMAP Fl_Bitmask;
typedef struct HRGN__ *Fl_Region;
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: define OS-dependent types"
typedef void* Fl_Offscreen;
typedef void* Fl_Bitmask;
typedef void *Fl_Region;
#else
typedef unsigned long Fl_Offscreen;
typedef unsigned long Fl_Bitmask;
typedef struct _XRegion *Fl_Region;
#endif // __APPLE__
/**
\brief A base class for platform-specific system operations.
*/
class FL_EXPORT Fl_System_Driver {
protected:
Fl_System_Driver();
public:
virtual ~Fl_System_Driver();
// copy the implementation in Fl_XXX_System_Driver.cxx to the corresponding file for the new platform
static Fl_System_Driver *driver();
static const int flNoValue;
static const int flWidthValue;
static const int flHeightValue;
static const int flXValue;
static const int flYValue;
static const int flXNegative;
static const int flYNegative;
// implement if the system adds unwanted program argument(s)
virtual int single_arg(const char *arg) { return 0; }
// implement if the system adds unwanted program argument pair(s)
virtual int arg_and_value(const char *name, const char *value) { return 0; }
// implement to process the -display argument
virtual void display_arg(const char *arg) { }
// default implementation should be enough
virtual int XParseGeometry(const char*, int*, int*, unsigned int*, unsigned int*);
static void warning(const char* format, ...);
// implement to set the default effect of Fl::warning()
virtual void warning(const char* format, va_list args);
static void error(const char* format, ...);
// implement to set the default effect of Fl::error()
virtual void error(const char* format, va_list args);
static void fatal(const char* format, ...);
// implement to set the default effect of Fl::error()
virtual void fatal(const char* format, va_list args);
// implement so text-editing widgets support dead keys
virtual int compose(int &del) {del = 0; return 0;}
// default implementation may be enough
virtual void compose_reset() { Fl::compose_state = 0; }
// implement to support drag-n-drop. use_selection = 1 means the GUI is welcome to display
// the selected text during the D&D operation
virtual int dnd(int use_selection = 0) {return 0;}
virtual char *utf2mbcs(const char *s) {return (char*)s;}
virtual char *getenv(const char* v);
virtual int open(const char* f, int oflags, int pmode) {return -1;}
virtual FILE *fopen(const char* f, const char *mode) {return NULL;}
virtual int system(const char* cmd) {return -1;}
virtual int execvp(const char *file, char *const *argv) {return -1;}
virtual int chmod(const char* f, int mode) {return -1;}
virtual int access(const char* f, int mode) { return -1;}
virtual int stat(const char* f, struct stat *b) { return -1;}
virtual char *getcwd(char* b, int l) {return NULL;}
virtual int unlink(const char* f) {return -1;}
virtual int mkdir(const char* f, int mode) {return -1;}
virtual int rmdir(const char* f) {return -1;}
virtual int rename(const char* f, const char *n) {return -1;}
};
#endif // FL_SYSTEM_DRIVER_H
//
// End of "$Id$".
//
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