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//
// "$Id$"
//
// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include "../../config_lib.h"
#ifdef FL_CFG_GFX_QUARTZ
#include "Fl_Quartz_Graphics_Driver.h"
const char *Fl_Quartz_Graphics_Driver::class_id = "Fl_Quartz_Graphics_Driver";
Fl_Offscreen Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(int w, int h) {
void *data = calloc(w*h,4);
CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB();
CGContextRef ctx = CGBitmapContextCreate(data, w, h, 8, w*4, lut, kCGImageAlphaPremultipliedLast);
CGColorSpaceRelease(lut);
return (Fl_Offscreen)ctx;
}
#endif // FL_CFG_GFX_QUARTZ
//
// End of "$Id$".
//
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