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authorMatthias Melcher <fltk@matthiasm.com>2016-02-09 18:25:02 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-02-09 18:25:02 +0000
commit41e22f2f39f6b9a53d5248669e531e6c8e36a421 (patch)
tree48dd8a971667ae53be38524e3d4d27fa92ded326 /FL/Fl_Graphics_Driver.H
parentdee0f5a82452da4334f269ceaee01f2d3df01bc0 (diff)
Move ifdef's in RGB_Image into driver system.
- change image caching variable types to uintptr_t - added driver function to uncache image data - cleaning up (Xlib and GDI will likely throw syntax errors. Trying to fix ASAP) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11138 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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+//
+// "$Id$"
+//
+// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2014 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/** \file Fl_Graphics_Driver.H
+ \brief declaration of classe Fl_Graphics_Driver.
+*/
+
+#ifndef FL_GRAPHICS_DRIVER_H
+#define FL_GRAPHICS_DRIVER_H
+
+#include <FL/x.H>
+#include <FL/Fl_DevIce.H>
+#include <FL/Fl_Image.H>
+#include <FL/Fl_Bitmap.H>
+#include <FL/Fl_Pixmap.H>
+#include <FL/Fl_RGB_Image.H>
+#include <stdlib.h>
+
+class Fl_Graphics_Driver;
+class Fl_Font_Descriptor;
+/** \brief Points to the driver that currently receives all graphics requests */
+FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
+
+/**
+ signature of image generation callback function.
+ \param[in] data user data passed to function
+ \param[in] x,y,w position and width of scan line in image
+ \param[out] buf buffer for generated image data. You must copy \p w
+ pixels from scanline \p y, starting at pixel \p x
+ to this buffer.
+ */
+typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
+
+// typedef what the x,y fields in a point are:
+#ifdef WIN32
+typedef int COORD_T;
+# define XPOINT XPoint
+#elif defined(__APPLE__)
+typedef float COORD_T;
+typedef struct { float x; float y; } QPoint;
+# define XPOINT QPoint
+extern float fl_quartz_line_width_;
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: define types for COORD_T and XPOINT"
+typedef int COORD_T; // default if not ported
+typedef struct { int x; int y; } QPoint;
+# define XPOINT QPoint
+#else
+typedef short COORD_T;
+# define XPOINT XPoint
+#endif
+
+
+#define FL_REGION_STACK_SIZE 10
+#define FL_MATRIX_STACK_SIZE 32
+/**
+ \brief A virtual class subclassed for each graphics driver FLTK uses.
+ Typically, FLTK applications do not use directly objects from this class. Rather, they perform
+ drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device).
+ Drawing operations are functionally presented in \ref drawing and as function lists
+ in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable
+ gives at any time the graphics driver used by all drawing operations. Its value changes when
+ drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current().
+
+ \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations.
+ An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived
+ class. This new class should implement all virtual methods of the Fl_Graphics_Driver class
+ to support all FLTK drawing functions.
+ */
+class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
+ friend class Fl_Pixmap;
+ friend class Fl_Bitmap;
+ friend class Fl_RGB_Image;
+public:
+ // The following functions create the various graphics drivers that are required
+ // for core operations. They must be implemented as members of Fl_Graphics_Driver,
+ // but located in the device driver module that is linked to the core library
+ static Fl_Graphics_Driver *newMainGraphicsDriver();
+ //static Fl_Graphics_Driver *newOpenGLGraphicsDriver();
+ //static Fl_Graphics_Driver *newPrinterGraphicsDriver();
+ //static Fl_Graphics_Driver *new...;
+public:
+ /** A 2D coordinate transformation matrix */
+ struct matrix {double a, b, c, d, x, y;};
+ /** Features that a derived class may possess. */
+ typedef enum {
+ NATIVE = 1, /**< native graphics driver for the platform */
+ PRINTER = 2 /**< graphics driver for a printer drawing surface */
+ } driver_feature;
+
+ int fl_clip_state_number;
+protected:
+ static const matrix m0;
+ Fl_Font font_; // current font
+ Fl_Fontsize size_; // current font size
+ Fl_Color color_; // current color
+ int sptr;
+ static const int matrix_stack_size = FL_MATRIX_STACK_SIZE;
+ matrix stack[FL_MATRIX_STACK_SIZE];
+ matrix m;
+ int n, p_size, gap_;
+ XPOINT *p;
+ int what;
+ int rstackptr;
+ static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
+ Fl_Region rstack[FL_REGION_STACK_SIZE];
+ Fl_Font_Descriptor *font_descriptor_;
+#ifndef FL_DOXYGEN
+ enum {LINE, LOOP, POLYGON, POINT_};
+ inline int vertex_no() { return n; }
+ inline XPOINT *vertices() {return p;}
+ inline int vertex_kind() {return what;}
+#endif
+ matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
+
+ // === all code below in this class has been to the reorganisation FL_PORTING process
+public:
+ static const char *class_id;
+ virtual const char *class_name() {return class_id;};
+ Fl_Graphics_Driver();
+ virtual ~Fl_Graphics_Driver() { if (p) free(p); }
+public:
+ // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
+ virtual void point(int x, int y) = 0;
+ virtual void rect(int x, int y, int w, int h) = 0;
+ virtual void focus_rect(int x, int y, int w, int h);
+ virtual void rectf(int x, int y, int w, int h) = 0;
+ virtual void line(int x, int y, int x1, int y1) = 0;
+ virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0;
+ virtual void xyline(int x, int y, int x1) = 0;
+ virtual void xyline(int x, int y, int x1, int y2) = 0;
+ virtual void xyline(int x, int y, int x1, int y2, int x3) = 0;
+ virtual void yxline(int x, int y, int y1) = 0;
+ virtual void yxline(int x, int y, int y1, int x2) = 0;
+ virtual void yxline(int x, int y, int y1, int x2, int y3) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ // --- clipping
+ virtual void push_clip(int x, int y, int w, int h) = 0;
+ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0;
+ virtual int not_clipped(int x, int y, int w, int h) = 0;
+ virtual void push_no_clip() = 0;
+ virtual void pop_clip() = 0;
+ virtual Fl_Region clip_region(); // has default implementation
+ virtual void clip_region(Fl_Region r); // has default implementation
+ virtual void restore_clip();
+ // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
+ virtual void push_matrix();
+ virtual void pop_matrix();
+ virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
+ virtual void rotate(double d);
+ virtual void scale(double x, double y);
+ virtual void scale(double x);
+ virtual void translate(double x,double y);
+ virtual void begin_points();
+ virtual void begin_line();
+ virtual void begin_loop();
+ virtual void begin_polygon();
+ virtual void begin_complex_polygon() = 0;
+ virtual double transform_x(double x, double y);
+ virtual double transform_y(double x, double y);
+ virtual double transform_dx(double x, double y);
+ virtual double transform_dy(double x, double y);
+ virtual void transformed_vertex(double xf, double yf) = 0;
+ virtual void vertex(double x, double y) = 0;
+ virtual void end_points() = 0;
+ virtual void end_line() = 0;
+ virtual void end_loop() = 0;
+ virtual void end_polygon() = 0;
+ virtual void end_complex_polygon() = 0;
+ virtual void gap() = 0;
+ virtual void circle(double x, double y, double r) = 0;
+ // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
+ virtual void arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
+ virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0;
+ virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0;
+ // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
+ virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
+ // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ virtual void line_style(int style, int width=0, char* dashes=0) = 0;
+ // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
+ virtual void color(Fl_Color c) { color_ = c; }
+ virtual Fl_Color color() { return color_; }
+ virtual void color(uchar r, uchar g, uchar b) = 0;
+ // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual void draw(const char *str, int n, int x, int y) = 0;
+ virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
+ virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
+ virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
+ /** Returns non-zero if the graphics driver possesses the \p feature */
+ virtual int has_feature(driver_feature feature) { return 0; }
+ virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
+ virtual Fl_Font font() {return font_; }
+ virtual Fl_Fontsize size() {return size_; }
+ virtual double width(const char *str, int n) { return 0; }
+ virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
+ virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ virtual int height() { return size(); }
+ virtual int descent() { return 0; }
+ virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
+ virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
+ // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) = 0;
+ virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; }
+ virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; }
+ virtual void uncache(Fl_Bitmap *img, fl_uintptr_t &id_) { }
+ virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { }
+ virtual void delete_bitmask(Fl_Bitmask bm) = 0;
+ virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
+ virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
+ virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
+ virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
+ /** \brief Draws an Fl_RGB_Image object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ /** \brief Draws an Fl_Pixmap object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ /** \brief Draws an Fl_Bitmap object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
+ virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
+ virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
+
+protected:
+ // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+ virtual void transformed_vertex0(COORD_T x, COORD_T y);
+ virtual void fixloop();
+};
+
+#endif // FL_GRAPHICS_DRIVER_H
+
+//
+// End of "$Id$".
+//