diff options
| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2023-12-23 18:51:43 +0100 |
|---|---|---|
| committer | Albrecht Schlosser <albrechts.fltk@online.de> | 2023-12-23 20:08:18 +0100 |
| commit | 1d73c0195c8bf256f23b58d0288d1bb9eb87448d (patch) | |
| tree | b0d9179cb990fb1cf6d9e325dab65d3a17f5db6a /FL | |
| parent | 016c36c917de79383fb2d81c267faa0829147bdf (diff) | |
Improve docs and add two new Fl_Menu_Item methods (#875)
This addresses some issues pointed out by GitHub Issue #875.
Documentation lacked details about Fl_Multi_Label assignment and
correct memory handling.
The new methods
- Fl_Menu_Item::image_label(const Fl_Image *) and
- Fl_Menu_Item::multi_label(const Fl_Multi_Label *)
provide a cleaner interface to assign images and Fl_Multi_Label's
to menu items.
examples/howto-menu-with-images.cxx: carify some issues, fix leak,
and use new Fl_Menu_Item::multi_label(const Fl_Multi_Label *).
Diffstat (limited to 'FL')
| -rw-r--r-- | FL/Fl_Menu_Item.H | 104 | ||||
| -rw-r--r-- | FL/Fl_Multi_Label.H | 81 |
2 files changed, 137 insertions, 48 deletions
diff --git a/FL/Fl_Menu_Item.H b/FL/Fl_Menu_Item.H index 4bca0e1ce..94035d097 100644 --- a/FL/Fl_Menu_Item.H +++ b/FL/Fl_Menu_Item.H @@ -17,9 +17,10 @@ #ifndef Fl_Menu_Item_H #define Fl_Menu_Item_H -# include "Fl_Widget.H" -# include "Fl_Image.H" -# include <FL/platform_types.h> // for FL_COMMAND and FL_CONTROL +#include <FL/Fl_Widget.H> +#include <FL/Fl_Image.H> +#include <FL/Fl_Multi_Label.H> +#include <FL/platform_types.h> // for FL_COMMAND and FL_CONTROL // doxygen needs the following line to enable e.g. ::FL_MENU_TOGGLE to link to the enums /// @file @@ -141,19 +142,100 @@ struct FL_EXPORT Fl_Menu_Item { // methods on menu items: /** - Returns the title of the item. + Returns the title (label) of the menu item. + A NULL here indicates the end of the menu (or of a submenu). A '&' in the item will print an underscore under the next letter, - and if the menu is popped up that letter will be a "shortcut" to pick - that item. To get a real '&' put two in a row. + and if the menu is popped up that letter will be a "shortcut" to + pick that item. To get a real '&' put two in a row. + + The returned value depends on the labeltype() that has been used + to store the label. + + \returns A pointer to the label cast to (const char *) + + \retval (a) A pointer to text (const char *) + \retval (b) A pointer to an image (Fl_Image *) + \retval (c) A pointer to a "multi label" (Fl_Multi_Label *) + \retval NULL End of menu or submenu + + \see Fl_Menu_Item::label(const char *) + \see Fl_Menu_Item::label(Fl_Labeltype, const char *) + \see Fl_Menu_Item::image_label(const Fl_Image *) + \see Fl_Menu_Item::multi_label(const Fl_Multi_Label *) + \see Fl_Multi_Label::label(Fl_Menu_Item *) + */ + const char* label() const { return text; } + + /** + Sets the title (label) of the menu item. + + \note This does \b not change the labeltype() for backwards compatibility. + Take care to assign the correct labeltype() if you assign different + label types to the same menu item sequentially. + + The default labeltype() is FL_NORMAL_LABEL. + + \see label(Fl_Labeltype, const char*) + \see const char* Fl_Menu_Item::label() const + */ + void label(const char* a) { text = a; } + + /** + Sets the title (label) and the label type of the menu item. + + The default Fl_Labeltype when using Fl_Menu_Item::label(const char* a) + is FL_NORMAL_LABEL but you can set any other label type, for instance + FL_EMBOSSED_LABEL. + + Special labeltypes are: + + - FL_ICON_LABEL: draws the icon (Fl_Image) associated with the text + - FL_IMAGE_LABEL: draws the image (Fl_Image) associated with the text + - FL_MULTI_LABEL: draws multiple parts side by side, see Fl_Multi_Label + + \see const char* Fl_Menu_Item::label() const */ - const char* label() const {return text;} + void label(Fl_Labeltype a, const char* b) { + labeltype_ = a; + text = b; + } + + /** + Sets the title (label()) and labeltype() to an Fl_Multi_Label. + + This sets the labeltype() to \_FL_MULTI_LABEL (note the leading + underscore). - /** See const char* Fl_Menu_Item::label() const */ - void label(const char* a) {text=a;} + \see const char* Fl_Menu_Item::label() const - /** See const char* Fl_Menu_Item::label() const */ - void label(Fl_Labeltype a,const char* b) {labeltype_ = a; text = b;} + \since 1.4.0 + + \internal Overloading Fl_Menu_Item::image() would lead to ambiguities + when used like `item->label(0)`, hence we need our own method name. + Otherwise existing programs might not compile w/o error (e.g. fluid). + */ + void multi_label(const Fl_Multi_Label *ml) { + label(FL_MULTI_LABEL, (const char *)ml); + } + + /** + Sets the title (label()) to an icon or image. + + This sets the labeltype() to \_FL_IMAGE_LABEL (note the leading + underscore). + + \see const char* Fl_Menu_Item::label() const + + \since 1.4.0 + + \internal Overloading Fl_Menu_Item::image() would lead to ambiguities + when used like `item->label(0)`, hence we need our own method name. + Otherwise existing programs might not compile w/o error (e.g. fluid). + */ + void image_label(const Fl_Image *image) { + label(FL_IMAGE_LABEL, (const char *)image); + } /** Returns the menu item's labeltype. diff --git a/FL/Fl_Multi_Label.H b/FL/Fl_Multi_Label.H index ff46e32df..7c7f60a5a 100644 --- a/FL/Fl_Multi_Label.H +++ b/FL/Fl_Multi_Label.H @@ -1,7 +1,7 @@ // // Multi-label header file for the Fast Light Tool Kit (FLTK). // -// Copyright 1998-2015 by Bill Spitzak and others. +// Copyright 1998-2023 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this @@ -22,51 +22,57 @@ struct Fl_Menu_Item; /** Allows a mixed text and/or graphics label to be applied to an Fl_Menu_Item or Fl_Widget. - Most regular FLTK widgets now support the ability to associate both images and text - with a label but some special cases, notably the non-widget Fl_Menu_Item objects, do not. - Fl_Multi_Label may be used to create menu items that have an icon and text, which would - not normally be possible for an Fl_Menu_Item. - For example, Fl_Multi_Label is used in the New->Code submenu in fluid, and others. + Most regular FLTK widgets now support the ability to associate both images and text + with a label but some special cases, notably the non-widget Fl_Menu_Item objects, do not. + Fl_Multi_Label may be used to create menu items that have an icon and text, which would + not normally be possible for an Fl_Menu_Item. + For example, Fl_Multi_Label is used in the New->Code submenu in fluid, and others. - \image html Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label" - \image latex Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label" width=4cm + \image html Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label" + \image latex Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label" width=4cm - Each Fl_Multi_Label holds two elements, labela and labelb; each may hold either a - text label (const char*) or an image (Fl_Image*). When displayed, labela is drawn first - and labelb is drawn immediately to its right. + Each Fl_Multi_Label holds two elements, \p labela and \p labelb; each may hold either a + text label (const char*) or an image (Fl_Image*). When displayed, \p labela is drawn first + and \p labelb is drawn immediately to its right. - More complex labels might be constructed by setting labelb as another Fl_Multi_Label and - thus chaining up a series of label elements. + More complex labels can be constructed by setting labelb as another Fl_Multi_Label and + thus chaining up a series of label elements. - When assigning a label element to one of labela or labelb, they should be explicitly cast - to (const char*) if they are not of that type already. + When assigning a label element to one of \p labela or \p labelb, they should be + explicitly cast to (const char*) if they are not of that type already. - Example Use: Fl_Menu_Bar - \code - Fl_Pixmap *image = new Fl_Pixmap(..); // image for menu item; any Fl_Image based widget - Fl_Menu_Bar *menu = new Fl_Menu_Bar(..); // can be any Fl_Menu_ oriented widget (Fl_Choice, Fl_Menu_Button..) + \note An Fl_Multi_Label object and all its components (label text, images, chained + Fl_Multi_Label's and their linked objects) must exist during the lifetime of the + widget or menu item they are assigned to. It is the responsibility of the user's + code to release these linked objects if necessary after the widget or menu is deleted. - // Create a menu item - int i = menu->add("File/New", ..); - Fl_Menu_Item *item = (Fl_Menu_Item*)&(menu->menu()[i]); + Example Use: Fl_Menu_Bar + \code + Fl_Pixmap *image = new Fl_Pixmap(..); // image for menu item; any Fl_Image based widget + Fl_Menu_Bar *menu = new Fl_Menu_Bar(..); // can be any Fl_Menu_ oriented widget (Fl_Choice, Fl_Menu_Button..) - // Create a multi label, assign it an image + text - Fl_Multi_Label *ml = new Fl_Multi_Label; + // Create a menu item + int i = menu->add("File/New", ..); + Fl_Menu_Item *item = (Fl_Menu_Item*)&(menu->menu()[i]); - // Left side of label is an image - ml->typea = FL_IMAGE_LABEL; - ml->labela = (const char*)image; // any Fl_Image widget: Fl_Pixmap, Fl_PNG_Image, etc.. + // Create a multi label, assign it an image + text + Fl_Multi_Label *ml = new Fl_Multi_Label; - // Right side of label is label text - ml->typeb = FL_NORMAL_LABEL; - ml->labelb = item->label(); + // Left side of label is an image + ml->typea = FL_IMAGE_LABEL; + ml->labela = (const char*)image; // any Fl_Image widget: Fl_Pixmap, Fl_PNG_Image, etc.. - // Assign the multilabel to the menu item - ml->label(item); - \endcode + // Right side of label is label text + ml->typeb = FL_NORMAL_LABEL; + ml->labelb = item->label(); - \see Fl_Label and Fl_Labeltype and examples/howto-menu-with-images.cxx - */ + // Assign the multilabel to the menu item + // ml->label(item); // deprecated since 1.4.0; backwards compatible with 1.3.x + item->label(ml); // new method since 1.4.0 + \endcode + + \see Fl_Label and Fl_Labeltype and examples/howto-menu-with-images.cxx +*/ struct FL_EXPORT Fl_Multi_Label { /** Holds the "leftmost" of the two elements in the composite label. Typically this would be assigned either a text string (const char*), @@ -87,9 +93,10 @@ struct FL_EXPORT Fl_Multi_Label { if "chaining" multiple Fl_Multi_Label elements together. */ uchar typeb; - /** This method is used to associate a Fl_Multi_Label with a Fl_Widget. */ + // This method is used to associate a Fl_Multi_Label with a Fl_Widget. void label(Fl_Widget*); - /** This method is used to associate a Fl_Multi_Label with a Fl_Menu_Item. */ + + // This method is used to associate a Fl_Multi_Label with a Fl_Menu_Item. void label(Fl_Menu_Item*); }; |
