diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2018-03-02 16:34:43 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2018-03-02 16:34:43 +0000 |
| commit | b19efed40934e42c448116262e8d1a9ca2a14dde (patch) | |
| tree | 3d88279d66662f72d62c853fc65bccb61fcbe333 /src/drivers/Android/Fl_Android_Graphics_Driver.H | |
| parent | 9e29ea8a00538ea6d605945bc368295830c0d487 (diff) | |
Adding crude Android native screen driver
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12695 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/Android/Fl_Android_Graphics_Driver.H')
| -rw-r--r-- | src/drivers/Android/Fl_Android_Graphics_Driver.H | 252 |
1 files changed, 252 insertions, 0 deletions
diff --git a/src/drivers/Android/Fl_Android_Graphics_Driver.H b/src/drivers/Android/Fl_Android_Graphics_Driver.H new file mode 100644 index 000000000..84ad8b3a2 --- /dev/null +++ b/src/drivers/Android/Fl_Android_Graphics_Driver.H @@ -0,0 +1,252 @@ +// +// "$Id: Fl_Android_Graphics_Driver.H 12656 2018-02-09 16:59:34Z manolo $" +// +// Definition of classes Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +/** + \file Fl_GDI_Graphics_Driver.H + \brief Definition of Windows GDI graphics driver. + */ + +#ifndef FL_GDI_GRAPHICS_DRIVER_H +#define FL_GDI_GRAPHICS_DRIVER_H + +#include <FL/Fl_Graphics_Driver.H> +//#include <windows.h> +#include <limits.h> + +#if 0 +// clipping +// 1: rect +// Draw only the part of any element that fits inside the rect +// 2: region +// A rect that contains the entire region +// A sorted list of rows that contains fitting parts of the region +// A sorted list of rects for each row + +class AFl_Rect +{ + int pX1, pY1, pX2, pY2; +public: + const int int_max = INT_MAX; + const int int_min = INT_MIN; + AFl_Rect(int x1, y1, x2, y2) : pX1(x1), pY1(y1), pX2(x2), pY2(y2) { } + AFl_Rect() : pX1(int_min), pY1(int_min), pX2(int_max), pY2(int_max) { } + void x1(int x) { pX1 = x; } + void y1(int y) { pY1 = y; } + void x2(int x) { pX2 = x; } + void y2(int y) { pY2 = y; } + void w(int w) { pX2 = x1+w; } + void h(int h) { pY2 = y1+w; } + int x1() { return pX1; } + int y1() { return pY1; } + int x2() { return pX2; } + int y2() { return pY2; } + int w() { return pX2-pX1; } + int h() { return pY2-pY1; } +}; + +class AFl_Row +{ + int nRect, NRect; + AFl_Rect *pRect; + AFl_rect pBounds; +public: + AFl_Row(int y1, int y2) : nRect(0), NRect(0), pRect(0), pY1(y1), pY2(y2) { } + ~AFl_Row() { /* TODO: delete all rects */ } + void y1(int y) { pY1 = y; } + void y2(int y) { pY2 = y; } + AFl_Rect *first(int &i) { i=0; return (pRect && nRect>i) ? nRect[i] : 0L; } + AFl_Rect *next(int &i) { i++; return (pRect && nRect>i) ? nRect[i] : 0L; } + void add(AFl_Rect *r) { /* TODO: implement! */ } + void subtract(AFl_Rect *r) { /* TODO: implement! */ } + void clear() { /* TODO: implement! */ } +}; + +class AFl_Region +{ + int nRow, NRow; + AFl_Row *pRow; + AFl_rect pBounds; +public: + AFl_Region() : nRow(0), NRow(0), pRow(0) { } + ~AFl_Region() { /* TODO: delete all rows */ } +} +#endif + +/** + \brief The Windows-specific graphics driver class. + + This class is implemented only on the Windows platform. +*/ +class FL_EXPORT Fl_Android_Graphics_Driver : public Fl_Scalable_Graphics_Driver { + +#if 0 +private: + BOOL alpha_blend_(int x, int y, int w, int h, HDC src_gc, int srcx, int srcy, int srcw, int srch); + int depth; // to support translation + POINT *origins; // to support translation + void set_current_(); +protected: + HDC gc_; + int numcount; + int counts[20]; + uchar **mask_bitmap_; + uchar **mask_bitmap() {return mask_bitmap_;} + void mask_bitmap(uchar **value) { mask_bitmap_ = value; } + int p_size; + POINT *p; +public: + Fl_GDI_Graphics_Driver() {mask_bitmap_ = NULL; gc_ = NULL; p_size = 0; p = NULL; depth = -1; origins = NULL;} + virtual ~Fl_GDI_Graphics_Driver() { if (p) free(p); delete[] origins;} + virtual int has_feature(driver_feature mask) { return mask & NATIVE; } + char can_do_alpha_blending(); + virtual void gc(void *ctxt) { gc_ = (HDC)ctxt; global_gc(); } + virtual void *gc() {return gc_;} + + // --- bitmap stuff + Fl_Bitmask create_bitmask(int w, int h, const uchar *array); + void delete_bitmask(Fl_Bitmask bm); +#endif + virtual void draw_unscaled(const char* str, int n, int x, int y); +#if 0 + virtual void draw_unscaled(int angle, const char *str, int n, int x, int y); + virtual void rtl_draw_unscaled(const char* str, int n, int x, int y); + virtual void font_unscaled(Fl_Font face, Fl_Fontsize size); + void draw_unscaled(Fl_Pixmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy); + void draw_unscaled(Fl_Bitmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy); + void draw_unscaled(Fl_RGB_Image *img, float s, int XP, int YP, int WP, int HP, int cx, int cy); + int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP); + virtual void draw_image_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); + virtual void draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); + virtual void draw_image_mono_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); + virtual void draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); + fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array); + virtual void uncache_pixmap(fl_uintptr_t p); + fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array); + void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_); + virtual double width_unscaled(const char *str, int n); + virtual double width_unscaled(unsigned int c); + void text_extents_unscaled(const char*, int n, int& dx, int& dy, int& w, int& h); + int height_unscaled(); + int descent_unscaled(); + Fl_Fontsize size_unscaled(); +#if ! defined(FL_DOXYGEN) + void copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy); +#endif + virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); + void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h); + Fl_Region XRectangleRegion(int x, int y, int w, int h); + void XDestroyRegion(Fl_Region r); + void translate_all(int x, int y); + void untranslate_all(void); + static HRGN scale_region(HRGN r, float f, Fl_GDI_Graphics_Driver *dr); + virtual void scale(float f); +protected: + void transformed_vertex0(float x, float y); + void fixloop(); + // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/gdi_rect.cxx + virtual void point_unscaled(float x, float y); + void rect_unscaled(float x, float y, float w, float h); + void focus_rect(int x, int y, int w, int h); +#endif + void rectf_unscaled(float x, float y, float w, float h); +#if 0 + virtual void line_unscaled(float x, float y, float x1, float y1); + virtual void line_unscaled(float x, float y, float x1, float y1, float x2, float y2); +#endif + virtual void xyline_unscaled(float x, float y, float x1); + virtual void yxline_unscaled(float x, float y, float y1); +#if 0 + virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2); + virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3); + virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2); + virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3); + // --- clipping + void push_clip(int x, int y, int w, int h); + int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); + int not_clipped(int x, int y, int w, int h); + void push_no_clip(); + void pop_clip(); + void restore_clip(); + virtual Fl_Region scale_clip(float f); + // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx + void begin_complex_polygon(); + void end_points(); + void end_line(); + void end_loop(); + void end_polygon(); + void end_complex_polygon(); + void gap(); + virtual void ellipse_unscaled(double xt, double yt, double rx, double ry); + // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed + // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end); + // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx + virtual void arc_unscaled(float x, float y, float w, float h, double a1, double a2); + virtual void pie_unscaled(float x, float y, float w, float h, double a1, double a2); + // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + virtual void line_style_unscaled(int style, float width, char* dashes); + // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx + void color(Fl_Color c); + void color(uchar r, uchar g, uchar b); + Fl_Color color() { return color_; } + void set_color(Fl_Color i, unsigned int c); + void free_color(Fl_Color i, int overlay); + void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win); + void reset_spot(); + virtual Fl_Font set_fonts(const char *name); + virtual int get_font_sizes(Fl_Font fnum, int*& sizep); + virtual const char* get_font_name(Fl_Font fnum, int* ap); + virtual const char *font_name(int num); + virtual void font_name(int num, const char *name); + void global_gc(); + virtual void overlay_rect(int x, int y, int w , int h); + +#endif + +}; + + +/** + The graphics driver used when printing on Windows. + + This class is implemented only on the Windows platform. + It is extremely similar to Fl_GDI_Graphics_Driver. +*/ +class FL_EXPORT Fl_Android_Printer_Graphics_Driver : public Fl_Android_Graphics_Driver { + +#if 0 + +private: + typedef BOOL (WINAPI* transparent_f_type) (HDC,int,int,int,int,HDC,int,int,int,int,UINT); + transparent_f_type TransparentBlt(); +public: + virtual int has_feature(driver_feature mask) { return mask & (NATIVE | PRINTER); } + void draw_unscaled(Fl_Pixmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy); + void draw_unscaled(Fl_Bitmap *bm, float s, int XP, int YP, int WP, int HP, int cx, int cy); + int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP); + +#endif + +}; + + +#endif // FL_GDI_GRAPHICS_DRIVER_H + +// +// End of "$Id: Fl_Android_Graphics_Driver.H 12656 2018-02-09 16:59:34Z manolo $". +// |
