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authorMatthias Melcher <fltk@matthiasm.com>2018-03-02 16:34:43 +0000
committerMatthias Melcher <fltk@matthiasm.com>2018-03-02 16:34:43 +0000
commitb19efed40934e42c448116262e8d1a9ca2a14dde (patch)
tree3d88279d66662f72d62c853fc65bccb61fcbe333 /src/drivers/Android
parent9e29ea8a00538ea6d605945bc368295830c0d487 (diff)
Adding crude Android native screen driver
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12695 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/Android')
-rw-r--r--src/drivers/Android/Fl_Android_Graphics_Driver.H252
-rw-r--r--src/drivers/Android/Fl_Android_Graphics_Driver.cxx492
-rw-r--r--src/drivers/Android/Fl_Android_Image_Surface_Driver.cxx121
-rw-r--r--src/drivers/Android/Fl_Android_Screen_Driver.H477
-rw-r--r--src/drivers/Android/Fl_Android_Screen_Driver.cxx1106
-rw-r--r--src/drivers/Android/Fl_Android_System_Driver.H129
-rw-r--r--src/drivers/Android/Fl_Android_System_Driver.cxx947
-rw-r--r--src/drivers/Android/Fl_Android_Window_Driver.H144
-rw-r--r--src/drivers/Android/Fl_Android_Window_Driver.cxx732
-rw-r--r--src/drivers/Android/Fl_Font.H52
-rw-r--r--src/drivers/Android/stb_truetype.h4853
11 files changed, 9305 insertions, 0 deletions
diff --git a/src/drivers/Android/Fl_Android_Graphics_Driver.H b/src/drivers/Android/Fl_Android_Graphics_Driver.H
new file mode 100644
index 000000000..84ad8b3a2
--- /dev/null
+++ b/src/drivers/Android/Fl_Android_Graphics_Driver.H
@@ -0,0 +1,252 @@
+//
+// "$Id: Fl_Android_Graphics_Driver.H 12656 2018-02-09 16:59:34Z manolo $"
+//
+// Definition of classes Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2018 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/**
+ \file Fl_GDI_Graphics_Driver.H
+ \brief Definition of Windows GDI graphics driver.
+ */
+
+#ifndef FL_GDI_GRAPHICS_DRIVER_H
+#define FL_GDI_GRAPHICS_DRIVER_H
+
+#include <FL/Fl_Graphics_Driver.H>
+//#include <windows.h>
+#include <limits.h>
+
+#if 0
+// clipping
+// 1: rect
+// Draw only the part of any element that fits inside the rect
+// 2: region
+// A rect that contains the entire region
+// A sorted list of rows that contains fitting parts of the region
+// A sorted list of rects for each row
+
+class AFl_Rect
+{
+ int pX1, pY1, pX2, pY2;
+public:
+ const int int_max = INT_MAX;
+ const int int_min = INT_MIN;
+ AFl_Rect(int x1, y1, x2, y2) : pX1(x1), pY1(y1), pX2(x2), pY2(y2) { }
+ AFl_Rect() : pX1(int_min), pY1(int_min), pX2(int_max), pY2(int_max) { }
+ void x1(int x) { pX1 = x; }
+ void y1(int y) { pY1 = y; }
+ void x2(int x) { pX2 = x; }
+ void y2(int y) { pY2 = y; }
+ void w(int w) { pX2 = x1+w; }
+ void h(int h) { pY2 = y1+w; }
+ int x1() { return pX1; }
+ int y1() { return pY1; }
+ int x2() { return pX2; }
+ int y2() { return pY2; }
+ int w() { return pX2-pX1; }
+ int h() { return pY2-pY1; }
+};
+
+class AFl_Row
+{
+ int nRect, NRect;
+ AFl_Rect *pRect;
+ AFl_rect pBounds;
+public:
+ AFl_Row(int y1, int y2) : nRect(0), NRect(0), pRect(0), pY1(y1), pY2(y2) { }
+ ~AFl_Row() { /* TODO: delete all rects */ }
+ void y1(int y) { pY1 = y; }
+ void y2(int y) { pY2 = y; }
+ AFl_Rect *first(int &i) { i=0; return (pRect && nRect>i) ? nRect[i] : 0L; }
+ AFl_Rect *next(int &i) { i++; return (pRect && nRect>i) ? nRect[i] : 0L; }
+ void add(AFl_Rect *r) { /* TODO: implement! */ }
+ void subtract(AFl_Rect *r) { /* TODO: implement! */ }
+ void clear() { /* TODO: implement! */ }
+};
+
+class AFl_Region
+{
+ int nRow, NRow;
+ AFl_Row *pRow;
+ AFl_rect pBounds;
+public:
+ AFl_Region() : nRow(0), NRow(0), pRow(0) { }
+ ~AFl_Region() { /* TODO: delete all rows */ }
+}
+#endif
+
+/**
+ \brief The Windows-specific graphics driver class.
+
+ This class is implemented only on the Windows platform.
+*/
+class FL_EXPORT Fl_Android_Graphics_Driver : public Fl_Scalable_Graphics_Driver {
+
+#if 0
+private:
+ BOOL alpha_blend_(int x, int y, int w, int h, HDC src_gc, int srcx, int srcy, int srcw, int srch);
+ int depth; // to support translation
+ POINT *origins; // to support translation
+ void set_current_();
+protected:
+ HDC gc_;
+ int numcount;
+ int counts[20];
+ uchar **mask_bitmap_;
+ uchar **mask_bitmap() {return mask_bitmap_;}
+ void mask_bitmap(uchar **value) { mask_bitmap_ = value; }
+ int p_size;
+ POINT *p;
+public:
+ Fl_GDI_Graphics_Driver() {mask_bitmap_ = NULL; gc_ = NULL; p_size = 0; p = NULL; depth = -1; origins = NULL;}
+ virtual ~Fl_GDI_Graphics_Driver() { if (p) free(p); delete[] origins;}
+ virtual int has_feature(driver_feature mask) { return mask & NATIVE; }
+ char can_do_alpha_blending();
+ virtual void gc(void *ctxt) { gc_ = (HDC)ctxt; global_gc(); }
+ virtual void *gc() {return gc_;}
+
+ // --- bitmap stuff
+ Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
+ void delete_bitmask(Fl_Bitmask bm);
+#endif
+ virtual void draw_unscaled(const char* str, int n, int x, int y);
+#if 0
+ virtual void draw_unscaled(int angle, const char *str, int n, int x, int y);
+ virtual void rtl_draw_unscaled(const char* str, int n, int x, int y);
+ virtual void font_unscaled(Fl_Font face, Fl_Fontsize size);
+ void draw_unscaled(Fl_Pixmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy);
+ void draw_unscaled(Fl_Bitmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy);
+ void draw_unscaled(Fl_RGB_Image *img, float s, int XP, int YP, int WP, int HP, int cx, int cy);
+ int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP);
+ virtual void draw_image_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
+ virtual void draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
+ virtual void draw_image_mono_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
+ virtual void draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
+ fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array);
+ virtual void uncache_pixmap(fl_uintptr_t p);
+ fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array);
+ void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
+ virtual double width_unscaled(const char *str, int n);
+ virtual double width_unscaled(unsigned int c);
+ void text_extents_unscaled(const char*, int n, int& dx, int& dy, int& w, int& h);
+ int height_unscaled();
+ int descent_unscaled();
+ Fl_Fontsize size_unscaled();
+#if ! defined(FL_DOXYGEN)
+ void copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy);
+#endif
+ virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
+ void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
+ Fl_Region XRectangleRegion(int x, int y, int w, int h);
+ void XDestroyRegion(Fl_Region r);
+ void translate_all(int x, int y);
+ void untranslate_all(void);
+ static HRGN scale_region(HRGN r, float f, Fl_GDI_Graphics_Driver *dr);
+ virtual void scale(float f);
+protected:
+ void transformed_vertex0(float x, float y);
+ void fixloop();
+ // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/gdi_rect.cxx
+ virtual void point_unscaled(float x, float y);
+ void rect_unscaled(float x, float y, float w, float h);
+ void focus_rect(int x, int y, int w, int h);
+#endif
+ void rectf_unscaled(float x, float y, float w, float h);
+#if 0
+ virtual void line_unscaled(float x, float y, float x1, float y1);
+ virtual void line_unscaled(float x, float y, float x1, float y1, float x2, float y2);
+#endif
+ virtual void xyline_unscaled(float x, float y, float x1);
+ virtual void yxline_unscaled(float x, float y, float y1);
+#if 0
+ virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2);
+ virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
+ virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2);
+ virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
+ // --- clipping
+ void push_clip(int x, int y, int w, int h);
+ int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
+ int not_clipped(int x, int y, int w, int h);
+ void push_no_clip();
+ void pop_clip();
+ void restore_clip();
+ virtual Fl_Region scale_clip(float f);
+ // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+ void begin_complex_polygon();
+ void end_points();
+ void end_line();
+ void end_loop();
+ void end_polygon();
+ void end_complex_polygon();
+ void gap();
+ virtual void ellipse_unscaled(double xt, double yt, double rx, double ry);
+ // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
+ // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
+ virtual void arc_unscaled(float x, float y, float w, float h, double a1, double a2);
+ virtual void pie_unscaled(float x, float y, float w, float h, double a1, double a2);
+ // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ virtual void line_style_unscaled(int style, float width, char* dashes);
+ // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
+ void color(Fl_Color c);
+ void color(uchar r, uchar g, uchar b);
+ Fl_Color color() { return color_; }
+ void set_color(Fl_Color i, unsigned int c);
+ void free_color(Fl_Color i, int overlay);
+ void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win);
+ void reset_spot();
+ virtual Fl_Font set_fonts(const char *name);
+ virtual int get_font_sizes(Fl_Font fnum, int*& sizep);
+ virtual const char* get_font_name(Fl_Font fnum, int* ap);
+ virtual const char *font_name(int num);
+ virtual void font_name(int num, const char *name);
+ void global_gc();
+ virtual void overlay_rect(int x, int y, int w , int h);
+
+#endif
+
+};
+
+
+/**
+ The graphics driver used when printing on Windows.
+
+ This class is implemented only on the Windows platform.
+ It is extremely similar to Fl_GDI_Graphics_Driver.
+*/
+class FL_EXPORT Fl_Android_Printer_Graphics_Driver : public Fl_Android_Graphics_Driver {
+
+#if 0
+
+private:
+ typedef BOOL (WINAPI* transparent_f_type) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
+ transparent_f_type TransparentBlt();
+public:
+ virtual int has_feature(driver_feature mask) { return mask & (NATIVE | PRINTER); }
+ void draw_unscaled(Fl_Pixmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy);
+ void draw_unscaled(Fl_Bitmap *bm, float s, int XP, int YP, int WP, int HP, int cx, int cy);
+ int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP);
+
+#endif
+
+};
+
+
+#endif // FL_GDI_GRAPHICS_DRIVER_H
+
+//
+// End of "$Id: Fl_Android_Graphics_Driver.H 12656 2018-02-09 16:59:34Z manolo $".
+//
diff --git a/src/drivers/Android/Fl_Android_Graphics_Driver.cxx b/src/drivers/Android/Fl_Android_Graphics_Driver.cxx
new file mode 100644
index 000000000..837f63210
--- /dev/null
+++ b/src/drivers/Android/Fl_Android_Graphics_Driver.cxx
@@ -0,0 +1,492 @@
+//
+// "$Id: Fl_Android_Graphics_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $"
+//
+// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2018 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+
+#include "../../config_lib.h"
+#include "Fl_Android_Graphics_Driver.h"
+#include <FL/Fl.H>
+#include <FL/platform.H>
+#include <errno.h>
+
+#include "Fl_Android_Screen_Driver.H"
+#include <android/log.h>
+
+extern ANativeWindow_Buffer* gAGraphicsBuffer;
+
+#define LOG_TAG "libplasma"
+#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
+#define LOGW(...) __android_log_print(ANDROID_LOG_WARN,LOG_TAG,__VA_ARGS__)
+#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
+
+
+/*
+ * By linking this module, the following static method will instantiate the
+ * Windows GDI Graphics driver as the main display driver.
+ */
+Fl_Graphics_Driver *Fl_Graphics_Driver::newMainGraphicsDriver()
+{
+ return new Fl_Android_Graphics_Driver();
+}
+
+
+static uint16_t make565(int red, int green, int blue)
+{
+ return (uint16_t)( ((red << 8) & 0xf800) |
+ ((green << 3) & 0x07e0) |
+ ((blue >> 3) & 0x001f) );
+}
+
+extern unsigned fl_cmap[256];
+
+static uint16_t make565(Fl_Color crgba)
+{
+ if (crgba<0x00000100) crgba = fl_cmap[crgba];
+ return (uint16_t)( ((crgba >>16) & 0xf800) |
+ ((crgba >>13) & 0x07e0) |
+ ((crgba >>11) & 0x001f) );
+}
+
+
+void Fl_Android_Graphics_Driver::rectf_unscaled(float x, float y, float w, float h) {
+ if (w<=0 || h<=0) return;
+
+// TODO: clip the rectangle to the window outline
+// TODO: clip the rectangle to all parts of the window region
+// TODo: clip the rectangle to all parts of the current clipping region
+
+ uint16_t cc = make565(color());
+ uint32_t ss = gAGraphicsBuffer->stride;
+ uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits;
+ uint32_t xx = (uint32_t)x;
+ uint32_t yy = (uint32_t)y;
+ uint32_t ww = (uint32_t)w;
+ uint32_t hh = (uint32_t)h;
+ for (uint32_t iy = yy; iy<hh; ++iy) {
+ uint16_t *d = bits + iy*ss + xx;
+ for (uint32_t ix = ww; ix>0; --ix) {
+ *d++ = cc;
+ }
+ }
+}
+
+void Fl_Android_Graphics_Driver::xyline_unscaled(float x, float y, float x1)
+{
+ uint16_t cc = make565(color());
+ float w;
+ if (x1>x) {
+ w = x1-x;
+ } else {
+ w = x-x1;
+ x = x1;
+ }
+ uint32_t ss = gAGraphicsBuffer->stride;
+ uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits;
+ uint32_t xx = (uint32_t)x;
+ uint32_t yy = (uint32_t)y;
+ uint32_t ww = (uint32_t)w;
+ uint16_t *d = bits + yy*ss + xx;
+ for (uint32_t ix = ww; ix>0; --ix) {
+ *d++ = cc;
+ }
+}
+
+void Fl_Android_Graphics_Driver::yxline_unscaled(float x, float y, float y1)
+{
+ uint16_t cc = make565(color());
+ float h;
+ if (y1>y) {
+ h = y1-y;
+ } else {
+ h = y-y1;
+ y = y1;
+ }
+ uint32_t ss = gAGraphicsBuffer->stride;
+ uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits;
+ uint32_t xx = (uint32_t)x;
+ uint32_t yy = (uint32_t)y;
+ uint32_t hh = (uint32_t)h;
+ uint16_t *d = bits + yy*ss + xx;
+ for (uint32_t iy = hh; iy>0; --iy) {
+ *d = cc;
+ d += ss;
+ }
+}
+
+
+// -- fun with text rendering
+
+#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
+#include "stb_truetype.h"
+
+unsigned char ttf_buffer[1<<25];
+
+static int render_letter(int xx, int yy, uint32_t c)
+{
+ static bool once = 0;
+ static stbtt_fontinfo font;
+ unsigned char *bitmap;
+ int w,h,i,j, size = 30;
+ int dx, dy;
+
+LOGE("Render letter %c", c);
+if (once==0) {
+ once = 1;
+ FILE *f = fopen("/system/fonts/DroidSans.ttf", "rb");
+ if (f==NULL) {
+ LOGE("ERROR reading font %d!", errno);
+ return 0;
+ }
+ fread(ttf_buffer, 1, 1<<25, f);
+
+ stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
+}
+
+#if 0
+ scale = stbtt_ScaleForPixelHeight(&font, 15);
+ stbtt_GetFontVMetrics(&font, &ascent,0,0);
+ baseline = (int) (ascent*scale);
+
+ while (text[ch]) {
+ int advance,lsb,x0,y0,x1,y1;
+ float x_shift = xpos - (float) floor(xpos);
+ stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb);
+ stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
+ stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]);
+ // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
+ // because this API is really for baking character bitmaps into textures. if you want to render
+ // a sequence of characters, you really need to render each bitmap to a temp buffer, then
+ // "alpha blend" that into the working buffer
+ xpos += (advance * scale);
+ if (text[ch+1])
+ xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]);
+ ++ch;
+ }
+
+#endif
+
+
+ bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, size), c, &w, &h, &dx, &dy);
+
+ // rrrr.rggg.gggb.bbbb
+ xx += dx; yy += dy;
+ uint16_t cc = make565(fl_color()), cc12 = (cc&0xf7de)>>1, cc14 = (cc12&0xf7de)>>1, cc34 = cc12+cc14;
+ uint32_t ss = gAGraphicsBuffer->stride;
+ uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits;
+ uint32_t ww = w;
+ uint32_t hh = h;
+ unsigned char *s = bitmap;
+ for (uint32_t iy = 0; iy<hh; ++iy) {
+ uint16_t *d = bits + (yy+iy)*ss + xx;
+ for (uint32_t ix = 0; ix<ww; ++ix) {
+#if 1
+ // 5 step antialiasing
+ unsigned char v = *s++;
+ if (v>200) { // 100% black
+ *d = cc;
+ } else if (v<50) { // 0%
+ } else if (v>150) { // 75%
+ uint16_t nn = *d, nn14 = (nn&0xe79c)>>2;
+ *d = nn14 + cc34;
+ } else if (v<100) { // 25%
+ uint16_t nn = *d, nn12 = (nn&0xf7de)>>1, nn14 = (nn12&0xf7de)>>1, nn34 = nn12+nn14;
+ *d = nn34 + cc14;
+ } else { // 50%
+ uint16_t nn = *d, nn12 = (nn&0xf7de)>>1;
+ *d = nn12 + cc12;
+ }
+#else
+ // pure black and white
+ if (*s++ > 128)
+ *d = cc;
+#endif
+ d++;
+ }
+ }
+ stbtt_FreeBitmap(bitmap, 0L);
+ int advance,lsb;
+ stbtt_GetCodepointHMetrics(&font, c, &advance, &lsb);
+ float scale = stbtt_ScaleForPixelHeight(&font, size);
+ return xx+advance*scale;
+}
+
+void Fl_Android_Graphics_Driver::draw_unscaled(const char* str, int n, int x, int y)
+{
+ if (str) {
+ x = x+16*(-n/2);
+ for (int i=0; i<n; i++)
+ x = render_letter(x, y+5, str[i]);
+ }
+}
+
+#if 0
+
+// Code used to switch output to an off-screen window. See macros in
+// win32.H which save the old state in local variables.
+
+typedef struct { BYTE a; BYTE b; BYTE c; BYTE d; } FL_BLENDFUNCTION;
+typedef BOOL (WINAPI* fl_alpha_blend_func)
+(HDC,int,int,int,int,HDC,int,int,int,int,FL_BLENDFUNCTION);
+static fl_alpha_blend_func fl_alpha_blend = NULL;
+static FL_BLENDFUNCTION blendfunc = { 0, 0, 255, 1};
+
+/* Reference to the current device context
+ For back-compatibility only. The preferred procedure to get this reference is
+ Fl_Surface_Device::surface()->driver()->gc().
+ */
+HDC fl_gc = 0;
+
+void Fl_GDI_Graphics_Driver::global_gc()
+{
+ fl_gc = (HDC)gc();
+}
+
+/*
+ * This function checks if the version of Windows that we
+ * curently run on supports alpha blending for bitmap transfers
+ * and finds the required function if so.
+ */
+char Fl_GDI_Graphics_Driver::can_do_alpha_blending() {
+ static char been_here = 0;
+ static char can_do = 0;
+ // do this test only once
+ if (been_here) return can_do;
+ been_here = 1;
+ // load the library that implements alpha blending
+ HMODULE hMod = LoadLibrary("MSIMG32.DLL");
+ // give up if that doesn't exist (Win95?)
+ if (!hMod) return 0;
+ // now find the blending function inside that dll
+ fl_alpha_blend = (fl_alpha_blend_func)GetProcAddress(hMod, "AlphaBlend");
+ // give up if we can't find it (Win95)
+ if (!fl_alpha_blend) return 0;
+ // we have the call, but does our display support alpha blending?
+ // get the desktop's device context
+ HDC dc = GetDC(0L);
+ if (!dc) return 0;
+ // check the device capabilities flags. However GetDeviceCaps
+ // does not return anything useful, so we have to do it manually:
+
+ HBITMAP bm = CreateCompatibleBitmap(dc, 1, 1);
+ HDC new_gc = CreateCompatibleDC(dc);
+ int save = SaveDC(new_gc);
+ SelectObject(new_gc, bm);
+ /*COLORREF set = */ SetPixel(new_gc, 0, 0, 0x01010101);
+ BOOL alpha_ok = fl_alpha_blend(dc, 0, 0, 1, 1, new_gc, 0, 0, 1, 1, blendfunc);
+ RestoreDC(new_gc, save);
+ DeleteDC(new_gc);
+ DeleteObject(bm);
+ ReleaseDC(0L, dc);
+
+ if (alpha_ok) can_do = 1;
+ return can_do;
+}
+
+HDC fl_makeDC(HBITMAP bitmap) {
+ HDC new_gc = CreateCompatibleDC((HDC)Fl_Graphics_Driver::default_driver().gc());
+ SetTextAlign(new_gc, TA_BASELINE|TA_LEFT);
+ SetBkMode(new_gc, TRANSPARENT);
+#if USE_COLORMAP
+ if (fl_palette) SelectPalette(new_gc, fl_palette, FALSE);
+#endif
+ SelectObject(new_gc, bitmap);
+ return new_gc;
+}
+
+void Fl_GDI_Graphics_Driver::copy_offscreen(int x, int y, int w, int h, Fl_Offscreen bitmap, int srcx, int srcy) {
+ HDC new_gc = CreateCompatibleDC(gc_);
+ int save = SaveDC(new_gc);
+ SelectObject(new_gc, bitmap);
+ BitBlt(gc_, x*scale_, y*scale_, w*scale_, h*scale_, new_gc, srcx*scale_, srcy*scale_, SRCCOPY);
+ RestoreDC(new_gc, save);
+ DeleteDC(new_gc);
+}
+
+BOOL Fl_GDI_Graphics_Driver::alpha_blend_(int x, int y, int w, int h, HDC src_gc, int srcx, int srcy, int srcw, int srch) {
+ return fl_alpha_blend(gc_, x, y, w, h, src_gc, srcx, srcy, srcw, srch, blendfunc);
+}
+
+#if ! defined(FL_DOXYGEN)
+void Fl_GDI_Graphics_Driver::copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) {
+ HDC new_gc = CreateCompatibleDC(gc_);
+ int save = SaveDC(new_gc);
+ SelectObject(new_gc, bitmap);
+ BOOL alpha_ok = 0;
+ // first try to alpha blend
+ if ( can_do_alpha_blending() ) {
+ alpha_ok = alpha_blend_(x, y, w, h, new_gc, srcx, srcy, w, h);
+ }
+ // if that failed (it shouldn't), still copy the bitmap over, but now alpha is 1
+ if (!alpha_ok) {
+ BitBlt(gc_, x, y, w, h, new_gc, srcx, srcy, SRCCOPY);
+ }
+ RestoreDC(new_gc, save);
+ DeleteDC(new_gc);
+}
+
+void Fl_GDI_Graphics_Driver::translate_all(int x, int y) {
+ const int stack_height = 10;
+ if (depth == -1) {
+ origins = new POINT[stack_height];
+ depth = 0;
+ }
+ if (depth >= stack_height) {
+ Fl::warning("Fl_Copy/Image_Surface: translate stack overflow!");
+ depth = stack_height - 1;
+ }
+ GetWindowOrgEx((HDC)gc(), origins+depth);
+ SetWindowOrgEx((HDC)gc(), origins[depth].x - x*scale_, origins[depth].y - y*scale_, NULL);
+ depth++;
+}
+
+void Fl_GDI_Graphics_Driver::untranslate_all() {
+ if (depth > 0) depth--;
+ SetWindowOrgEx((HDC)gc(), origins[depth].x, origins[depth].y, NULL);
+}
+#endif
+
+void Fl_GDI_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
+ Fl_Region R = XRectangleRegion(X, Y, W, H);
+ CombineRgn(r, r, R, RGN_OR);
+ XDestroyRegion(R);
+}
+
+void Fl_GDI_Graphics_Driver::transformed_vertex0(float x, float y) {
+ if (!n || x != p[n-1].x || y != p[n-1].y) {
+ if (n >= p_size) {
+ p_size = p ? 2*p_size : 16;
+ p = (POINT*)realloc((void*)p, p_size*sizeof(*p));
+ }
+ p[n].x = x;
+ p[n].y = y;
+ n++;
+ }
+}
+
+void Fl_GDI_Graphics_Driver::fixloop() { // remove equal points from closed path
+ while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--;
+}
+
+Fl_Region Fl_GDI_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
+ if (Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) return CreateRectRgn(x,y,x+w,y+h);
+ // because rotation may apply, the rectangle becomes a polygon in device coords
+ POINT pt[4] = { {x, y}, {x + w, y}, {x + w, y + h}, {x, y + h} };
+ LPtoDP((HDC)fl_graphics_driver->gc(), pt, 4);
+ return CreatePolygonRgn(pt, 4, ALTERNATE);
+}
+
+void Fl_GDI_Graphics_Driver::XDestroyRegion(Fl_Region r) {
+ DeleteObject(r);
+}
+
+
+typedef BOOL(WINAPI* flTypeImmAssociateContextEx)(HWND, HIMC, DWORD);
+extern flTypeImmAssociateContextEx flImmAssociateContextEx;
+typedef HIMC(WINAPI* flTypeImmGetContext)(HWND);
+extern flTypeImmGetContext flImmGetContext;
+typedef BOOL(WINAPI* flTypeImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM);
+extern flTypeImmSetCompositionWindow flImmSetCompositionWindow;
+typedef BOOL(WINAPI* flTypeImmReleaseContext)(HWND, HIMC);
+extern flTypeImmReleaseContext flImmReleaseContext;
+
+
+void Fl_GDI_Graphics_Driver::reset_spot()
+{
+}
+
+void Fl_GDI_Graphics_Driver::set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win)
+{
+ if (!win) return;
+ Fl_Window* tw = win;
+ while (tw->parent()) tw = tw->window(); // find top level window
+
+ if (!tw->shown())
+ return;
+
+ HIMC himc = flImmGetContext(fl_xid(tw));
+
+ if (himc) {
+ COMPOSITIONFORM cfs;
+ cfs.dwStyle = CFS_POINT;
+ cfs.ptCurrentPos.x = X;
+ cfs.ptCurrentPos.y = Y - tw->labelsize();
+ MapWindowPoints(fl_xid(win), fl_xid(tw), &cfs.ptCurrentPos, 1);
+ flImmSetCompositionWindow(himc, &cfs);
+ flImmReleaseContext(fl_xid(tw), himc);
+ }
+}
+
+
+void Fl_GDI_Graphics_Driver::scale(float f) {
+ if (f != scale_) {
+ size_ = 0;
+ scale_ = f;
+//fprintf(LOG,"set scale to %f\n",f);fflush(LOG);
+ }
+}
+
+
+/* Rescale region r with factor f and returns the scaled region.
+ Region r is returned unchanged if r is null or f is 1.
+ The input region is deleted if dr is null.
+ */
+HRGN Fl_GDI_Graphics_Driver::scale_region(HRGN r, float f, Fl_GDI_Graphics_Driver *dr) {
+ if (r && f != 1) {
+ DWORD size = GetRegionData(r, 0, NULL);
+ RGNDATA *pdata = (RGNDATA*)malloc(size);
+ GetRegionData(r, size, pdata);
+ if (!dr) DeleteObject(r);
+ POINT pt = {0, 0};
+ if (dr && dr->depth >= 1) { // account for translation
+ GetWindowOrgEx((HDC)dr->gc(), &pt);
+ pt.x *= (f - 1);
+ pt.y *= (f - 1);
+ }
+ RECT *rects = (RECT*)&(pdata->Buffer);
+ int delta = (f > 1.75 ? 1 : 0) - int(f/2);
+ for (DWORD i = 0; i < pdata->rdh.nCount; i++) {
+ int x = rects[i].left * f + pt.x;
+ int y = rects[i].top * f + pt.y;
+ RECT R2;
+ R2.left = x + delta;
+ R2.top = y + delta;
+ R2.right = int(rects[i].right * f) + pt.x - x + R2.left;
+ R2.bottom = int(rects[i].bottom * f) + pt.y - y + R2.top;
+ rects[i] = R2;
+ }
+ r = ExtCreateRegion(NULL, size, pdata);
+ free(pdata);
+ }
+ return r;
+}
+
+
+Fl_Region Fl_GDI_Graphics_Driver::scale_clip(float f) {
+ HRGN r = rstack[rstackptr];
+ HRGN r2 = scale_region(r, f, this);
+ return (r == r2 ? NULL : (rstack[rstackptr] = r2, r));
+}
+
+void Fl_GDI_Graphics_Driver::set_current_() {
+ restore_clip();
+}
+
+#endif
+
+//
+// End of "$Id: Fl_Android_Graphics_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $".
+//
diff --git a/src/drivers/Android/Fl_Android_Image_Surface_Driver.cxx b/src/drivers/Android/Fl_Android_Image_Surface_Driver.cxx
new file mode 100644
index 000000000..ee19ccbd1
--- /dev/null
+++ b/src/drivers/Android/Fl_Android_Image_Surface_Driver.cxx
@@ -0,0 +1,121 @@
+//
+// "$Id: Fl_Android_Image_Surface_Driver.cxx 12653 2018-02-09 13:48:22Z manolo $"
+//
+// Draw-to-image code for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2018 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+
+#include "../../config_lib.h"
+
+#include "Fl_Android_Graphics_Driver.H"
+//#include "../WinAPI/Fl_WinAPI_Screen_Driver.H"
+#include <FL/Fl_Image_Surface.H>
+#include <FL/fl_draw.H>
+#include <FL/platform.H>
+//#include <windows.h>
+
+
+class Fl_Android_Image_Surface_Driver : public Fl_Image_Surface_Driver {
+#if 0
+ virtual void end_current_(Fl_Surface_Device*);
+public:
+ Window pre_window;
+ int _savedc;
+#endif
+public:
+ Fl_Android_Image_Surface_Driver(int w, int h, int high_res, Fl_Offscreen off)
+ : Fl_Image_Surface_Driver(w, h, high_res, off) {}
+#if 0
+ ~Fl_GDI_Image_Surface_Driver();
+ void set_current();
+ void translate(int x, int y);
+ void untranslate();
+ Fl_RGB_Image *image();
+ POINT origin;
+#endif
+};
+
+Fl_Image_Surface_Driver *Fl_Image_Surface_Driver::newImageSurfaceDriver(int w, int h, int high_res, Fl_Offscreen off)
+{
+ return new Fl_Android_Image_Surface_Driver(w, h, high_res, off);
+}
+
+
+#if 0
+
+
+Fl_GDI_Image_Surface_Driver::Fl_GDI_Image_Surface_Driver(int w, int h, int high_res, Fl_Offscreen off) : Fl_Image_Surface_Driver(w, h, high_res, 0) {
+ float d = fl_graphics_driver->scale();
+ if (!off && d != 1 && high_res) {
+ w = int(w*d);
+ h = int(h*d);
+ }
+ HDC gc = (HDC)Fl_Graphics_Driver::default_driver().gc();
+ offscreen = off ? off : CreateCompatibleBitmap( (gc ? gc : fl_GetDC(0) ) , w, h);
+ if (!offscreen) offscreen = CreateCompatibleBitmap(fl_GetDC(0), w, h);
+ driver(new Fl_GDI_Graphics_Driver);
+ if (d != 1 && high_res) ((Fl_GDI_Graphics_Driver*)driver())->scale(d);
+ origin.x = origin.y = 0;
+}
+
+
+Fl_GDI_Image_Surface_Driver::~Fl_GDI_Image_Surface_Driver() {
+ if (offscreen) DeleteObject(offscreen);
+ delete driver();
+}
+
+
+void Fl_GDI_Image_Surface_Driver::set_current() {
+ HDC gc = fl_makeDC(offscreen);
+ driver()->gc(gc);
+ SetWindowOrgEx(gc, origin.x, origin.y, NULL);
+ Fl_Surface_Device::set_current();
+ pre_window = fl_window;
+ _savedc = SaveDC(gc);
+ fl_window=(HWND)offscreen;
+}
+
+
+void Fl_GDI_Image_Surface_Driver::translate(int x, int y) {
+ ((Fl_GDI_Graphics_Driver*)driver())->translate_all(x, y);
+}
+
+
+void Fl_GDI_Image_Surface_Driver::untranslate() {
+ ((Fl_GDI_Graphics_Driver*)driver())->untranslate_all();
+}
+
+
+Fl_RGB_Image* Fl_GDI_Image_Surface_Driver::image()
+{
+ Fl_RGB_Image *image = Fl::screen_driver()->read_win_rectangle( 0, 0, width, height);
+ return image;
+}
+
+
+void Fl_GDI_Image_Surface_Driver::end_current_(Fl_Surface_Device*)
+{
+ HDC gc = (HDC)driver()->gc();
+ GetWindowOrgEx(gc, &origin);
+ RestoreDC(gc, _savedc);
+ DeleteDC(gc);
+ fl_window = pre_window;
+}
+
+#endif
+
+//
+// End of "$Id: Fl_Android_Image_Surface_Driver.cxx 12653 2018-02-09 13:48:22Z manolo $".
+//
diff --git a/src/drivers/Android/Fl_Android_Screen_Driver.H b/src/drivers/Android/Fl_Android_Screen_Driver.H
new file mode 100644
index 000000000..c2507c216
--- /dev/null
+++ b/src/drivers/Android/Fl_Android_Screen_Driver.H
@@ -0,0 +1,477 @@
+//
+// "$Id: Fl_Android_Screen_Driver.H 12655 2018-02-09 14:39:42Z AlbrechtS $"
+//
+// Definition of Windows screen interface
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2018 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/**
+ \file Fl_WinAPI_Screen_Driver.H
+ \brief Definition of Windows screen interface.
+ */
+
+#ifndef FL_WINAPI_SCREEN_DRIVER_H
+#define FL_WINAPI_SCREEN_DRIVER_H
+
+#include <FL/Fl_Screen_Driver.H>
+//#include <windows.h>
+
+class Fl_Window;
+
+
+class FL_EXPORT Fl_Android_Screen_Driver : public Fl_Screen_Driver
+{
+
+#if 0
+
+protected:
+ RECT screens[MAX_SCREENS];
+ RECT work_area[MAX_SCREENS];
+ float dpi[MAX_SCREENS][2];
+ float scale_of_screen[MAX_SCREENS];
+
+ static BOOL CALLBACK screen_cb(HMONITOR mon, HDC, LPRECT r, LPARAM);
+ BOOL screen_cb(HMONITOR mon, HDC, LPRECT r);
+ int get_mouse_unscaled(int &mx, int &my);
+#ifdef FLTK_HIDPI_SUPPORT
+ void init_screen_scale_factors();
+#endif
+
+#endif
+
+public:
+ Fl_Android_Screen_Driver() : Fl_Screen_Driver() { }
+
+#if 0
+ Fl_WinAPI_Screen_Driver() : Fl_Screen_Driver() {
+ for (int i = 0; i < MAX_SCREENS; i++) scale_of_screen[i] = 1;
+ }
+ // --- display management
+ virtual int visual(int flags);
+ // --- screen configuration
+ virtual void init();
+ virtual int x();
+ virtual int y();
+ virtual int w();
+ virtual int h();
+ virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n);
+ virtual void screen_dpi(float &h, float &v, int n=0);
+ int screen_num_unscaled(int x, int y);
+ virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n);
+ // --- audible output
+ virtual void beep(int type);
+ // --- global events
+ virtual void flush();
+ virtual double wait(double time_to_wait);
+ virtual int ready();
+ virtual void grab(Fl_Window* win);
+ // --- global colors
+ virtual void get_system_colors();
+ virtual const char *get_system_scheme();
+ // --- global timers
+ virtual void add_timeout(double time, Fl_Timeout_Handler cb, void *argp);
+ virtual void repeat_timeout(double time, Fl_Timeout_Handler cb, void *argp);
+ virtual int has_timeout(Fl_Timeout_Handler cb, void *argp);
+ virtual void remove_timeout(Fl_Timeout_Handler cb, void *argp);
+ virtual int dnd(int unused);
+ virtual int compose(int &del);
+ virtual Fl_RGB_Image *read_win_rectangle(int X, int Y, int w, int h);
+ Fl_RGB_Image *read_win_rectangle_unscaled(int X, int Y, int w, int h);
+ virtual int get_mouse(int &x, int &y);
+ virtual void enable_im();
+ virtual void disable_im();
+ virtual void open_display_platform();
+ virtual void offscreen_size(Fl_Offscreen off, int &width, int &height);
+#if defined(FLTK_HIDPI_SUPPORT)
+ virtual APP_SCALING_CAPABILITY rescalable() {
+ return PER_SCREEN_APP_SCALING;
+ }
+ virtual float scale(int n) {
+ return scale_of_screen[n];
+ }
+ virtual void scale(int n, float f) {
+ scale_of_screen[n] = f;
+ }
+#else
+ float DWM_scaling_factor();
+#endif
+ virtual float desktop_scale_factor();
+
+#endif
+
+};
+
+
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#ifndef _ANDROID_NATIVE_APP_GLUE_H
+#define _ANDROID_NATIVE_APP_GLUE_H
+
+#include <poll.h>
+#include <pthread.h>
+#include <sched.h>
+
+#include <android/configuration.h>
+#include <android/looper.h>
+#include <android/native_activity.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * The native activity interface provided by <android/native_activity.h>
+ * is based on a set of application-provided callbacks that will be called
+ * by the Activity's main thread when certain events occur.
+ *
+ * This means that each one of this callbacks _should_ _not_ block, or they
+ * risk having the system force-close the application. This programming
+ * model is direct, lightweight, but constraining.
+ *
+ * The 'android_native_app_glue' static library is used to provide a different
+ * execution model where the application can implement its own main event
+ * loop in a different thread instead. Here's how it works:
+ *
+ * 1/ The application must provide a function named "android_main()" that
+ * will be called when the activity is created, in a new thread that is
+ * distinct from the activity's main thread.
+ *
+ * 2/ android_main() receives a pointer to a valid "android_app" structure
+ * that contains references to other important objects, e.g. the
+ * ANativeActivity obejct instance the application is running in.
+ *
+ * 3/ the "android_app" object holds an ALooper instance that already
+ * listens to two important things:
+ *
+ * - activity lifecycle events (e.g. "pause", "resume"). See APP_CMD_XXX
+ * declarations below.
+ *
+ * - input events coming from the AInputQueue attached to the activity.
+ *
+ * Each of these correspond to an ALooper identifier returned by
+ * ALooper_pollOnce with values of LOOPER_ID_MAIN and LOOPER_ID_INPUT,
+ * respectively.
+ *
+ * Your application can use the same ALooper to listen to additional
+ * file-descriptors. They can either be callback based, or with return
+ * identifiers starting with LOOPER_ID_USER.
+ *
+ * 4/ Whenever you receive a LOOPER_ID_MAIN or LOOPER_ID_INPUT event,
+ * the returned data will point to an android_poll_source structure. You
+ * can call the process() function on it, and fill in android_app->onAppCmd
+ * and android_app->onInputEvent to be called for your own processing
+ * of the event.
+ *
+ * Alternatively, you can call the low-level functions to read and process
+ * the data directly... look at the process_cmd() and process_input()
+ * implementations in the glue to see how to do this.
+ *
+ * See the sample named "native-activity" that comes with the NDK with a
+ * full usage example. Also look at the JavaDoc of NativeActivity.
+ */
+
+struct android_app;
+
+/**
+ * Data associated with an ALooper fd that will be returned as the "outData"
+ * when that source has data ready.
+ */
+struct android_poll_source {
+ // The identifier of this source. May be LOOPER_ID_MAIN or
+ // LOOPER_ID_INPUT.
+ int32_t id;
+
+ // The android_app this ident is associated with.
+ struct android_app* app;
+
+ // Function to call to perform the standard processing of data from
+ // this source.
+ void (*process)(struct android_app* app, struct android_poll_source* source);
+};
+
+/**
+ * This is the interface for the standard glue code of a threaded
+ * application. In this model, the application's code is running
+ * in its own thread separate from the main thread of the process.
+ * It is not required that this thread be associated with the Java
+ * VM, although it will need to be in order to make JNI calls any
+ * Java objects.
+ */
+struct android_app {
+ // The application can place a pointer to its own state object
+ // here if it likes.
+ void* userData;
+
+ // Fill this in with the function to process main app commands (APP_CMD_*)
+ void (*onAppCmd)(struct android_app* app, int32_t cmd);
+
+ // Fill this in with the function to process input events. At this point
+ // the event has already been pre-dispatched, and it will be finished upon
+ // return. Return 1 if you have handled the event, 0 for any default
+ // dispatching.
+ int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event);
+
+ // The ANativeActivity object instance that this app is running in.
+ ANativeActivity* activity;
+
+ // The current configuration the app is running in.
+ AConfiguration* config;
+
+ // This is the last instance's saved state, as provided at creation time.
+ // It is NULL if there was no state. You can use this as you need; the
+ // memory will remain around until you call android_app_exec_cmd() for
+ // APP_CMD_RESUME, at which point it will be freed and savedState set to NULL.
+ // These variables should only be changed when processing a APP_CMD_SAVE_STATE,
+ // at which point they will be initialized to NULL and you can malloc your
+ // state and place the information here. In that case the memory will be
+ // freed for you later.
+ void* savedState;
+ size_t savedStateSize;
+
+ // The ALooper associated with the app's thread.
+ ALooper* looper;
+
+ // When non-NULL, this is the input queue from which the app will
+ // receive user input events.
+ AInputQueue* inputQueue;
+
+ // When non-NULL, this is the window surface that the app can draw in.
+ ANativeWindow* window;
+
+ // Current content rectangle of the window; this is the area where the
+ // window's content should be placed to be seen by the user.
+ ARect contentRect;
+
+ // Current state of the app's activity. May be either APP_CMD_START,
+ // APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below.
+ int activityState;
+
+ // This is non-zero when the application's NativeActivity is being
+ // destroyed and waiting for the app thread to complete.
+ int destroyRequested;
+
+ // -------------------------------------------------
+ // Below are "private" implementation of the glue code.
+
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+
+ int msgread;
+ int msgwrite;
+
+ pthread_t thread;
+
+ struct android_poll_source cmdPollSource;
+ struct android_poll_source inputPollSource;
+
+ int running;
+ int stateSaved;
+ int destroyed;
+ int redrawNeeded;
+ AInputQueue* pendingInputQueue;
+ ANativeWindow* pendingWindow;
+ ARect pendingContentRect;
+};
+
+enum {
+ /**
+ * Looper data ID of commands coming from the app's main thread, which
+ * is returned as an identifier from ALooper_pollOnce(). The data for this
+ * identifier is a pointer to an android_poll_source structure.
+ * These can be retrieved and processed with android_app_read_cmd()
+ * and android_app_exec_cmd().
+ */
+ LOOPER_ID_MAIN = 1,
+
+ /**
+ * Looper data ID of events coming from the AInputQueue of the
+ * application's window, which is returned as an identifier from
+ * ALooper_pollOnce(). The data for this identifier is a pointer to an
+ * android_poll_source structure. These can be read via the inputQueue
+ * object of android_app.
+ */
+ LOOPER_ID_INPUT = 2,
+
+ /**
+ * Start of user-defined ALooper identifiers.
+ */
+ LOOPER_ID_USER = 3,
+};
+
+enum {
+ /**
+ * Command from main thread: the AInputQueue has changed. Upon processing
+ * this command, android_app->inputQueue will be updated to the new queue
+ * (or NULL).
+ */
+ APP_CMD_INPUT_CHANGED,
+
+ /**
+ * Command from main thread: a new ANativeWindow is ready for use. Upon
+ * receiving this command, android_app->window will contain the new window
+ * surface.
+ */
+ APP_CMD_INIT_WINDOW,
+
+ /**
+ * Command from main thread: the existing ANativeWindow needs to be
+ * terminated. Upon receiving this command, android_app->window still
+ * contains the existing window; after calling android_app_exec_cmd
+ * it will be set to NULL.
+ */
+ APP_CMD_TERM_WINDOW,
+
+ /**
+ * Command from main thread: the current ANativeWindow has been resized.
+ * Please redraw with its new size.
+ */
+ APP_CMD_WINDOW_RESIZED,
+
+ /**
+ * Command from main thread: the system needs that the current ANativeWindow
+ * be redrawn. You should redraw the window before handing this to
+ * android_app_exec_cmd() in order to avoid transient drawing glitches.
+ */
+ APP_CMD_WINDOW_REDRAW_NEEDED,
+
+ /**
+ * Command from main thread: the content area of the window has changed,
+ * such as from the soft input window being shown or hidden. You can
+ * find the new content rect in android_app::contentRect.
+ */
+ APP_CMD_CONTENT_RECT_CHANGED,
+
+ /**
+ * Command from main thread: the app's activity window has gained
+ * input focus.
+ */
+ APP_CMD_GAINED_FOCUS,
+
+ /**
+ * Command from main thread: the app's activity window has lost
+ * input focus.
+ */
+ APP_CMD_LOST_FOCUS,
+
+ /**
+ * Command from main thread: the current device configuration has changed.
+ */
+ APP_CMD_CONFIG_CHANGED,
+
+ /**
+ * Command from main thread: the system is running low on memory.
+ * Try to reduce your memory use.
+ */
+ APP_CMD_LOW_MEMORY,
+
+ /**
+ * Command from main thread: the app's activity has been started.
+ */
+ APP_CMD_START,
+
+ /**
+ * Command from main thread: the app's activity has been resumed.
+ */
+ APP_CMD_RESUME,
+
+ /**
+ * Command from main thread: the app should generate a new saved state
+ * for itself, to restore from later if needed. If you have saved state,
+ * allocate it with malloc and place it in android_app.savedState with
+ * the size in android_app.savedStateSize. The will be freed for you
+ * later.
+ */
+ APP_CMD_SAVE_STATE,
+
+ /**
+ * Command from main thread: the app's activity has been paused.
+ */
+ APP_CMD_PAUSE,
+
+ /**
+ * Command from main thread: the app's activity has been stopped.
+ */
+ APP_CMD_STOP,
+
+ /**
+ * Command from main thread: the app's activity is being destroyed,
+ * and waiting for the app thread to clean up and exit before proceeding.
+ */
+ APP_CMD_DESTROY,
+};
+
+/**
+ * Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next
+ * app command message.
+ */
+int8_t android_app_read_cmd(struct android_app* android_app);
+
+/**
+ * Call with the command returned by android_app_read_cmd() to do the
+ * initial pre-processing of the given command. You can perform your own
+ * actions for the command after calling this function.
+ */
+void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd);
+
+/**
+ * Call with the command returned by android_app_read_cmd() to do the
+ * final post-processing of the given command. You must have done your own
+ * actions for the command before calling this function.
+ */
+void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd);
+
+/**
+ * Dummy function that used to be used to prevent the linker from stripping app
+ * glue code. No longer necessary, since __attribute__((visibility("default")))
+ * does this for us.
+ */
+__attribute__((
+ deprecated("Calls to app_dummy are no longer necessary. See "
+ "https://github.com/android-ndk/ndk/issues/381."))) void
+app_dummy();
+
+/**
+ * This is the function that application code must implement, representing
+ * the main entry to the app.
+ */
+extern void android_main(struct android_app* app);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _ANDROID_NATIVE_APP_GLUE_H */
+
+
+#endif // FL_WINAPI_SCREEN_DRIVER_H
+
+//
+// End of "$Id: Fl_Android_Screen_Driver.H 12655 2018-02-09 14:39:42Z AlbrechtS $".
+//
diff --git a/src/drivers/Android/Fl_Android_Screen_Driver.cxx b/src/drivers/Android/Fl_Android_Screen_Driver.cxx
new file mode 100644
index 000000000..a8a8d038d
--- /dev/null
+++ b/src/drivers/Android/Fl_Android_Screen_Driver.cxx
@@ -0,0 +1,1106 @@
+//
+// "$Id: Fl_Android_Screen_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $"
+//
+// Windows screen interface for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2018 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+
+#include "../../config_lib.h"
+#include "Fl_Android_Screen_Driver.H"
+#include "./Fl_Font.H"
+#include <FL/Fl.H>
+#include <FL/platform.H>
+#include <FL/Fl_Graphics_Driver.H>
+#include <FL/Fl_RGB_Image.H>
+#include <FL/fl_ask.H>
+#include <stdio.h>
+
+#if 0
+
+// these are set by Fl::args() and override any system colors: from Fl_get_system_colors.cxx
+extern const char *fl_fg;
+extern const char *fl_bg;
+extern const char *fl_bg2;
+// end of extern additions workaround
+
+
+#if !defined(HMONITOR_DECLARED) && (_WIN32_WINNT < 0x0500)
+# define COMPILE_MULTIMON_STUBS
+# include <multimon.h>
+#endif // !HMONITOR_DECLARED && _WIN32_WINNT < 0x0500
+
+#endif
+
+/*
+ Creates a driver that manages all screen and display related calls.
+
+ This function must be implemented once for every platform.
+ */
+Fl_Screen_Driver *Fl_Screen_Driver::newScreenDriver()
+{
+ return new Fl_Android_Screen_Driver();
+}
+
+#if 0
+
+int Fl_WinAPI_Screen_Driver::visual(int flags)
+{
+ fl_GetDC(0);
+ if (flags & FL_DOUBLE) return 0;
+ HDC gc = (HDC)Fl_Graphics_Driver::default_driver().gc();
+ if (!(flags & FL_INDEX) &&
+ GetDeviceCaps(gc,BITSPIXEL) <= 8) return 0;
+ if ((flags & FL_RGB8) && GetDeviceCaps(gc,BITSPIXEL)<24) return 0;
+ return 1;
+}
+
+
+// We go the much more difficult route of individually picking some multi-screen
+// functions from the USER32.DLL . If these functions are not available, we
+// will gracefully fall back to single monitor support.
+//
+// If we were to insist on the existence of "EnumDisplayMonitors" and
+// "GetMonitorInfoA", it would be impossible to use FLTK on Windows 2000
+// before SP2 or earlier.
+
+// BOOL EnumDisplayMonitors(HDC, LPCRECT, MONITORENUMPROC, LPARAM)
+typedef BOOL(WINAPI* fl_edm_func)(HDC, LPCRECT, MONITORENUMPROC, LPARAM);
+// BOOL GetMonitorInfo(HMONITOR, LPMONITORINFO)
+typedef BOOL(WINAPI* fl_gmi_func)(HMONITOR, LPMONITORINFO);
+
+static fl_gmi_func fl_gmi = NULL; // used to get a proc pointer for GetMonitorInfoA
+
+
+BOOL Fl_WinAPI_Screen_Driver::screen_cb(HMONITOR mon, HDC hdc, LPRECT r, LPARAM d)
+{
+ Fl_WinAPI_Screen_Driver *drv = (Fl_WinAPI_Screen_Driver*)d;
+ return drv->screen_cb(mon, hdc, r);
+}
+
+
+BOOL Fl_WinAPI_Screen_Driver::screen_cb(HMONITOR mon, HDC, LPRECT r)
+{
+ if (num_screens >= MAX_SCREENS) return TRUE;
+
+ MONITORINFOEX mi;
+ mi.cbSize = sizeof(mi);
+
+ // GetMonitorInfo(mon, &mi);
+ // (but we use our self-acquired function pointer instead)
+ if (fl_gmi(mon, &mi)) {
+ screens[num_screens] = mi.rcMonitor;
+ // If we also want to record the work area, we would also store mi.rcWork at this point
+ work_area[num_screens] = mi.rcWork;
+//extern FILE*LOG;fprintf(LOG,"screen_cb ns=%d\n",num_screens);fflush(LOG);
+ /*fl_alert("screen %d %d,%d,%d,%d work %d,%d,%d,%d",num_screens,
+ screens[num_screens].left,screens[num_screens].right,screens[num_screens].top,screens[num_screens].bottom,
+ work_area[num_screens].left,work_area[num_screens].right,work_area[num_screens].top,work_area[num_screens].bottom);
+ */
+ // find the pixel size
+ if (mi.cbSize == sizeof(mi)) {
+ HDC screen = CreateDC(mi.szDevice, NULL, NULL, NULL);
+ if (screen) {
+ dpi[num_screens][0] = (float)GetDeviceCaps(screen, LOGPIXELSX);
+ dpi[num_screens][1] = (float)GetDeviceCaps(screen, LOGPIXELSY);
+ }
+ DeleteDC(screen);
+ }
+
+ num_screens++;
+ }
+ return TRUE;
+}
+
+
+void Fl_WinAPI_Screen_Driver::init()
+{
+ open_display();
+ // Since not all versions of Windows include multiple monitor support,
+ // we do a run-time check for the required functions...
+ HMODULE hMod = GetModuleHandle("USER32.DLL");
+
+ if (hMod) {
+ // check that EnumDisplayMonitors is available
+ fl_edm_func fl_edm = (fl_edm_func)GetProcAddress(hMod, "EnumDisplayMonitors");
+
+ if (fl_edm) {
+ // we have EnumDisplayMonitors - do we also have GetMonitorInfoA ?
+ fl_gmi = (fl_gmi_func)GetProcAddress(hMod, "GetMonitorInfoA");
+ if (fl_gmi) {
+ // We have GetMonitorInfoA, enumerate all the screens...
+ // EnumDisplayMonitors(0,0,screen_cb,0);
+ // (but we use our self-acquired function pointer instead)
+ // NOTE: num_screens is incremented in screen_cb so we must first reset it here...
+ num_screens = 0;
+ fl_edm(0, 0, screen_cb, (LPARAM)this);
+ return;
+ }
+ }
+ }
+
+ // If we get here, assume we have 1 monitor...
+ num_screens = 1;
+ screens[0].top = 0;
+ screens[0].left = 0;
+ screens[0].right = GetSystemMetrics(SM_CXSCREEN);
+ screens[0].bottom = GetSystemMetrics(SM_CYSCREEN);
+ work_area[0] = screens[0];
+ scale_of_screen[0] = 1;
+}
+
+
+float Fl_WinAPI_Screen_Driver::desktop_scale_factor() {
+ return 0; //indicates each screen has already been assigned its scale factor value
+}
+
+
+void Fl_WinAPI_Screen_Driver::screen_work_area(int &X, int &Y, int &W, int &H, int n)
+{
+ if (num_screens < 0) init();
+ if (n < 0 || n >= num_screens) n = 0;
+ X = work_area[n].left/scale_of_screen[n];
+ Y = work_area[n].top/scale_of_screen[n];
+ W = (work_area[n].right - X)/scale_of_screen[n];
+ H = (work_area[n].bottom - Y)/scale_of_screen[n];
+}
+
+
+void Fl_WinAPI_Screen_Driver::screen_xywh(int &X, int &Y, int &W, int &H, int n)
+{
+ if (num_screens < 0) init();
+
+ if ((n < 0) || (n >= num_screens))
+ n = 0;
+
+ if (num_screens > 0) {
+ X = screens[n].left/scale_of_screen[n];
+ Y = screens[n].top/scale_of_screen[n];
+ W = (screens[n].right - screens[n].left)/scale_of_screen[n];
+ H = (screens[n].bottom - screens[n].top)/scale_of_screen[n];
+ } else {
+ /* Fallback if something is broken... */
+ X = 0;
+ Y = 0;
+ W = GetSystemMetrics(SM_CXSCREEN);
+ H = GetSystemMetrics(SM_CYSCREEN);
+ }
+}
+
+
+void Fl_WinAPI_Screen_Driver::screen_dpi(float &h, float &v, int n)
+{
+ if (num_screens < 0) init();
+ h = v = 0.0f;
+ if (n >= 0 && n < num_screens) {
+ h = float(dpi[n][0]);
+ v = float(dpi[n][1]);
+ }
+}
+
+
+int Fl_WinAPI_Screen_Driver::x()
+{
+ RECT r;
+
+ SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
+ return r.left;
+}
+
+
+int Fl_WinAPI_Screen_Driver::y()
+{
+ RECT r;
+
+ SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
+ return r.top;
+}
+
+
+int Fl_WinAPI_Screen_Driver::h()
+{
+ RECT r;
+
+ SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
+ return r.bottom - r.top;
+}
+
+
+int Fl_WinAPI_Screen_Driver::w()
+{
+ RECT r;
+
+ SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
+ return r.right - r.left;
+}
+
+
+void Fl_WinAPI_Screen_Driver::beep(int type)
+{
+ switch (type) {
+ case FL_BEEP_QUESTION :
+ case FL_BEEP_PASSWORD :
+ MessageBeep(MB_ICONQUESTION);
+ break;
+ case FL_BEEP_MESSAGE :
+ MessageBeep(MB_ICONASTERISK);
+ break;
+ case FL_BEEP_NOTIFICATION :
+ MessageBeep(MB_ICONASTERISK);
+ break;
+ case FL_BEEP_ERROR :
+ MessageBeep(MB_ICONERROR);
+ break;
+ default :
+ MessageBeep(0xFFFFFFFF);
+ break;
+ }
+}
+
+
+void Fl_WinAPI_Screen_Driver::flush()
+{
+ GdiFlush();
+}
+
+
+extern void fl_fix_focus(); // in Fl.cxx
+
+// We have to keep track of whether we have captured the mouse, since
+// Windows shows little respect for this... Grep for fl_capture to
+// see where and how this is used.
+extern HWND fl_capture;
+
+
+void Fl_WinAPI_Screen_Driver::grab(Fl_Window* win)
+{
+ if (win) {
+ if (!Fl::grab_) {
+ SetActiveWindow(fl_capture = fl_xid(Fl::first_window()));
+ SetCapture(fl_capture);
+ }
+ Fl::grab_ = win;
+ } else {
+ if (Fl::grab_) {
+ fl_capture = 0;
+ ReleaseCapture();
+ Fl::grab_ = 0;
+ fl_fix_focus();
+ }
+ }
+}
+
+
+static void set_selection_color(uchar r, uchar g, uchar b)
+{
+ Fl::set_color(FL_SELECTION_COLOR,r,g,b);
+}
+
+
+static void getsyscolor(int what, const char* arg, void (*func)(uchar,uchar,uchar))
+{
+ if (arg) {
+ uchar r,g,b;
+ if (!fl_parse_color(arg, r,g,b))
+ Fl::error("Unknown color: %s", arg);
+ else
+ func(r,g,b);
+ } else {
+ DWORD x = GetSysColor(what);
+ func(uchar(x&255), uchar(x>>8), uchar(x>>16));
+ }
+}
+
+
+void Fl_WinAPI_Screen_Driver::get_system_colors()
+{
+ if (!bg2_set) getsyscolor(COLOR_WINDOW, fl_bg2,Fl::background2);
+ if (!fg_set) getsyscolor(COLOR_WINDOWTEXT, fl_fg, Fl::foreground);
+ if (!bg_set) getsyscolor(COLOR_BTNFACE, fl_bg, Fl::background);
+ getsyscolor(COLOR_HIGHLIGHT, 0, set_selection_color);
+}
+
+
+const char *Fl_WinAPI_Screen_Driver::get_system_scheme()
+{
+ return fl_getenv("FLTK_SCHEME");
+}
+
+
+// ---- timers
+
+
+struct Win32Timer
+{
+ UINT_PTR handle;
+ Fl_Timeout_Handler callback;
+ void *data;
+};
+static Win32Timer* win32_timers;
+static int win32_timer_alloc;
+static int win32_timer_used;
+static HWND s_TimerWnd;
+
+
+static void realloc_timers()
+{
+ if (win32_timer_alloc == 0) {
+ win32_timer_alloc = 8;
+ }
+ win32_timer_alloc *= 2;
+ Win32Timer* new_timers = new Win32Timer[win32_timer_alloc];
+ memset(new_timers, 0, sizeof(Win32Timer) * win32_timer_used);
+ memcpy(new_timers, win32_timers, sizeof(Win32Timer) * win32_timer_used);
+ Win32Timer* delete_me = win32_timers;
+ win32_timers = new_timers;
+ delete [] delete_me;
+}
+
+
+static void delete_timer(Win32Timer& t)
+{
+ KillTimer(s_TimerWnd, t.handle);
+ memset(&t, 0, sizeof(Win32Timer));
+}
+
+
+static LRESULT CALLBACK s_TimerProc(HWND hwnd, UINT msg,
+ WPARAM wParam, LPARAM lParam)
+{
+ switch (msg) {
+ case WM_TIMER:
+ {
+ unsigned int id = (unsigned) (wParam - 1);
+ if (id < (unsigned int)win32_timer_used && win32_timers[id].handle) {
+ Fl_Timeout_Handler cb = win32_timers[id].callback;
+ void* data = win32_timers[id].data;
+ delete_timer(win32_timers[id]);
+ if (cb) {
+ (*cb)(data);
+ }
+ }
+ }
+ return 0;
+
+ default:
+ break;
+ }
+ return DefWindowProc(hwnd, msg, wParam, lParam);
+}
+
+
+void Fl_WinAPI_Screen_Driver::add_timeout(double time, Fl_Timeout_Handler cb, void* data)
+{
+ repeat_timeout(time, cb, data);
+}
+
+
+void Fl_WinAPI_Screen_Driver::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data)
+{
+ int timer_id = -1;
+ for (int i = 0; i < win32_timer_used; ++i) {
+ if ( !win32_timers[i].handle ) {
+ timer_id = i;
+ break;
+ }
+ }
+ if (timer_id == -1) {
+ if (win32_timer_used == win32_timer_alloc) {
+ realloc_timers();
+ }
+ timer_id = win32_timer_used++;
+ }
+ unsigned int elapsed = (unsigned int)(time * 1000);
+
+ if ( !s_TimerWnd ) {
+ const char* timer_class = "FLTimer";
+ WNDCLASSEX wc;
+ memset(&wc, 0, sizeof(wc));
+ wc.cbSize = sizeof (wc);
+ wc.style = CS_CLASSDC;
+ wc.lpfnWndProc = (WNDPROC)s_TimerProc;
+ wc.hInstance = fl_display;
+ wc.lpszClassName = timer_class;
+ /*ATOM atom =*/ RegisterClassEx(&wc);
+ // create a zero size window to handle timer events
+ s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW,
+ timer_class, "",
+ WS_POPUP,
+ 0, 0, 0, 0,
+ NULL, NULL, fl_display, NULL);
+ // just in case this OS won't let us create a 0x0 size window:
+ if (!s_TimerWnd)
+ s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW,
+ timer_class, "",
+ WS_POPUP,
+ 0, 0, 1, 1,
+ NULL, NULL, fl_display, NULL);
+ ShowWindow(s_TimerWnd, SW_SHOWNOACTIVATE);
+ }
+
+ win32_timers[timer_id].callback = cb;
+ win32_timers[timer_id].data = data;
+
+ win32_timers[timer_id].handle =
+ SetTimer(s_TimerWnd, timer_id + 1, elapsed, NULL);
+}
+
+
+int Fl_WinAPI_Screen_Driver::has_timeout(Fl_Timeout_Handler cb, void* data)
+{
+ for (int i = 0; i < win32_timer_used; ++i) {
+ Win32Timer& t = win32_timers[i];
+ if (t.handle && t.callback == cb && t.data == data) {
+ return 1;
+ }
+ }
+ return 0;
+}
+
+
+void Fl_WinAPI_Screen_Driver::remove_timeout(Fl_Timeout_Handler cb, void* data)
+{
+ int i;
+ for (i = 0; i < win32_timer_used; ++i) {
+ Win32Timer& t = win32_timers[i];
+ if (t.handle && t.callback == cb &&
+ (t.data == data || data == NULL)) {
+ delete_timer(t);
+ }
+ }
+}
+
+int Fl_WinAPI_Screen_Driver::compose(int &del) {
+ unsigned char ascii = (unsigned char)Fl::e_text[0];
+ int condition = (Fl::e_state & (FL_ALT | FL_META)) && !(ascii & 128) ;
+ if (condition) { // this stuff is to be treated as a function key
+ del = 0;
+ return 0;
+ }
+ del = Fl::compose_state;
+ Fl::compose_state = 0;
+ // Only insert non-control characters:
+ if ( (!Fl::compose_state) && ! (ascii & ~31 && ascii!=127)) {
+ return 0;
+ }
+ return 1;
+}
+
+
+Fl_RGB_Image * // O - image or NULL if failed
+Fl_WinAPI_Screen_Driver::read_win_rectangle(
+ int X, // I - Left position
+ int Y, // I - Top position
+ int w, // I - Width of area to read
+ int h) // I - Height of area to read
+{
+ float s = Fl_Surface_Device::surface()->driver()->scale();
+ return read_win_rectangle_unscaled(X*s, Y*s, w*s, h*s);
+}
+
+Fl_RGB_Image *Fl_WinAPI_Screen_Driver::read_win_rectangle_unscaled(int X, int Y, int w, int h)
+{
+ int d = 3; // Depth of image
+ int alpha = 0; uchar *p = NULL;
+ // Allocate the image data array as needed...
+ const uchar *oldp = p;
+ if (!p) p = new uchar[w * h * d];
+
+ // Initialize the default colors/alpha in the whole image...
+ memset(p, alpha, w * h * d);
+
+ // Grab all of the pixels in the image...
+
+ // Assure that we are not trying to read non-existing data. If it is so, the
+ // function should still work, but the out-of-bounds part of the image is
+ // untouched (initialized with the alpha value or 0 (black), resp.).
+
+ int ww = w; // We need the original width for output data line size
+
+ int shift_x = 0; // X target shift if X modified
+ int shift_y = 0; // Y target shift if X modified
+
+ if (X < 0) {
+ shift_x = -X;
+ w += X;
+ X = 0;
+ }
+ if (Y < 0) {
+ shift_y = -Y;
+ h += Y;
+ Y = 0;
+ }
+
+ if (h < 1 || w < 1) return 0/*p*/; // nothing to copy
+
+ int line_size = ((3*w+3)/4) * 4; // each line is aligned on a DWORD (4 bytes)
+ uchar *dib = new uchar[line_size*h]; // create temporary buffer to read DIB
+
+ // fill in bitmap info for GetDIBits
+
+ BITMAPINFO bi;
+ bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ bi.bmiHeader.biWidth = w;
+ bi.bmiHeader.biHeight = -h; // negative => top-down DIB
+ bi.bmiHeader.biPlanes = 1;
+ bi.bmiHeader.biBitCount = 24; // 24 bits RGB
+ bi.bmiHeader.biCompression = BI_RGB;
+ bi.bmiHeader.biSizeImage = 0;
+ bi.bmiHeader.biXPelsPerMeter = 0;
+ bi.bmiHeader.biYPelsPerMeter = 0;
+ bi.bmiHeader.biClrUsed = 0;
+ bi.bmiHeader.biClrImportant = 0;
+
+ // copy bitmap from original DC (Window, Fl_Offscreen, ...)
+ HDC gc = (HDC)fl_graphics_driver->gc();
+ HDC hdc = CreateCompatibleDC(gc);
+ HBITMAP hbm = CreateCompatibleBitmap(gc,w,h);
+
+ int save_dc = SaveDC(hdc); // save context for cleanup
+ SelectObject(hdc,hbm); // select bitmap
+ BitBlt(hdc,0,0,w,h,gc,X,Y,SRCCOPY); // copy image section to DDB
+
+ // copy RGB image data to the allocated DIB
+
+ GetDIBits(hdc, hbm, 0, h, dib, (BITMAPINFO *)&bi, DIB_RGB_COLORS);
+
+ // finally copy the image data to the user buffer
+
+ for (int j = 0; j<h; j++) {
+ const uchar *src = dib + j * line_size; // source line
+ uchar *tg = p + (j + shift_y) * d * ww + shift_x * d; // target line
+ for (int i = 0; i<w; i++) {
+ uchar b = *src++;
+ uchar g = *src++;
+ *tg++ = *src++; // R
+ *tg++ = g; // G
+ *tg++ = b; // B
+ if (alpha)
+ *tg++ = alpha; // alpha
+ }
+ }
+
+ // free used GDI and other structures
+
+ RestoreDC(hdc,save_dc); // reset DC
+ DeleteDC(hdc);
+ DeleteObject(hbm);
+ delete[] dib; // delete DIB temporary buffer
+
+ Fl_RGB_Image *rgb = new Fl_RGB_Image(p, w, h, d);
+ if (!oldp) rgb->alloc_array = 1;
+ return rgb;
+}
+
+#ifndef FLTK_HIDPI_SUPPORT
+/* Returns the current desktop scaling factor for screen_num (1.75 for example)
+ */
+float Fl_WinAPI_Screen_Driver::DWM_scaling_factor() {
+ // Compute the global desktop scaling factor: 1, 1.25, 1.5, 1.75, etc...
+ // This factor can be set in Windows 10 by
+ // "Change the size of text, apps and other items" in display settings.
+ // We don't cache this value because it can change while the app is running.
+ HDC hdc = GetDC(NULL);
+ int hr = GetDeviceCaps(hdc, HORZRES); // pixels visible to the app
+#ifndef DESKTOPHORZRES
+#define DESKTOPHORZRES 118
+ /* As of 27 august 2016, the DESKTOPHORZRES flag for GetDeviceCaps()
+ has disappeared from Microsoft online doc, but is quoted in numerous coding examples
+ e.g., https://social.msdn.microsoft.com/Forums/en-US/6acc3b21-23a4-4a00-90b4-968a43e1ccc8/capture-screen-with-high-dpi?forum=vbgeneral
+ It is necessary for the computation of the scaling factor at runtime as done here.
+ */
+#endif
+ int dhr = GetDeviceCaps(hdc, DESKTOPHORZRES); // true number of pixels on display
+ ReleaseDC(NULL, hdc);
+ float scaling = dhr/float(hr);
+ scaling = int(scaling * 100 + 0.5)/100.; // round to 2 digits after decimal point
+ return scaling;
+}
+
+#endif // ! FLTK_HIDPI_SUPPORT
+
+void Fl_WinAPI_Screen_Driver::offscreen_size(Fl_Offscreen off, int &width, int &height)
+{
+ BITMAP bitmap;
+ if ( GetObject(off, sizeof(BITMAP), &bitmap) ) {
+ width = bitmap.bmWidth;
+ height = bitmap.bmHeight;
+ }
+}
+
+//NOTICE: returns -1 if x,y is not in any screen
+int Fl_WinAPI_Screen_Driver::screen_num_unscaled(int x, int y)
+{
+ int screen = -1;
+ if (num_screens < 0) init();
+ for (int i = 0; i < num_screens; i ++) {
+ if (x >= screens[i].left && x < screens[i].right &&
+ y >= screens[i].top && y < screens[i].bottom) {
+ screen = i;
+ break;
+ }
+ }
+ return screen;
+}
+
+#endif
+
+
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <jni.h>
+
+#include <errno.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include <sys/resource.h>
+
+//#include "android_native_app_glue.h"
+#include <android/log.h>
+
+#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "threaded_app", __VA_ARGS__))
+#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, "threaded_app", __VA_ARGS__))
+
+/* For debug builds, always enable the debug traces in this library */
+#ifndef NDEBUG
+# define LOGV(...) ((void)__android_log_print(ANDROID_LOG_VERBOSE, "threaded_app", __VA_ARGS__))
+#else
+# define LOGV(...) ((void)0)
+#endif
+
+static void free_saved_state(struct android_app* android_app) {
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->savedState != NULL) {
+ free(android_app->savedState);
+ android_app->savedState = NULL;
+ android_app->savedStateSize = 0;
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+int8_t android_app_read_cmd(struct android_app* android_app) {
+ int8_t cmd;
+ if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) {
+ switch (cmd) {
+ case APP_CMD_SAVE_STATE:
+ free_saved_state(android_app);
+ break;
+ }
+ return cmd;
+ } else {
+ LOGE("No data on command pipe!");
+ }
+ return -1;
+}
+
+static void print_cur_config(struct android_app* android_app) {
+ char lang[2], country[2];
+ AConfiguration_getLanguage(android_app->config, lang);
+ AConfiguration_getCountry(android_app->config, country);
+
+ LOGV("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d "
+ "keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d "
+ "modetype=%d modenight=%d",
+ AConfiguration_getMcc(android_app->config),
+ AConfiguration_getMnc(android_app->config),
+ lang[0], lang[1], country[0], country[1],
+ AConfiguration_getOrientation(android_app->config),
+ AConfiguration_getTouchscreen(android_app->config),
+ AConfiguration_getDensity(android_app->config),
+ AConfiguration_getKeyboard(android_app->config),
+ AConfiguration_getNavigation(android_app->config),
+ AConfiguration_getKeysHidden(android_app->config),
+ AConfiguration_getNavHidden(android_app->config),
+ AConfiguration_getSdkVersion(android_app->config),
+ AConfiguration_getScreenSize(android_app->config),
+ AConfiguration_getScreenLong(android_app->config),
+ AConfiguration_getUiModeType(android_app->config),
+ AConfiguration_getUiModeNight(android_app->config));
+}
+
+void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) {
+ switch (cmd) {
+ case APP_CMD_INPUT_CHANGED:
+ LOGV("APP_CMD_INPUT_CHANGED\n");
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->inputQueue != NULL) {
+ AInputQueue_detachLooper(android_app->inputQueue);
+ }
+ android_app->inputQueue = android_app->pendingInputQueue;
+ if (android_app->inputQueue != NULL) {
+ LOGV("Attaching input queue to looper");
+ AInputQueue_attachLooper(android_app->inputQueue,
+ android_app->looper, LOOPER_ID_INPUT, NULL,
+ &android_app->inputPollSource);
+ }
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_INIT_WINDOW:
+ LOGV("APP_CMD_INIT_WINDOW\n");
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->window = android_app->pendingWindow;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_TERM_WINDOW:
+ LOGV("APP_CMD_TERM_WINDOW\n");
+ pthread_cond_broadcast(&android_app->cond);
+ break;
+
+ case APP_CMD_RESUME:
+ case APP_CMD_START:
+ case APP_CMD_PAUSE:
+ case APP_CMD_STOP:
+ LOGV("activityState=%d\n", cmd);
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->activityState = cmd;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_CONFIG_CHANGED:
+ LOGV("APP_CMD_CONFIG_CHANGED\n");
+ AConfiguration_fromAssetManager(android_app->config,
+ android_app->activity->assetManager);
+ print_cur_config(android_app);
+ break;
+
+ case APP_CMD_DESTROY:
+ LOGV("APP_CMD_DESTROY\n");
+ android_app->destroyRequested = 1;
+ break;
+ }
+}
+
+void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) {
+ switch (cmd) {
+ case APP_CMD_TERM_WINDOW:
+ LOGV("APP_CMD_TERM_WINDOW\n");
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->window = NULL;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_SAVE_STATE:
+ LOGV("APP_CMD_SAVE_STATE\n");
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->stateSaved = 1;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_RESUME:
+ free_saved_state(android_app);
+ break;
+ }
+}
+
+void app_dummy() {
+
+}
+
+static void android_app_destroy(struct android_app* android_app) {
+ LOGV("android_app_destroy!");
+ free_saved_state(android_app);
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->inputQueue != NULL) {
+ AInputQueue_detachLooper(android_app->inputQueue);
+ }
+ AConfiguration_delete(android_app->config);
+ android_app->destroyed = 1;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ // Can't touch android_app object after this.
+}
+
+static void process_input(struct android_app* app, struct android_poll_source* source) {
+ AInputEvent* event = NULL;
+ while (AInputQueue_getEvent(app->inputQueue, &event) >= 0) {
+ LOGV("New input event: type=%d\n", AInputEvent_getType(event));
+ if (AInputQueue_preDispatchEvent(app->inputQueue, event)) {
+ continue;
+ }
+ int32_t handled = 0;
+ if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event);
+ AInputQueue_finishEvent(app->inputQueue, event, handled);
+ }
+}
+
+static void process_cmd(struct android_app* app, struct android_poll_source* source) {
+ int8_t cmd = android_app_read_cmd(app);
+ android_app_pre_exec_cmd(app, cmd);
+ if (app->onAppCmd != NULL) app->onAppCmd(app, cmd);
+ android_app_post_exec_cmd(app, cmd);
+}
+
+static void* android_app_entry(void* param) {
+ struct android_app* android_app = (struct android_app*)param;
+
+ android_app->config = AConfiguration_new();
+ AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager);
+
+ print_cur_config(android_app);
+
+ android_app->cmdPollSource.id = LOOPER_ID_MAIN;
+ android_app->cmdPollSource.app = android_app;
+ android_app->cmdPollSource.process = process_cmd;
+ android_app->inputPollSource.id = LOOPER_ID_INPUT;
+ android_app->inputPollSource.app = android_app;
+ android_app->inputPollSource.process = process_input;
+
+ ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
+ ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL,
+ &android_app->cmdPollSource);
+ android_app->looper = looper;
+
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->running = 1;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+
+ android_main(android_app);
+
+ android_app_destroy(android_app);
+ return NULL;
+}
+
+// --------------------------------------------------------------------
+// Native activity interaction (called from main thread)
+// --------------------------------------------------------------------
+
+static struct android_app* android_app_create(ANativeActivity* activity,
+ void* savedState, size_t savedStateSize) {
+ struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app));
+ memset(android_app, 0, sizeof(struct android_app));
+ android_app->activity = activity;
+
+ pthread_mutex_init(&android_app->mutex, NULL);
+ pthread_cond_init(&android_app->cond, NULL);
+
+ if (savedState != NULL) {
+ android_app->savedState = malloc(savedStateSize);
+ android_app->savedStateSize = savedStateSize;
+ memcpy(android_app->savedState, savedState, savedStateSize);
+ }
+
+ int msgpipe[2];
+ if (pipe(msgpipe)) {
+ LOGE("could not create pipe: %s", strerror(errno));
+ return NULL;
+ }
+ android_app->msgread = msgpipe[0];
+ android_app->msgwrite = msgpipe[1];
+
+ pthread_attr_t attr;
+ pthread_attr_init(&attr);
+ pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
+ pthread_create(&android_app->thread, &attr, android_app_entry, android_app);
+
+ // Wait for thread to start.
+ pthread_mutex_lock(&android_app->mutex);
+ while (!android_app->running) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+
+ return android_app;
+}
+
+static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) {
+ if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) {
+ LOGE("Failure writing android_app cmd: %s\n", strerror(errno));
+ }
+}
+
+static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) {
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->pendingInputQueue = inputQueue;
+ android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED);
+ while (android_app->inputQueue != android_app->pendingInputQueue) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) {
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->pendingWindow != NULL) {
+ android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW);
+ }
+ android_app->pendingWindow = window;
+ if (window != NULL) {
+ android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW);
+ }
+ while (android_app->window != android_app->pendingWindow) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) {
+ pthread_mutex_lock(&android_app->mutex);
+ android_app_write_cmd(android_app, cmd);
+ while (android_app->activityState != cmd) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+static void android_app_free(struct android_app* android_app) {
+ pthread_mutex_lock(&android_app->mutex);
+ android_app_write_cmd(android_app, APP_CMD_DESTROY);
+ while (!android_app->destroyed) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+
+ close(android_app->msgread);
+ close(android_app->msgwrite);
+ pthread_cond_destroy(&android_app->cond);
+ pthread_mutex_destroy(&android_app->mutex);
+ free(android_app);
+}
+
+static void onDestroy(ANativeActivity* activity) {
+ LOGV("Destroy: %p\n", activity);
+ android_app_free((struct android_app*)activity->instance);
+}
+
+static void onStart(ANativeActivity* activity) {
+ LOGV("Start: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START);
+}
+
+static void onResume(ANativeActivity* activity) {
+ LOGV("Resume: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME);
+}
+
+static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) {
+ struct android_app* android_app = (struct android_app*)activity->instance;
+ void* savedState = NULL;
+
+ LOGV("SaveInstanceState: %p\n", activity);
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->stateSaved = 0;
+ android_app_write_cmd(android_app, APP_CMD_SAVE_STATE);
+ while (!android_app->stateSaved) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+
+ if (android_app->savedState != NULL) {
+ savedState = android_app->savedState;
+ *outLen = android_app->savedStateSize;
+ android_app->savedState = NULL;
+ android_app->savedStateSize = 0;
+ }
+
+ pthread_mutex_unlock(&android_app->mutex);
+
+ return savedState;
+}
+
+static void onPause(ANativeActivity* activity) {
+ LOGV("Pause: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE);
+}
+
+static void onStop(ANativeActivity* activity) {
+ LOGV("Stop: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP);
+}
+
+static void onConfigurationChanged(ANativeActivity* activity) {
+ struct android_app* android_app = (struct android_app*)activity->instance;
+ LOGV("ConfigurationChanged: %p\n", activity);
+ android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
+}
+
+static void onLowMemory(ANativeActivity* activity) {
+ struct android_app* android_app = (struct android_app*)activity->instance;
+ LOGV("LowMemory: %p\n", activity);
+ android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY);
+}
+
+static void onWindowFocusChanged(ANativeActivity* activity, int focused) {
+ LOGV("WindowFocusChanged: %p -- %d\n", activity, focused);
+ android_app_write_cmd((struct android_app*)activity->instance,
+ focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS);
+}
+
+static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) {
+ LOGV("NativeWindowCreated: %p -- %p\n", activity, window);
+ android_app_set_window((struct android_app*)activity->instance, window);
+}
+
+static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) {
+ LOGV("NativeWindowDestroyed: %p -- %p\n", activity, window);
+ android_app_set_window((struct android_app*)activity->instance, NULL);
+}
+
+static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) {
+ LOGV("InputQueueCreated: %p -- %p\n", activity, queue);
+ android_app_set_input((struct android_app*)activity->instance, queue);
+}
+
+static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) {
+ LOGV("InputQueueDestroyed: %p -- %p\n", activity, queue);
+ android_app_set_input((struct android_app*)activity->instance, NULL);
+}
+
+JNIEXPORT
+void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState,
+ size_t savedStateSize) {
+ LOGV("Creating: %p\n", activity);
+ activity->callbacks->onDestroy = onDestroy;
+ activity->callbacks->onStart = onStart;
+ activity->callbacks->onResume = onResume;
+ activity->callbacks->onSaveInstanceState = onSaveInstanceState;
+ activity->callbacks->onPause = onPause;
+ activity->callbacks->onStop = onStop;
+ activity->callbacks->onConfigurationChanged = onConfigurationChanged;
+ activity->callbacks->onLowMemory = onLowMemory;
+ activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
+ activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
+ activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed;
+ activity->callbacks->onInputQueueCreated = onInputQueueCreated;
+ activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
+
+ activity->instance = android_app_create(activity, savedState, savedStateSize);
+}
+
+
+//
+// End of "$Id: Fl_Android_Screen_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $".
+//
diff --git a/src/drivers/Android/Fl_Android_System_Driver.H b/src/drivers/Android/Fl_Android_System_Driver.H
new file mode 100644
index 000000000..f92ace9a3
--- /dev/null
+++ b/src/drivers/Android/Fl_Android_System_Driver.H
@@ -0,0 +1,129 @@
+//
+// "$Id: Fl_Android_System_Driver.H 12655 2018-02-09 14:39:42Z AlbrechtS $"
+//
+// Definition of Windows system driver for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2018 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/**
+ \file Fl_WinAPI_System_Driver.H
+ \brief Definition of Windows system driver.
+ */
+
+#ifndef FL_WINAPI_SYSTEM_DRIVER_H
+#define FL_WINAPI_SYSTEM_DRIVER_H
+
+#include <FL/Fl_System_Driver.H>
+#include <stdarg.h>
+
+/*
+ Move everything here that manages the system interface.
+
+ There is exactly one system driver.
+
+ - filename and pathname management
+ - directory and file access
+ - system time and system timer
+ - multithreading
+ */
+
+class Fl_Android_System_Driver : public Fl_System_Driver
+{
+#if 0
+public:
+ static unsigned win_pixmap_bg_color; // the RGB() of the pixmap background color
+ virtual void warning(const char *format, va_list args);
+ virtual void error(const char *format, va_list args);
+ virtual void fatal(const char *format, va_list args);
+ virtual char *utf2mbcs(const char *s);
+ virtual char *getenv(const char *var);
+ virtual int putenv(char *var) {return ::putenv(var);} // *FIXME* needs string conversion
+ virtual int open(const char *fnam, int oflags, int pmode);
+ virtual int open_ext(const char *fnam, int binary, int oflags, int pmode);
+ virtual FILE *fopen(const char *fnam, const char *mode);
+ virtual int system(const char *cmd);
+ virtual int execvp(const char *file, char *const *argv);
+ virtual int chmod(const char *fnam, int mode);
+ virtual int access(const char *fnam, int mode);
+ virtual int stat(const char *fnam, struct stat *b);
+ virtual char *getcwd(char *b, int l);
+ virtual int chdir(const char *path);
+ virtual int unlink(const char *fnam);
+ virtual int mkdir(const char *fnam, int mode);
+ virtual int rmdir(const char *fnam);
+ virtual int rename(const char *fnam, const char *newnam);
+ virtual unsigned utf8towc(const char *src, unsigned srclen, wchar_t* dst, unsigned dstlen);
+ virtual unsigned utf8fromwc(char *dst, unsigned dstlen, const wchar_t* src, unsigned srclen);
+ virtual int utf8locale();
+ virtual unsigned utf8to_mb(const char *src, unsigned srclen, char *dst, unsigned dstlen);
+ virtual unsigned utf8from_mb(char *dst, unsigned dstlen, const char *src, unsigned srclen);
+ virtual int clocale_printf(FILE *output, const char *format, va_list args);
+ // these 2 are in Fl_get_key_win32.cxx
+ virtual int event_key(int k);
+ virtual int get_key(int k);
+ virtual int filename_list(const char *d, dirent ***list, int (*sort)(struct dirent **, struct dirent **) );
+ virtual int filename_expand(char *to,int tolen, const char *from);
+ virtual int filename_relative(char *to, int tolen, const char *from, const char *base);
+ virtual int filename_absolute(char *to, int tolen, const char *from);
+ virtual int filename_isdir(const char *n);
+ virtual int filename_isdir_quick(const char *n);
+ virtual const char *filename_ext(const char *buf);
+ virtual int open_uri(const char *uri, char *msg, int msglen);
+ virtual int use_recent_tooltip_fix() {return 1;}
+ virtual int file_browser_load_filesystem(Fl_File_Browser *browser, char *filename, int lname, Fl_File_Icon *icon);
+ virtual int file_browser_load_directory(const char *directory, char *filename, size_t name_size, dirent ***pfiles, Fl_File_Sort_F *sort);
+ virtual void newUUID(char *uuidBuffer);
+ virtual char *preference_rootnode(Fl_Preferences *prefs, Fl_Preferences::Root root, const char *vendor,
+ const char *application);
+ virtual void *dlopen(const char *filename);
+ virtual void png_extra_rgba_processing(unsigned char *array, int w, int h);
+ virtual const char *next_dir_sep(const char *start);
+ // these 3 are implemented in Fl_lock.cxx
+ virtual void awake(void*);
+ virtual int lock();
+ virtual void unlock();
+ // this one is implemented in Fl_win32.cxx
+ virtual void* thread_message();
+ virtual int file_type(const char *filename);
+ virtual int pixmap_extra_transparent_processing() {return 1;}
+ // this one is implemented in fl_draw_pixmap.cxx
+ virtual void make_unused_color(unsigned char &r, unsigned char &g, unsigned char &b);
+ virtual const char *home_directory_name();
+ virtual const char *filesystems_label() { return "My Computer"; }
+ virtual int backslash_as_slash() {return 1;}
+ virtual int colon_is_drive() {return 1;}
+ virtual int case_insensitive_filenames() {return 1;}
+ // this one is implemented in Fl_win32.cxx
+ virtual const char *filename_name(const char *buf);
+ // this one is implemented in Fl_win32.cxx
+ virtual void copy(const char *stuff, int len, int clipboard, const char *type);
+ // this one is implemented in Fl_win32.cxx
+ virtual void paste(Fl_Widget &receiver, int clipboard, const char *type);
+ // this one is implemented in Fl_win32.cxx
+ virtual int clipboard_contains(const char *type);
+ // this one is implemented in Fl_win32.cxx
+ virtual void clipboard_notify_change();
+ virtual void add_fd(int fd, int when, Fl_FD_Handler cb, void* = 0);
+ virtual void add_fd(int fd, Fl_FD_Handler cb, void* = 0);
+ virtual void remove_fd(int, int when);
+ virtual void remove_fd(int);
+ virtual void gettime(time_t *sec, int *usec);
+#endif
+};
+
+#endif // FL_WINAPI_SYSTEM_DRIVER_H
+
+//
+// End of "$Id: Fl_Android_System_Driver.H 12655 2018-02-09 14:39:42Z AlbrechtS $".
+//
diff --git a/src/drivers/Android/Fl_Android_System_Driver.cxx b/src/drivers/Android/Fl_Android_System_Driver.cxx
new file mode 100644
index 000000000..6d323a1e8
--- /dev/null
+++ b/src/drivers/Android/Fl_Android_System_Driver.cxx
@@ -0,0 +1,947 @@
+//
+// "$Id: Fl_Android_System_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $"
+//
+// Definition of Apple Darwin system driver.
+//
+// Copyright 1998-2018 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#include "../../config_lib.h"
+#include "Fl_Android_System_Driver.H"
+#include <FL/Fl.H>
+#include <FL/fl_utf8.h>
+#include <FL/filename.H>
+#include <FL/Fl_File_Browser.H>
+#include <FL/Fl_File_Icon.H>
+#include "../../flstring.h"
+
+#if 0
+
+#include <stdio.h>
+#include <stdarg.h>
+#include <windows.h>
+#include <rpc.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/timeb.h>
+#include <shellapi.h>
+#include <wchar.h>
+#include <process.h>
+#include <locale.h>
+#include <time.h>
+#include <direct.h>
+#include <io.h>
+#include <fcntl.h>
+
+// function pointer for the UuidCreate Function
+// RPC_STATUS RPC_ENTRY UuidCreate(UUID __RPC_FAR *Uuid);
+typedef RPC_STATUS (WINAPI *uuid_func)(UUID __RPC_FAR *Uuid);
+
+// Apparently Borland C++ defines DIRECTORY in <direct.h>, which
+// interferes with the Fl_File_Icon enumeration of the same name.
+# ifdef DIRECTORY
+# undef DIRECTORY
+# endif // DIRECTORY
+
+#ifdef __CYGWIN__
+# include <mntent.h>
+#endif
+
+inline int isdirsep(char c) { return c == '/' || c == '\\'; }
+
+static wchar_t *mbwbuf = NULL;
+static wchar_t *wbuf = NULL;
+static wchar_t *wbuf1 = NULL;
+
+extern "C" {
+ int fl_scandir(const char *dirname, struct dirent ***namelist,
+ int (*select)(struct dirent *),
+ int (*compar)(struct dirent **, struct dirent **));
+}
+
+/*
+ Convert a UTF-8 string to Windows wide character encoding (UTF-16).
+
+ This helper function is used throughout this file to convert UTF-8
+ strings to Windows specific UTF-16 encoding for filenames, paths, or
+ other strings to be used by system functions.
+
+ The input string can be a null-terminated string or its length can be
+ provided by the optional argument 'lg'. If 'lg' is omitted or less than 0
+ (default = -1) the string length is determined with strlen(), otherwise
+ 'lg' takes precedence. Zero (0) is a valid string length (an empty string).
+
+ The argument 'wbuf' must have been initialized with NULL or a previous
+ call to malloc() or realloc().
+
+ If the converted string doesn't fit into the allocated size of 'wbuf' or if
+ 'wbuf' is NULL a new buffer is allocated with realloc(). Hence the pointer
+ 'wbuf' can be shared among multiple calls to this function if it has been
+ initialized with NULL (or malloc or realloc) before the first call.
+ Ideally every call to this function has its own static pointer though.
+
+ The return value is either the old value of 'wbuf' (if the string fits)
+ or a pointer at the (re)allocated buffer.
+
+ Pseudo doxygen docs (static function intentionally not documented):
+
+ param[in] utf8 input string (UTF-8)
+ param[in,out] wbuf in: pointer to output string buffer
+ out: new string (the pointer may be changed)
+ param[in] lg optional: input string length (default = -1)
+
+ returns pointer to string buffer
+*/
+static wchar_t *utf8_to_wchar(const char *utf8, wchar_t *&wbuf, int lg = -1) {
+ unsigned len = (lg >= 0) ? (unsigned)lg : (unsigned)strlen(utf8);
+ unsigned wn = fl_utf8toUtf16(utf8, len, NULL, 0) + 1; // Query length
+ wbuf = (wchar_t *)realloc(wbuf, sizeof(wchar_t) * wn);
+ wn = fl_utf8toUtf16(utf8, len, (unsigned short *)wbuf, wn); // Convert string
+ wbuf[wn] = 0;
+ return wbuf;
+}
+
+/*
+ Convert a Windows wide character (UTF-16) string to UTF-8 encoding.
+
+ This helper function is used throughout this file to convert Windows
+ wide character strings as returned by system functions to UTF-8
+ encoding for internal usage.
+
+ The argument 'utf8' must have been initialized with NULL or a previous
+ call to malloc() or realloc().
+
+ If the converted string doesn't fit into the allocated size of 'utf8' or if
+ 'utf8' is NULL a new buffer is allocated with realloc(). Hence the pointer
+ 'utf8' can be shared among multiple calls to this function if it has been
+ initialized with NULL (or malloc or realloc) before the first call.
+ Ideally every call to this function has its own static pointer though.
+
+ The return value is either the old value of 'utf8' (if the string fits)
+ or a pointer at the (re)allocated buffer.
+
+ Pseudo doxygen docs (static function intentionally not documented):
+
+ param[in] wstr input string (wide character, UTF-16)
+ param[in,out] utf8 in: pointer to output string buffer
+ out: new string (pointer may be changed)
+
+ returns pointer to string buffer
+*/
+static char *wchar_to_utf8(const wchar_t *wstr, char *&utf8) {
+ unsigned len = (unsigned)wcslen(wstr);
+ unsigned wn = fl_utf8fromwc(NULL, 0, wstr, len) + 1; // query length
+ utf8 = (char *)realloc(utf8, wn);
+ wn = fl_utf8fromwc(utf8, wn, wstr, len); // convert string
+ utf8[wn] = 0;
+ return utf8;
+}
+
+#endif
+
+
+/*
+ Creates a driver that manages all system related calls.
+
+ This function must be implemented once for every platform.
+ */
+Fl_System_Driver *Fl_System_Driver::newSystemDriver()
+{
+ return new Fl_Android_System_Driver();
+}
+
+
+#if 0
+
+void Fl_WinAPI_System_Driver::warning(const char *format, va_list args) {
+ // Show nothing for warnings under Windows...
+}
+
+void Fl_WinAPI_System_Driver::error(const char *format, va_list args) {
+
+ char buf[1024];
+ vsnprintf(buf, 1024, format, args);
+ MessageBox(0, buf, "Error", MB_ICONEXCLAMATION | MB_SYSTEMMODAL);
+}
+
+void Fl_WinAPI_System_Driver::fatal(const char *format, va_list args) {
+ char buf[1024];
+ vsnprintf(buf, 1024, format, args);
+ MessageBox(0, buf, "Error", MB_ICONSTOP | MB_SYSTEMMODAL);
+ ::exit(1);
+}
+
+char *Fl_WinAPI_System_Driver::utf2mbcs(const char *utf8) {
+ static char *buf = NULL;
+ if (!utf8) return NULL;
+
+ unsigned len = (unsigned)strlen(utf8);
+
+ unsigned wn = fl_utf8toUtf16(utf8, len, NULL, 0) + 7; // Query length
+ mbwbuf = (wchar_t *)realloc(mbwbuf, sizeof(wchar_t) * wn);
+ len = fl_utf8toUtf16(utf8, len, (unsigned short *)mbwbuf, wn); // Convert string
+ mbwbuf[len] = 0;
+
+ buf = (char*)realloc(buf, len * 6 + 1);
+ len = (unsigned)wcstombs(buf, mbwbuf, len * 6);
+ buf[len] = 0;
+ return buf;
+}
+
+char *Fl_WinAPI_System_Driver::getenv(const char *var) {
+ static char *buf = NULL;
+ wchar_t *ret = _wgetenv(utf8_to_wchar(var, wbuf));
+ if (!ret) return NULL;
+ return wchar_to_utf8(ret, buf);
+}
+
+int Fl_WinAPI_System_Driver::open(const char *fnam, int oflags, int pmode) {
+ utf8_to_wchar(fnam, wbuf);
+ if (pmode == -1) return _wopen(wbuf, oflags);
+ else return _wopen(wbuf, oflags, pmode);
+}
+
+int Fl_WinAPI_System_Driver::open_ext(const char *fnam, int binary, int oflags, int pmode) {
+ if (oflags == 0) oflags = _O_RDONLY;
+ oflags |= (binary ? _O_BINARY : _O_TEXT);
+ return open(fnam, oflags, pmode);
+}
+
+FILE *Fl_WinAPI_System_Driver::fopen(const char *fnam, const char *mode) {
+ utf8_to_wchar(fnam, wbuf);
+ utf8_to_wchar(mode, wbuf1);
+ return _wfopen(wbuf, wbuf1);
+}
+
+int Fl_WinAPI_System_Driver::system(const char *cmd) {
+# ifdef __MINGW32__
+ return ::system(fl_utf2mbcs(cmd));
+# else
+ return _wsystem(utf8_to_wchar(cmd, wbuf));
+# endif
+}
+
+int Fl_WinAPI_System_Driver::execvp(const char *file, char *const *argv) {
+# ifdef __MINGW32__
+ return _execvp(fl_utf2mbcs(file), argv);
+# else
+ wchar_t **ar;
+ utf8_to_wchar(file, wbuf);
+
+ int i = 0, n = 0;
+ while (argv[i]) {i++; n++;}
+ ar = (wchar_t **)malloc(sizeof(wchar_t *) * (n + 1));
+ i = 0;
+ while (i <= n) {
+ unsigned wn;
+ unsigned len = (unsigned)strlen(argv[i]);
+ wn = fl_utf8toUtf16(argv[i], len, NULL, 0) + 1; // Query length
+ ar[i] = (wchar_t *)malloc(sizeof(wchar_t) * wn);
+ wn = fl_utf8toUtf16(argv[i], len, (unsigned short *)ar[i], wn); // Convert string
+ ar[i][wn] = 0;
+ i++;
+ }
+ ar[n] = NULL;
+ _wexecvp(wbuf, ar); // STR #3040
+ i = 0;
+ while (i < n) {
+ free(ar[i]);
+ i++;
+ }
+ free(ar);
+ return -1; // STR #3040
+#endif
+}
+
+int Fl_WinAPI_System_Driver::chmod(const char *fnam, int mode) {
+ return _wchmod(utf8_to_wchar(fnam, wbuf), mode);
+}
+
+int Fl_WinAPI_System_Driver::access(const char *fnam, int mode) {
+ return _waccess(utf8_to_wchar(fnam, wbuf), mode);
+}
+
+int Fl_WinAPI_System_Driver::stat(const char *fnam, struct stat *b) {
+
+ // remove trailing '/' or '\'
+ unsigned len = (unsigned)strlen(fnam);
+ if (len > 0 && (fnam[len-1] == '/' || fnam[len-1] == '\\'))
+ len--;
+ // convert filename and execute _wstat()
+ return _wstat(utf8_to_wchar(fnam, wbuf, len), (struct _stat *)b);
+}
+
+char *Fl_WinAPI_System_Driver::getcwd(char *buf, int len) {
+
+ static wchar_t *wbuf = NULL;
+ wbuf = (wchar_t *)realloc(wbuf, sizeof(wchar_t) * (len + 1));
+ wchar_t *ret = _wgetcwd(wbuf, len);
+ if (!ret) return NULL;
+
+ unsigned dstlen = (unsigned)len;
+ len = (int)wcslen(wbuf);
+ dstlen = fl_utf8fromwc(buf, dstlen, wbuf, (unsigned)len);
+ buf[dstlen] = 0;
+ return buf;
+}
+
+int Fl_WinAPI_System_Driver::chdir(const char *path) {
+ return _wchdir(utf8_to_wchar(path, wbuf));
+}
+
+int Fl_WinAPI_System_Driver::unlink(const char *fnam) {
+ return _wunlink(utf8_to_wchar(fnam, wbuf));
+}
+
+int Fl_WinAPI_System_Driver::mkdir(const char *fnam, int mode) {
+ return _wmkdir(utf8_to_wchar(fnam, wbuf));
+}
+
+int Fl_WinAPI_System_Driver::rmdir(const char *fnam) {
+ return _wrmdir(utf8_to_wchar(fnam, wbuf));
+}
+
+int Fl_WinAPI_System_Driver::rename(const char *fnam, const char *newnam) {
+ utf8_to_wchar(fnam, wbuf);
+ utf8_to_wchar(newnam, wbuf1);
+ return _wrename(wbuf, wbuf1);
+}
+
+// Two Windows-specific functions fl_utf8_to_locale() and fl_locale_to_utf8()
+// from file fl_utf8.cxx are put here for API compatibility
+
+static char *buf = NULL;
+static int buf_len = 0;
+static unsigned short *wbufa = NULL;
+unsigned int fl_codepage = 0;
+
+
+// FIXME: This should *maybe* return 'const char *' instead of 'char *'
+char *fl_utf8_to_locale(const char *s, int len, UINT codepage)
+{
+ if (!s) return (char *)"";
+ int l = 0;
+ unsigned wn = fl_utf8toUtf16(s, len, NULL, 0); // Query length
+ wn = wn * 2 + 1;
+ if (wn >= (unsigned)buf_len) {
+ buf_len = wn;
+ buf = (char*) realloc(buf, buf_len);
+ wbufa = (unsigned short*) realloc(wbufa, buf_len * sizeof(short));
+ }
+ if (codepage < 1) codepage = fl_codepage;
+ l = fl_utf8toUtf16(s, len, wbufa, wn); // Convert string
+ wbufa[l] = 0;
+ buf[l] = 0;
+ l = WideCharToMultiByte(codepage, 0, (WCHAR*)wbufa, l, buf, buf_len, NULL, NULL);
+ if (l < 0) l = 0;
+ buf[l] = 0;
+ return buf;
+}
+
+// FIXME: This should maybe return 'const char *' instead of 'char *'
+char *fl_locale_to_utf8(const char *s, int len, UINT codepage)
+{
+ if (!s) return (char *)"";
+ int l = 0;
+ if (buf_len < len * 5 + 1) {
+ buf_len = len * 5 + 1;
+ buf = (char*) realloc(buf, buf_len);
+ wbufa = (unsigned short*) realloc(wbufa, buf_len * sizeof(short));
+ }
+ if (codepage < 1) codepage = fl_codepage;
+ buf[l] = 0;
+
+ l = MultiByteToWideChar(codepage, 0, s, len, (WCHAR*)wbufa, buf_len);
+ if (l < 0) l = 0;
+ wbufa[l] = 0;
+ l = fl_utf8fromwc(buf, buf_len, (wchar_t*)wbufa, l);
+ buf[l] = 0;
+ return buf;
+}
+
+///////////////////////////////////
+
+unsigned Fl_WinAPI_System_Driver::utf8towc(const char *src, unsigned srclen, wchar_t *dst, unsigned dstlen) {
+ return fl_utf8toUtf16(src, srclen, (unsigned short*)dst, dstlen);
+}
+
+unsigned Fl_WinAPI_System_Driver::utf8fromwc(char *dst, unsigned dstlen, const wchar_t *src, unsigned srclen)
+{
+ unsigned i = 0;
+ unsigned count = 0;
+ if (dstlen) for (;;) {
+ unsigned ucs;
+ if (i >= srclen) {
+ dst[count] = 0;
+ return count;
+ }
+ ucs = src[i++];
+ if (ucs < 0x80U) {
+ dst[count++] = ucs;
+ if (count >= dstlen) {dst[count-1] = 0; break;}
+ } else if (ucs < 0x800U) { /* 2 bytes */
+ if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;}
+ dst[count++] = 0xc0 | (ucs >> 6);
+ dst[count++] = 0x80 | (ucs & 0x3F);
+ } else if (ucs >= 0xd800 && ucs <= 0xdbff && i < srclen &&
+ src[i] >= 0xdc00 && src[i] <= 0xdfff) {
+ /* surrogate pair */
+ unsigned ucs2 = src[i++];
+ ucs = 0x10000U + ((ucs&0x3ff)<<10) + (ucs2&0x3ff);
+ /* all surrogate pairs turn into 4-byte UTF-8 */
+ if (count+4 >= dstlen) {dst[count] = 0; count += 4; break;}
+ dst[count++] = 0xf0 | (ucs >> 18);
+ dst[count++] = 0x80 | ((ucs >> 12) & 0x3F);
+ dst[count++] = 0x80 | ((ucs >> 6) & 0x3F);
+ dst[count++] = 0x80 | (ucs & 0x3F);
+ } else {
+ /* all others are 3 bytes: */
+ if (count+3 >= dstlen) {dst[count] = 0; count += 3; break;}
+ dst[count++] = 0xe0 | (ucs >> 12);
+ dst[count++] = 0x80 | ((ucs >> 6) & 0x3F);
+ dst[count++] = 0x80 | (ucs & 0x3F);
+ }
+ }
+ /* we filled dst, measure the rest: */
+ while (i < srclen) {
+ unsigned ucs = src[i++];
+ if (ucs < 0x80U) {
+ count++;
+ } else if (ucs < 0x800U) { /* 2 bytes */
+ count += 2;
+ } else if (ucs >= 0xd800 && ucs <= 0xdbff && i < srclen-1 &&
+ src[i+1] >= 0xdc00 && src[i+1] <= 0xdfff) {
+ /* surrogate pair */
+ ++i;
+ count += 4;
+ } else {
+ count += 3;
+ }
+ }
+ return count;
+}
+
+int Fl_WinAPI_System_Driver::utf8locale()
+{
+ static int ret = (GetACP() == CP_UTF8);
+ return ret;
+}
+
+unsigned Fl_WinAPI_System_Driver::utf8to_mb(const char *src, unsigned srclen, char *dst, unsigned dstlen) {
+ wchar_t lbuf[1024];
+ wchar_t *buf = lbuf;
+ unsigned length = fl_utf8towc(src, srclen, buf, 1024);
+ unsigned ret;
+ if (length >= 1024) {
+ buf = (wchar_t*)(malloc((length+1)*sizeof(wchar_t)));
+ fl_utf8towc(src, srclen, buf, length+1);
+ }
+ if (dstlen) {
+ // apparently this does not null-terminate, even though msdn documentation claims it does:
+ ret =
+ WideCharToMultiByte(GetACP(), 0, buf, length, dst, dstlen, 0, 0);
+ dst[ret] = 0;
+ }
+ // if it overflows or measuring length, get the actual length:
+ if (dstlen==0 || ret >= dstlen-1)
+ ret = WideCharToMultiByte(GetACP(), 0, buf, length, 0, 0, 0, 0);
+ if (buf != lbuf) free(buf);
+ return ret;
+}
+
+unsigned Fl_WinAPI_System_Driver::utf8from_mb(char *dst, unsigned dstlen, const char *src, unsigned srclen) {
+ wchar_t lbuf[1024];
+ wchar_t *buf = lbuf;
+ unsigned length;
+ unsigned ret;
+ length = MultiByteToWideChar(GetACP(), 0, src, srclen, buf, 1024);
+ if ((length == 0)&&(GetLastError()==ERROR_INSUFFICIENT_BUFFER)) {
+ length = MultiByteToWideChar(GetACP(), 0, src, srclen, 0, 0);
+ buf = (wchar_t*)(malloc(length*sizeof(wchar_t)));
+ MultiByteToWideChar(GetACP(), 0, src, srclen, buf, length);
+ }
+ ret = fl_utf8fromwc(dst, dstlen, buf, length);
+ if (buf != lbuf) free((void*)buf);
+ return ret;
+}
+
+int Fl_WinAPI_System_Driver::clocale_printf(FILE *output, const char *format, va_list args) {
+#if defined(_MSC_VER) && (_MSC_VER >= 1400 /*Visual Studio 2005*/)
+ static _locale_t c_locale = _create_locale(LC_NUMERIC, "C");
+ int retval = _vfprintf_l(output, format, c_locale, args);
+#else
+ char *saved_locale = setlocale(LC_NUMERIC, NULL);
+ setlocale(LC_NUMERIC, "C");
+ int retval = vfprintf(output, format, args);
+ setlocale(LC_NUMERIC, saved_locale);
+#endif
+ return retval;
+}
+
+int Fl_WinAPI_System_Driver::filename_list(const char *d, dirent ***list, int (*sort)(struct dirent **, struct dirent **) ) {
+ // For Windows we have a special scandir implementation that uses
+ // the Win32 "wide" functions for lookup, avoiding the code page mess
+ // entirely. It also fixes up the trailing '/'.
+ return fl_scandir(d, list, 0, sort);
+}
+
+int Fl_WinAPI_System_Driver::filename_expand(char *to, int tolen, const char *from) {
+ char *temp = new char[tolen];
+ strlcpy(temp,from, tolen);
+ char *start = temp;
+ char *end = temp+strlen(temp);
+ int ret = 0;
+ for (char *a=temp; a<end; ) { // for each slash component
+ char *e; for (e=a; e<end && !isdirsep(*e); e++) {/*empty*/} // find next slash
+ const char *value = 0; // this will point at substitute value
+ switch (*a) {
+ case '~': // a home directory name
+ if (e <= a+1) { // current user's directory
+ value = getenv("HOME");
+ }
+ break;
+ case '$': /* an environment variable */
+ {char t = *e; *(char *)e = 0; value = getenv(a+1); *(char *)e = t;}
+ break;
+ }
+ if (value) {
+ // substitutions that start with slash delete everything before them:
+ if (isdirsep(value[0])) start = a;
+ // also if it starts with "A:"
+ if (value[0] && value[1]==':') start = a;
+ int t = (int) strlen(value); if (isdirsep(value[t-1])) t--;
+ if ((end+1-e+t) >= tolen) end += tolen - (end+1-e+t);
+ memmove(a+t, e, end+1-e);
+ end = a+t+(end-e);
+ *end = '\0';
+ memcpy(a, value, t);
+ ret++;
+ } else {
+ a = e+1;
+ if (*e == '\\') {*e = '/'; ret++;} // ha ha!
+ }
+ }
+ strlcpy(to, start, tolen);
+ delete[] temp;
+ return ret;
+}
+
+int // O - 0 if no change, 1 if changed
+Fl_WinAPI_System_Driver::filename_relative(char *to, // O - Relative filename
+ int tolen, // I - Size of "to" buffer
+ const char *from, // I - Absolute filename
+ const char *base) // I - Find path relative to this path
+{
+ char *newslash; // Directory separator
+ const char *slash; // Directory separator
+ char *cwd = 0L, *cwd_buf = 0L;
+ if (base) cwd = cwd_buf = strdup(base);
+
+ // return if "from" is not an absolute path
+ if (from[0] == '\0' ||
+ (!isdirsep(*from) && !isalpha(*from) && from[1] != ':' &&
+ !isdirsep(from[2]))) {
+ strlcpy(to, from, tolen);
+ if (cwd_buf) free(cwd_buf);
+ return 0;
+ }
+
+ // return if "cwd" is not an absolute path
+ if (!cwd || cwd[0] == '\0' ||
+ (!isdirsep(*cwd) && !isalpha(*cwd) && cwd[1] != ':' &&
+ !isdirsep(cwd[2]))) {
+ strlcpy(to, from, tolen);
+ if (cwd_buf) free(cwd_buf);
+ return 0;
+ }
+
+ // convert all backslashes into forward slashes
+ for (newslash = strchr(cwd, '\\'); newslash; newslash = strchr(newslash + 1, '\\'))
+ *newslash = '/';
+
+ // test for the exact same string and return "." if so
+ if (!strcasecmp(from, cwd)) {
+ strlcpy(to, ".", tolen);
+ free(cwd_buf);
+ return (1);
+ }
+
+ // test for the same drive. Return the absolute path if not
+ if (tolower(*from & 255) != tolower(*cwd & 255)) {
+ // Not the same drive...
+ strlcpy(to, from, tolen);
+ free(cwd_buf);
+ return 0;
+ }
+
+ // compare the path name without the drive prefix
+ from += 2; cwd += 2;
+
+ // compare both path names until we find a difference
+ for (slash = from, newslash = cwd;
+ *slash != '\0' && *newslash != '\0';
+ slash ++, newslash ++)
+ if (isdirsep(*slash) && isdirsep(*newslash)) continue;
+ else if (tolower(*slash & 255) != tolower(*newslash & 255)) break;
+
+ // skip over trailing slashes
+ if ( *newslash == '\0' && *slash != '\0' && !isdirsep(*slash)
+ &&(newslash==cwd || !isdirsep(newslash[-1])) )
+ newslash--;
+
+ // now go back to the first character of the first differing paths segment
+ while (!isdirsep(*slash) && slash > from) slash --;
+ if (isdirsep(*slash)) slash ++;
+
+ // do the same for the current dir
+ if (isdirsep(*newslash)) newslash --;
+ if (*newslash != '\0')
+ while (!isdirsep(*newslash) && newslash > cwd) newslash --;
+
+ // prepare the destination buffer
+ to[0] = '\0';
+ to[tolen - 1] = '\0';
+
+ // now add a "previous dir" sequence for every following slash in the cwd
+ while (*newslash != '\0') {
+ if (isdirsep(*newslash)) strlcat(to, "../", tolen);
+ newslash ++;
+ }
+
+ // finally add the differing path from "from"
+ strlcat(to, slash, tolen);
+
+ free(cwd_buf);
+ return 1;
+}
+
+int Fl_WinAPI_System_Driver::filename_absolute(char *to, int tolen, const char *from) {
+ if (isdirsep(*from) || *from == '|' || from[1]==':') {
+ strlcpy(to, from, tolen);
+ return 0;
+ }
+ char *a;
+ char *temp = new char[tolen];
+ const char *start = from;
+ a = getcwd(temp, tolen);
+ if (!a) {
+ strlcpy(to, from, tolen);
+ delete[] temp;
+ return 0;
+ }
+ for (a = temp; *a; a++) if (*a=='\\') *a = '/'; // ha ha
+ if (isdirsep(*(a-1))) a--;
+ /* remove intermediate . and .. names: */
+ while (*start == '.') {
+ if (start[1]=='.' && isdirsep(start[2])) {
+ char *b;
+ for (b = a-1; b >= temp && !isdirsep(*b); b--) {/*empty*/}
+ if (b < temp) break;
+ a = b;
+ start += 3;
+ } else if (isdirsep(start[1])) {
+ start += 2;
+ } else if (!start[1]) {
+ start ++; // Skip lone "."
+ break;
+ } else
+ break;
+ }
+ *a++ = '/';
+ strlcpy(a,start,tolen - (a - temp));
+ strlcpy(to, temp, tolen);
+ delete[] temp;
+ return 1;
+}
+
+int Fl_WinAPI_System_Driver::filename_isdir(const char *n)
+{
+ struct _stat s;
+ char fn[FL_PATH_MAX];
+ int length;
+ length = (int) strlen(n);
+ // This workaround brought to you by the fine folks at Microsoft!
+ // (read lots of sarcasm in that...)
+ if (length < (int)(sizeof(fn) - 1)) {
+ if (length < 4 && isalpha(n[0]) && n[1] == ':' &&
+ (isdirsep(n[2]) || !n[2])) {
+ // Always use D:/ for drive letters
+ fn[0] = n[0];
+ strcpy(fn + 1, ":/");
+ n = fn;
+ } else if (length > 0 && isdirsep(n[length - 1])) {
+ // Strip trailing slash from name...
+ length --;
+ memcpy(fn, n, length);
+ fn[length] = '\0';
+ n = fn;
+ }
+ }
+ return !_stat(n, &s) && (s.st_mode & _S_IFDIR);
+}
+
+int Fl_WinAPI_System_Driver::filename_isdir_quick(const char *n)
+{
+ // Do a quick optimization for filenames with a trailing slash...
+ if (*n && isdirsep(n[strlen(n) - 1])) return 1;
+ return filename_isdir(n);
+}
+
+const char *Fl_WinAPI_System_Driver::filename_ext(const char *buf) {
+ const char *q = 0;
+ const char *p = buf;
+ for (p = buf; *p; p++) {
+ if (isdirsep(*p) ) q = 0;
+ else if (*p == '.') q = p;
+ }
+ return q ? q : p;
+}
+
+int Fl_WinAPI_System_Driver::open_uri(const char *uri, char *msg, int msglen)
+{
+ if (msg) snprintf(msg, msglen, "open %s", uri);
+ return (int)(ShellExecute(HWND_DESKTOP, "open", uri, NULL, NULL, SW_SHOW) > (void *)32);
+}
+
+int Fl_WinAPI_System_Driver::file_browser_load_filesystem(Fl_File_Browser *browser, char *filename, int lname, Fl_File_Icon *icon)
+{
+ int num_files = 0;
+# ifdef __CYGWIN__
+ //
+ // Cygwin provides an implementation of setmntent() to get the list
+ // of available drives...
+ //
+ FILE *m = setmntent("/-not-used-", "r");
+ struct mntent *p;
+ while ((p = getmntent (m)) != NULL) {
+ browser->add(p->mnt_dir, icon);
+ num_files ++;
+ }
+ endmntent(m);
+# else
+ //
+ // Normal Windows code uses drive bits...
+ //
+ DWORD drives; // Drive available bits
+ drives = GetLogicalDrives();
+ for (int i = 'A'; i <= 'Z'; i ++, drives >>= 1)
+ if (drives & 1)
+ {
+ sprintf(filename, "%c:/", i);
+ if (i < 'C') // see also: GetDriveType and GetVolumeInformation in Windows
+ browser->add(filename, icon);
+ else
+ browser->add(filename, icon);
+ num_files ++;
+ }
+# endif // __CYGWIN__
+ return num_files;
+}
+
+int Fl_WinAPI_System_Driver::file_browser_load_directory(const char *directory, char *filename,
+ size_t name_size, dirent ***pfiles, Fl_File_Sort_F *sort)
+{
+ strlcpy(filename, directory, name_size);
+ int i = (int) (strlen(filename) - 1);
+ if (i == 2 && filename[1] == ':' &&
+ (filename[2] == '/' || filename[2] == '\\'))
+ filename[2] = '/';
+ else if (filename[i] != '/' && filename[i] != '\\')
+ strlcat(filename, "/", name_size);
+ return filename_list(filename, pfiles, sort);
+}
+
+void Fl_WinAPI_System_Driver::newUUID(char *uuidBuffer)
+{
+ // First try and use the win API function UuidCreate(), but if that is not
+ // available, fall back to making something up from scratch.
+ // We do not want to link against the Rpcrt4.dll, as we will rarely use it,
+ // so we load the DLL dynamically, if it is available, and work from there.
+ static HMODULE hMod = NULL;
+ UUID ud;
+ UUID *pu = &ud;
+ int got_uuid = 0;
+
+ if (!hMod) { // first time in?
+ hMod = LoadLibrary("Rpcrt4.dll");
+ }
+
+ if (hMod) { // do we have a usable handle to Rpcrt4.dll?
+ uuid_func uuid_crt = (uuid_func)GetProcAddress(hMod, "UuidCreate");
+ if (uuid_crt != NULL) {
+ RPC_STATUS rpc_res = uuid_crt(pu);
+ if ( // is the return status OK for our needs?
+ (rpc_res == RPC_S_OK) || // all is well
+ (rpc_res == RPC_S_UUID_LOCAL_ONLY) || // only unique to this machine
+ (rpc_res == RPC_S_UUID_NO_ADDRESS) // probably only locally unique
+ ) {
+ got_uuid = -1;
+ sprintf(uuidBuffer, "%08lX-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X",
+ pu->Data1, pu->Data2, pu->Data3, pu->Data4[0], pu->Data4[1],
+ pu->Data4[2], pu->Data4[3], pu->Data4[4],
+ pu->Data4[5], pu->Data4[6], pu->Data4[7]);
+ }
+ }
+ }
+ if (got_uuid == 0) { // did not make a UUID - use fallback logic
+ unsigned char b[16];
+ time_t t = time(0); // first 4 byte
+ b[0] = (unsigned char)t;
+ b[1] = (unsigned char)(t>>8);
+ b[2] = (unsigned char)(t>>16);
+ b[3] = (unsigned char)(t>>24);
+ int r = rand(); // four more bytes
+ b[4] = (unsigned char)r;
+ b[5] = (unsigned char)(r>>8);
+ b[6] = (unsigned char)(r>>16);
+ b[7] = (unsigned char)(r>>24);
+ // Now we try to find 4 more "random" bytes. We extract the
+ // lower 4 bytes from the address of t - it is created on the
+ // stack so *might* be in a different place each time...
+ // This is now done via a union to make it compile OK on 64-bit systems.
+ union { void *pv; unsigned char a[sizeof(void*)]; } v;
+ v.pv = (void *)(&t);
+ // NOTE: This assume that all WinXX systems are little-endian
+ b[8] = v.a[0];
+ b[9] = v.a[1];
+ b[10] = v.a[2];
+ b[11] = v.a[3];
+ TCHAR name[MAX_COMPUTERNAME_LENGTH + 1]; // only used to make last four bytes
+ DWORD nSize = MAX_COMPUTERNAME_LENGTH + 1;
+ // GetComputerName() does not depend on any extra libs, and returns something
+ // analogous to gethostname()
+ GetComputerName(name, &nSize);
+ // use the first 4 TCHAR's of the name to create the last 4 bytes of our UUID
+ for (int ii = 0; ii < 4; ii++) {
+ b[12 + ii] = (unsigned char)name[ii];
+ }
+ sprintf(uuidBuffer, "%02X%02X%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X%02X%02X%02X%02X",
+ b[0], b[1], b[2], b[3], b[4], b[5], b[6], b[7],
+ b[8], b[9], b[10], b[11], b[12], b[13], b[14], b[15]);
+ }
+}
+
+char *Fl_WinAPI_System_Driver::preference_rootnode(Fl_Preferences *prefs, Fl_Preferences::Root root, const char *vendor,
+ const char *application)
+{
+# define FLPREFS_RESOURCE "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders"
+# define FLPREFS_RESOURCEW L"Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders"
+ static char filename[ FL_PATH_MAX ];
+ filename[0] = 0;
+ size_t appDataLen = strlen(vendor) + strlen(application) + 8;
+ DWORD type, nn;
+ LONG err;
+ HKEY key;
+
+ switch (root) {
+ case Fl_Preferences::SYSTEM:
+ err = RegOpenKeyW( HKEY_LOCAL_MACHINE, FLPREFS_RESOURCEW, &key );
+ if (err == ERROR_SUCCESS) {
+ nn = (DWORD) (FL_PATH_MAX - appDataLen);
+ err = RegQueryValueExW( key, L"Common AppData", 0L, &type,
+ (BYTE*)filename, &nn );
+ if ( ( err != ERROR_SUCCESS ) && ( type == REG_SZ ) ) {
+ filename[0] = 0;
+ filename[1] = 0;
+ }
+ RegCloseKey(key);
+ }
+ break;
+ case Fl_Preferences::USER:
+ err = RegOpenKeyW( HKEY_CURRENT_USER, FLPREFS_RESOURCEW, &key );
+ if (err == ERROR_SUCCESS) {
+ nn = (DWORD) (FL_PATH_MAX - appDataLen);
+ err = RegQueryValueExW( key, L"AppData", 0L, &type,
+ (BYTE*)filename, &nn );
+ if ( ( err != ERROR_SUCCESS ) && ( type == REG_SZ ) ) {
+ filename[0] = 0;
+ filename[1] = 0;
+ }
+ RegCloseKey(key);
+ }
+ break;
+ }
+ if (!filename[1] && !filename[0]) {
+ strcpy(filename, "C:\\FLTK");
+ } else {
+#if 0
+ wchar_t *b = (wchar_t*)_wcsdup((wchar_t *)filename);
+#else
+ // cygwin does not come with _wcsdup. Use malloc + wcscpy.
+ // For implementation of wcsdup functionality See
+ // - http://linenum.info/p/glibc/2.7/wcsmbs/wcsdup.c
+ wchar_t *b = (wchar_t *)malloc((wcslen((wchar_t *)filename) + 1) * sizeof(wchar_t));
+ wcscpy(b, (wchar_t *) filename);
+#endif
+ // filename[fl_unicode2utf(b, wcslen((wchar_t*)b), filename)] = 0;
+ unsigned len = fl_utf8fromwc(filename, (FL_PATH_MAX-1), b, (unsigned) wcslen(b));
+ filename[len] = 0;
+ free(b);
+ }
+ snprintf(filename + strlen(filename), sizeof(filename) - strlen(filename),
+ "/%s/%s.prefs", vendor, application);
+ for (char *s = filename; *s; s++) if (*s == '\\') *s = '/';
+ return filename;
+}
+
+void *Fl_WinAPI_System_Driver::dlopen(const char *filename) {
+ return LoadLibraryW(utf8_to_wchar(filename, wbuf));
+}
+
+void Fl_WinAPI_System_Driver::png_extra_rgba_processing(unsigned char *ptr, int w, int h)
+{
+ // Some Windows graphics drivers don't honor transparency when RGB == white
+ // Convert RGB to 0 when alpha == 0...
+ for (int i = w * h; i > 0; i --, ptr += 4) {
+ if (!ptr[3]) ptr[0] = ptr[1] = ptr[2] = 0;
+ }
+}
+
+const char *Fl_WinAPI_System_Driver::next_dir_sep(const char *start)
+{
+ const char *p = strchr(start, '/');
+ if (!p) p = strchr(start, '\\');
+ return p;
+}
+
+int Fl_WinAPI_System_Driver::file_type(const char *filename)
+{
+ int filetype;
+ if (filename[strlen(filename) - 1] == '/')
+ filetype = Fl_File_Icon::DIRECTORY;
+ else if (filename_isdir(filename))
+ filetype = Fl_File_Icon::DIRECTORY;
+ else
+ filetype = Fl_File_Icon::PLAIN;
+ return filetype;
+}
+
+const char *Fl_WinAPI_System_Driver::home_directory_name()
+{
+ const char *h = getenv("HOME");
+ if (!h) h = getenv("UserProfile");
+ return h;
+}
+
+void Fl_WinAPI_System_Driver::gettime(time_t *sec, int *usec) {
+ struct _timeb t;
+ _ftime(&t);
+ *sec = t.time;
+ *usec = t.millitm * 1000;
+}
+
+#endif
+
+//
+// End of "$Id: Fl_Android_System_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $".
+//
diff --git a/src/drivers/Android/Fl_Android_Window_Driver.H b/src/drivers/Android/Fl_Android_Window_Driver.H
new file mode 100644
index 000000000..545b2c718
--- /dev/null
+++ b/src/drivers/Android/Fl_Android_Window_Driver.H
@@ -0,0 +1,144 @@
+//
+// "$Id: Fl_Android_Window_Driver.H 12668 2018-02-16 16:24:32Z manolo $"
+//
+// Definition of Apple Cocoa window driver
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2018 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/**
+ \file Fl_WinAPI_Window_Driver.H
+ \brief Definition of Windows window driver.
+ */
+
+#ifndef FL_WINAPI_WINDOW_DRIVER_H
+#define FL_WINAPI_WINDOW_DRIVER_H
+
+#include <FL/Fl_Window_Driver.H>
+//#include <windows.h>
+
+/*
+ Move everything here that manages the native window interface.
+
+ There is one window driver for each Fl_Window. Window drivers manage window
+ actions such as resizing, events, decoration, fullscreen modes, etc. . All
+ drawing and rendering is managed by the Surface device and the associated
+ graphics driver.
+
+ - window specific event handling
+ - window types and styles, depth, etc.
+ - decorations
+
+ ? where do we handle the interface between OpenGL/DirectX and Cocoa/Windows/Glx?
+ */
+
+
+struct Fl_Window_Driver::shape_data_type {
+ int lw_; ///< width of shape image
+ int lh_; ///< height of shape image
+ Fl_Image* shape_; ///< shape image
+ Fl_Bitmap *todelete_; ///< auxiliary bitmap image
+};
+
+class FL_EXPORT Fl_Android_Window_Driver : public Fl_Window_Driver
+{
+ static Fl_Window *sCurrent;
+#if 0
+
+ friend class Fl_Window;
+ struct icon_data {
+ const void *legacy_icon;
+ Fl_RGB_Image **icons;
+ int count;
+ HICON big_icon;
+ HICON small_icon;
+ };
+ int screen_num_;
+private:
+ void shape_bitmap_(Fl_Image* b);
+ void shape_alpha_(Fl_Image* img, int offset);
+#endif
+
+public:
+ Fl_Android_Window_Driver(Fl_Window *w) : Fl_Window_Driver(w) {}
+ ~Fl_Android_Window_Driver() {}
+ static inline Fl_Android_Window_Driver* driver(Fl_Window *w) {
+ return (Fl_Android_Window_Driver*)w->driver();
+ }
+
+#if 0
+ HDC private_dc; // used for OpenGL
+ RECT border_width_title_bar_height(int &bx, int &by, int &bt);
+ virtual void screen_num(int n);
+ virtual int screen_num();
+
+ struct icon_data *icon_;
+ HCURSOR cursor;
+ int custom_cursor;
+ struct type_for_resize_window_between_screens {
+ int screen;
+ bool busy;
+ };
+ static type_for_resize_window_between_screens data_for_resize_window_between_screens_;
+ void set_minmax(LPMINMAXINFO minmax);
+ int fake_X_wm(int &X, int &Y, int &bt,int &bx,int &by);
+ void make_fullscreen(int X, int Y, int W, int H);
+ // --- window data
+ virtual int decorated_w();
+ virtual int decorated_h();
+
+ // --- window management
+ virtual Fl_X *makeWindow();
+ virtual void flush_double();
+ virtual void flush_overlay();
+ virtual void draw_begin();
+ virtual void make_current() { sCurrent = this; }
+#endif
+ virtual void show();
+#if 0
+ virtual void label(const char *name,const char *iname);
+ virtual void resize(int X,int Y,int W,int H);
+ virtual void hide();
+ virtual void map();
+ virtual void unmap();
+ virtual void fullscreen_on();
+ virtual void fullscreen_off(int X, int Y, int W, int H);
+ virtual void iconize();
+ virtual void decoration_sizes(int *top, int *left, int *right, int *bottom);
+ // --- window cursor stuff
+ virtual int set_cursor(Fl_Cursor);
+ virtual int set_cursor(const Fl_RGB_Image*, int, int);
+
+ virtual void shape(const Fl_Image* img);
+ virtual void icons(const Fl_RGB_Image *icons[], int count);
+ virtual const void *icon() const;
+ virtual void icon(const void * ic);
+ virtual void free_icons();
+ void set_icons(); // driver-internal support function
+ // this one is implemented in Fl_win32.cxx
+ virtual void capture_titlebar_and_borders(Fl_Shared_Image*& top, Fl_Shared_Image*& left, Fl_Shared_Image*& bottom, Fl_Shared_Image*& right);
+ virtual int scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y,
+ void (*draw_area)(void*, int,int,int,int), void* data);
+ static void resize_after_screen_change(void *data);
+
+#endif
+
+};
+
+
+#endif // FL_WINAPI_WINDOW_DRIVER_H
+
+//
+// End of "$Id: Fl_Android_Window_Driver.H 12668 2018-02-16 16:24:32Z manolo $".
+//
diff --git a/src/drivers/Android/Fl_Android_Window_Driver.cxx b/src/drivers/Android/Fl_Android_Window_Driver.cxx
new file mode 100644
index 000000000..7417f4af1
--- /dev/null
+++ b/src/drivers/Android/Fl_Android_Window_Driver.cxx
@@ -0,0 +1,732 @@
+//
+// "$Id: Fl_Android_Window_Driver.cxx 12641 2018-01-31 21:17:17Z AlbrechtS $"
+//
+// Definition of Apple Cocoa window driver.
+//
+// Copyright 1998-2018 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+
+#include "../../config_lib.h"
+#include <FL/fl_draw.H>
+#include <FL/Fl.H>
+#include <FL/Fl_Window.H>
+#include <FL/Fl_Image.H>
+#include <FL/Fl_Bitmap.H>
+#include <FL/Fl_Window.H>
+#include <FL/Fl_Overlay_Window.H>
+#include <FL/platform.H>
+#include "Fl_Android_Window_Driver.H"
+#include "Fl_Android_Screen_Driver.H"
+#include "Fl_Android_Graphics_Driver.H"
+
+
+#if 0
+
+#include <windows.h>
+#include <math.h> // for ceil()
+
+#if USE_COLORMAP
+extern HPALETTE fl_select_palette(void); // in fl_color_win32.cxx
+#endif
+
+#endif
+
+
+Fl_Window *Fl_Android_Window_Driver::sCurrent = 0L;
+
+
+Fl_Window_Driver *Fl_Window_Driver::newWindowDriver(Fl_Window *w)
+{
+ return new Fl_Android_Window_Driver(w);
+}
+
+void Fl_Window_Driver::default_icons(Fl_RGB_Image const**, int) {
+}
+
+Window fl_window = 0;
+
+
+void Fl_Android_Window_Driver::show()
+{
+ if (!shown()) {
+ // make window
+ fl_open_display();
+ pWindow->set_visible();
+ Fl_X *x = new Fl_X;
+ x->w = pWindow;
+ i(x);
+ x->next = Fl_X::first;
+ Fl_X::first = x;
+ } else {
+ // bring window to front
+ }
+}
+
+#if 0
+
+Fl_WinAPI_Window_Driver::Fl_WinAPI_Window_Driver(Fl_Window *win)
+: Fl_Window_Driver(win)
+{
+ icon_ = new icon_data;
+ memset(icon_, 0, sizeof(icon_data));
+ cursor = NULL;
+ screen_num_ = -1;
+}
+
+
+Fl_WinAPI_Window_Driver::~Fl_WinAPI_Window_Driver()
+{
+ if (shape_data_) {
+ delete shape_data_->todelete_;
+ delete shape_data_;
+ }
+ delete icon_;
+}
+
+int Fl_WinAPI_Window_Driver::screen_num() {
+ if (pWindow->parent()) {
+ screen_num_ = pWindow->top_window()->driver()->screen_num();
+ }
+ return screen_num_ >= 0 ? screen_num_ : 0;
+}
+
+//FILE*LOG=fopen("log.log","w");
+
+void Fl_WinAPI_Window_Driver::screen_num(int n) {
+//fprintf(LOG, "screen_num setter old=%d new=%d\n",screen_num_, n);fflush(LOG);
+ screen_num_ = n;
+}
+
+
+RECT // frame of the decorated window in screen coordinates
+ Fl_WinAPI_Window_Driver::border_width_title_bar_height(
+ int &bx, // left and right border width
+ int &by, // bottom border height (=bx)
+ int &bt // height of window title bar
+ )
+{
+ Fl_Window *win = pWindow;
+ RECT r = {0,0,0,0};
+ bx = by = bt = 0;
+ if (win->shown() && !win->parent() && win->border() && win->visible()) {
+ static HMODULE dwmapi_dll = LoadLibrary("dwmapi.dll");
+ typedef HRESULT (WINAPI* DwmGetWindowAttribute_type)(HWND hwnd, DWORD dwAttribute, PVOID pvAttribute, DWORD cbAttribute);
+ static DwmGetWindowAttribute_type DwmGetWindowAttribute = dwmapi_dll ?
+ (DwmGetWindowAttribute_type)GetProcAddress(dwmapi_dll, "DwmGetWindowAttribute") : NULL;
+ int need_r = 1;
+ if (DwmGetWindowAttribute) {
+ const DWORD DWMWA_EXTENDED_FRAME_BOUNDS = 9;
+ if ( DwmGetWindowAttribute(fl_xid(win), DWMWA_EXTENDED_FRAME_BOUNDS, &r, sizeof(RECT)) == S_OK ) {
+ need_r = 0;
+ }
+ }
+ if (need_r) {
+ GetWindowRect(fl_xid(win), &r);
+ }
+ int width, height;
+#ifdef FLTK_HIDPI_SUPPORT
+ RECT rc;
+ GetClientRect(fl_xid(win), &rc);
+ width = rc.right;
+ height = rc.bottom;
+#else
+ float scaling = ((Fl_WinAPI_Screen_Driver*)Fl::screen_driver())->DWM_scaling_factor();
+ width = int(win->w() * scaling);
+ height = int(win->h() * scaling);
+#endif
+ bx = (r.right - r.left - width)/2;
+ if (bx < 1) bx = 1;
+ by = bx;
+ bt = r.bottom - r.top - height - 2 * by;
+ }
+ return r;
+}
+
+
+// --- window data
+
+int Fl_WinAPI_Window_Driver::decorated_w()
+{
+ int bt, bx, by;
+ float s = Fl::screen_driver()->scale(screen_num());
+ border_width_title_bar_height(bx, by, bt);
+ int mini_bx = bx/s; if (mini_bx < 1) mini_bx = 1;
+ return w() + 2 * mini_bx;
+}
+
+int Fl_WinAPI_Window_Driver::decorated_h()
+{
+ int bt, bx, by;
+ border_width_title_bar_height(bx, by, bt);
+#ifdef FLTK_HIDPI_SUPPORT
+ float s = Fl::screen_driver()->scale(screen_num());
+ int mini_by = by/s; if (mini_by < 1) mini_by = 1;
+ return h() + (bt + by)/s + mini_by;
+#else
+ float scaling = ((Fl_WinAPI_Screen_Driver*)Fl::screen_driver())->DWM_scaling_factor();
+ return h() + bt/scaling + 2 * by +1;
+#endif
+}
+
+
+// --- window management
+
+
+
+void Fl_WinAPI_Window_Driver::shape_bitmap_(Fl_Image* b) {
+ shape_data_->shape_ = b;
+}
+
+void Fl_WinAPI_Window_Driver::shape_alpha_(Fl_Image* img, int offset) {
+ int i, j, d = img->d(), w = img->w(), h = img->h(), bytesperrow = (w+7)/8;
+ unsigned u;
+ uchar byte, onebit;
+ // build an Fl_Bitmap covering the non-fully transparent/black part of the image
+ const uchar* bits = new uchar[h*bytesperrow]; // to store the bitmap
+ const uchar* alpha = (const uchar*)*img->data() + offset; // points to alpha value of rgba pixels
+ for (i = 0; i < h; i++) {
+ uchar *p = (uchar*)bits + i * bytesperrow;
+ byte = 0;
+ onebit = 1;
+ for (j = 0; j < w; j++) {
+ if (d == 3) {
+ u = *alpha;
+ u += *(alpha+1);
+ u += *(alpha+2);
+ }
+ else u = *alpha;
+ if (u > 0) { // if the pixel is not fully transparent/black
+ byte |= onebit; // turn on the corresponding bit of the bitmap
+ }
+ onebit = onebit << 1; // move the single set bit one position to the left
+ if (onebit == 0 || j == w-1) {
+ onebit = 1;
+ *p++ = byte; // store in bitmap one pack of bits
+ byte = 0;
+ }
+ alpha += d; // point to alpha value of next pixel
+ }
+ }
+ Fl_Bitmap* bitmap = new Fl_Bitmap(bits, w, h);
+ bitmap->alloc_array = 1;
+ shape_bitmap_(bitmap);
+ shape_data_->todelete_ = bitmap;
+}
+
+void Fl_WinAPI_Window_Driver::shape(const Fl_Image* img) {
+ if (shape_data_) {
+ if (shape_data_->todelete_) { delete shape_data_->todelete_; }
+ }
+ else {
+ shape_data_ = new shape_data_type;
+ }
+ memset(shape_data_, 0, sizeof(shape_data_type));
+ pWindow->border(false);
+ int d = img->d();
+ if (d && img->count() >= 2) shape_pixmap_((Fl_Image*)img);
+ else if (d == 0) shape_bitmap_((Fl_Image*)img);
+ else if (d == 2 || d == 4) shape_alpha_((Fl_Image*)img, d - 1);
+ else if ((d == 1 || d == 3) && img->count() == 1) shape_alpha_((Fl_Image*)img, 0);
+}
+
+
+static inline BYTE bit(int x) { return (BYTE)(1 << (x%8)); }
+
+static HRGN bitmap2region(Fl_Image* image) {
+ HRGN hRgn = 0;
+ /* Does this need to be dynamically determined, perhaps? */
+ const int ALLOC_UNIT = 100;
+ DWORD maxRects = ALLOC_UNIT;
+
+ RGNDATA* pData = (RGNDATA*)malloc(sizeof(RGNDATAHEADER)+(sizeof(RECT)*maxRects));
+ pData->rdh.dwSize = sizeof(RGNDATAHEADER);
+ pData->rdh.iType = RDH_RECTANGLES;
+ pData->rdh.nCount = pData->rdh.nRgnSize = 0;
+ SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
+
+ const int bytesPerLine = (image->w() + 7)/8;
+ BYTE* p, *data = (BYTE*)*image->data();
+ for (int y = 0; y < image->h(); y++) {
+ // each row, left to right
+ for (int x = 0; x < image->w(); x++) {
+ int x0 = x;
+ while (x < image->w()) {
+ p = data + x / 8;
+ if (!((*p) & bit(x))) break; // transparent pixel
+ x++;
+ }
+ if (x > x0) {
+ RECT *pr;
+ /* Add the pixels (x0, y) to (x, y+1) as a new rectangle
+ * in the region
+ */
+ if (pData->rdh.nCount >= maxRects) {
+ maxRects += ALLOC_UNIT;
+ pData = (RGNDATA*)realloc(pData, sizeof(RGNDATAHEADER)
+ + (sizeof(RECT)*maxRects));
+ }
+ pr = (RECT*)&pData->Buffer;
+ SetRect(&pr[pData->rdh.nCount], x0, y, x, y+1);
+ if (x0 < pData->rdh.rcBound.left)
+ pData->rdh.rcBound.left = x0;
+ if (y < pData->rdh.rcBound.top)
+ pData->rdh.rcBound.top = y;
+ if (x > pData->rdh.rcBound.right)
+ pData->rdh.rcBound.right = x;
+ if (y+1 > pData->rdh.rcBound.bottom)
+ pData->rdh.rcBound.bottom = y+1;
+ pData->rdh.nCount++;
+ /* On Windows98, ExtCreateRegion() may fail if the
+ * number of rectangles is too large (ie: >
+ * 4000). Therefore, we have to create the region by
+ * multiple steps.
+ */
+ if (pData->rdh.nCount == 2000) {
+ HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER)
+ + (sizeof(RECT)*maxRects), pData);
+ if (hRgn) {
+ CombineRgn(hRgn, hRgn, h, RGN_OR);
+ DeleteObject(h);
+ } else
+ hRgn = h;
+ pData->rdh.nCount = 0;
+ SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
+ }
+ }
+ }
+ /* Go to next row */
+ data += bytesPerLine;
+ }
+ /* Create or extend the region with the remaining rectangles*/
+ HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER)
+ + (sizeof(RECT)*maxRects), pData);
+ if (hRgn) {
+ CombineRgn(hRgn, hRgn, h, RGN_OR);
+ DeleteObject(h);
+ } else hRgn = h;
+ free(pData); // I've created the region so I can free this now, right?
+ return hRgn;
+}
+
+
+void Fl_WinAPI_Window_Driver::draw_begin()
+{
+ if (shape_data_) {
+ float s = Fl::screen_driver()->scale(screen_num());
+ if ((shape_data_->lw_ != s*w() || shape_data_->lh_ != s*h()) && shape_data_->shape_) {
+ // size of window has changed since last time
+ shape_data_->lw_ = s*w();
+ shape_data_->lh_ = s*h();
+ Fl_Image* temp = shape_data_->shape_->copy(shape_data_->lw_, shape_data_->lh_);
+ HRGN region = bitmap2region(temp);
+ SetWindowRgn(fl_xid(pWindow), region, TRUE); // the system deletes the region when it's no longer needed
+ delete temp;
+ }
+ }
+}
+
+
+void Fl_WinAPI_Window_Driver::flush_double()
+{
+ if (!shown()) return;
+ pWindow->make_current(); // make sure fl_gc is non-zero
+ Fl_X *i = Fl_X::i(pWindow);
+ if (!i) return; // window not yet created
+
+ if (!other_xid) {
+ other_xid = fl_create_offscreen(w(), h());
+ pWindow->clear_damage(FL_DAMAGE_ALL);
+ }
+ if (pWindow->damage() & ~FL_DAMAGE_EXPOSE) {
+ fl_clip_region(i->region); i->region = 0;
+ fl_begin_offscreen(other_xid);
+ fl_graphics_driver->clip_region( 0 );
+ draw();
+ fl_end_offscreen();
+ }
+
+ int X,Y,W,H; fl_clip_box(0,0,w(),h(),X,Y,W,H);
+ if (other_xid) fl_copy_offscreen(X, Y, W, H, other_xid, X, Y);
+}
+
+
+void Fl_WinAPI_Window_Driver::flush_overlay()
+{
+ Fl_Overlay_Window *oWindow = pWindow->as_overlay_window();
+
+ if (!shown()) return;
+ pWindow->make_current(); // make sure fl_gc is non-zero
+ Fl_X *i = Fl_X::i(pWindow);
+ if (!i) return; // window not yet created
+
+ int eraseoverlay = (pWindow->damage()&FL_DAMAGE_OVERLAY);
+ pWindow->clear_damage((uchar)(pWindow->damage()&~FL_DAMAGE_OVERLAY));
+
+ if (!other_xid) {
+ other_xid = fl_create_offscreen(w(), h());
+ pWindow->clear_damage(FL_DAMAGE_ALL);
+ }
+ if (pWindow->damage() & ~FL_DAMAGE_EXPOSE) {
+ fl_clip_region(i->region); i->region = 0;
+ fl_begin_offscreen(other_xid);
+ fl_graphics_driver->clip_region(0);
+ draw();
+ fl_end_offscreen();
+ }
+
+ if (eraseoverlay) fl_clip_region(0);
+ int X, Y, W, H; fl_clip_box(0, 0, w(), h(), X, Y, W, H);
+ if (other_xid) fl_copy_offscreen(X, Y, W, H, other_xid, X, Y);
+
+ if (overlay() == oWindow) oWindow->draw_overlay();
+}
+
+
+void Fl_WinAPI_Window_Driver::icons(const Fl_RGB_Image *icons[], int count) {
+ free_icons();
+
+ if (count > 0) {
+ icon_->icons = new Fl_RGB_Image*[count];
+ icon_->count = count;
+ // FIXME: Fl_RGB_Image lacks const modifiers on methods
+ for (int i = 0;i < count;i++)
+ icon_->icons[i] = (Fl_RGB_Image*)((Fl_RGB_Image*)icons[i])->copy();
+ }
+
+ if (Fl_X::i(pWindow))
+ set_icons();
+}
+
+const void *Fl_WinAPI_Window_Driver::icon() const {
+ return icon_->legacy_icon;
+}
+
+void Fl_WinAPI_Window_Driver::icon(const void * ic) {
+ free_icons();
+ icon_->legacy_icon = ic;
+}
+
+void Fl_WinAPI_Window_Driver::free_icons() {
+ int i;
+ icon_->legacy_icon = 0L;
+ if (icon_->icons) {
+ for (i = 0;i < icon_->count;i++)
+ delete icon_->icons[i];
+ delete [] icon_->icons;
+ icon_->icons = 0L;
+ }
+ icon_->count = 0;
+ if (icon_->big_icon)
+ DestroyIcon(icon_->big_icon);
+ if (icon_->small_icon)
+ DestroyIcon(icon_->small_icon);
+ icon_->big_icon = NULL;
+ icon_->small_icon = NULL;
+}
+
+
+void Fl_WinAPI_Window_Driver::make_current() {
+ fl_GetDC(fl_xid(pWindow));
+
+#if USE_COLORMAP
+ // Windows maintains a hardware and software color palette; the
+ // SelectPalette() call updates the current soft->hard mapping
+ // for all drawing calls, so we must select it here before any
+ // code does any drawing...
+ fl_select_palette();
+#endif // USE_COLORMAP
+
+ fl_graphics_driver->clip_region(0);
+ ((Fl_GDI_Graphics_Driver*)fl_graphics_driver)->scale(Fl::screen_driver()->scale(screen_num()));
+}
+
+void Fl_WinAPI_Window_Driver::label(const char *name,const char *iname) {
+ if (shown() && !parent()) {
+ if (!name) name = "";
+ size_t l = strlen(name);
+ // WCHAR *lab = (WCHAR*) malloc((l + 1) * sizeof(short));
+ // l = fl_utf2unicode((unsigned char*)name, l, (wchar_t*)lab);
+ unsigned wlen = fl_utf8toUtf16(name, (unsigned) l, NULL, 0); // Pass NULL to query length
+ wlen++;
+ unsigned short * lab = (unsigned short*)malloc(sizeof(unsigned short)*wlen);
+ wlen = fl_utf8toUtf16(name, (unsigned) l, lab, wlen);
+ lab[wlen] = 0;
+ SetWindowTextW(fl_xid(pWindow), (WCHAR *)lab);
+ free(lab);
+ }
+}
+
+
+extern void fl_clipboard_notify_retarget(HWND wnd);
+extern void fl_update_clipboard(void);
+
+void Fl_WinAPI_Window_Driver::hide() {
+ Fl_X* ip = Fl_X::i(pWindow);
+ // STR#3079: if there remains a window and a non-modal window, and the window is deleted,
+ // the app remains running without any apparent window.
+ // Bug mechanism: hiding an owner window unmaps the owned (non-modal) window(s)
+ // but does not delete it(them) in FLTK.
+ // Fix for it:
+ // when hiding a window, build list of windows it owns, and do hide/show on them.
+ int count = 0;
+ Fl_Window *win, **doit = NULL;
+ for (win = Fl::first_window(); win && ip; win = Fl::next_window(win)) {
+ if (win->non_modal() && GetWindow(fl_xid(win), GW_OWNER) == ip->xid) {
+ count++;
+ }
+ }
+ if (count) {
+ doit = new Fl_Window*[count];
+ count = 0;
+ for (win = Fl::first_window(); win && ip; win = Fl::next_window(win)) {
+ if (win->non_modal() && GetWindow(fl_xid(win), GW_OWNER) == ip->xid) {
+ doit[count++] = win;
+ }
+ }
+ }
+
+ if (hide_common()) return;
+
+ // make sure any custom icons get freed
+// icons(NULL, 0); // free_icons() is called by the Fl_Window destructor
+ // this little trick keeps the current clipboard alive, even if we are about
+ // to destroy the window that owns the selection.
+ if (GetClipboardOwner()==ip->xid)
+ fl_update_clipboard();
+ // Make sure we unlink this window from the clipboard chain
+ fl_clipboard_notify_retarget(ip->xid);
+ // Send a message to myself so that I'll get out of the event loop...
+ PostMessage(ip->xid, WM_APP, 0, 0);
+ if (private_dc) fl_release_dc(ip->xid, private_dc);
+ if (ip->xid == fl_window && fl_graphics_driver->gc()) {
+ fl_release_dc(fl_window, (HDC)fl_graphics_driver->gc());
+ fl_window = (HWND)-1;
+ fl_graphics_driver->gc(0);
+# ifdef FLTK_USE_CAIRO
+ if (Fl::cairo_autolink_context()) Fl::cairo_make_current((Fl_Window*) 0);
+# endif
+ }
+
+ if (ip->region) Fl_Graphics_Driver::default_driver().XDestroyRegion(ip->region);
+
+ // this little trickery seems to avoid the popup window stacking problem
+ HWND p = GetForegroundWindow();
+ if (p==GetParent(ip->xid)) {
+ ShowWindow(ip->xid, SW_HIDE);
+ ShowWindow(p, SW_SHOWNA);
+ }
+ DestroyWindow(ip->xid);
+ // end of fix for STR#3079
+ if (count) {
+ int ii;
+ for (ii = 0; ii < count; ii++) doit[ii]->hide();
+ for (ii = 0; ii < count; ii++) {
+ if (ii != 0) doit[0]->show(); // Fix for STR#3165
+ doit[ii]->show();
+ }
+ delete[] doit;
+ }
+ // Try to stop the annoying "raise another program" behavior
+ if (pWindow->non_modal() && Fl::first_window() && Fl::first_window()->shown())
+ Fl::first_window()->show();
+ delete ip;
+ screen_num_ = -1;
+}
+
+
+void Fl_WinAPI_Window_Driver::map() {
+ ShowWindow(fl_xid(pWindow), SW_RESTORE); // extra map calls are harmless
+}
+
+
+void Fl_WinAPI_Window_Driver::unmap() {
+ ShowWindow(fl_xid(pWindow), SW_HIDE);
+}
+
+#if !defined(FL_DOXYGEN) // FIXME - silence Doxygen warning
+
+void Fl_WinAPI_Window_Driver::make_fullscreen(int X, int Y, int W, int H) {
+ Fl_Window *w = pWindow;
+ int top, bottom, left, right;
+ int sx, sy, sw, sh;
+
+ top = fullscreen_screen_top();
+ bottom = fullscreen_screen_bottom();
+ left = fullscreen_screen_left();
+ right = fullscreen_screen_right();
+
+ if ((top < 0) || (bottom < 0) || (left < 0) || (right < 0)) {
+ top = screen_num();
+ bottom = top;
+ left = top;
+ right = top;
+ }
+
+ Fl::screen_xywh(sx, sy, sw, sh, top);
+ Y = sy;
+ Fl::screen_xywh(sx, sy, sw, sh, bottom);
+ H = sy + sh - Y;
+ Fl::screen_xywh(sx, sy, sw, sh, left);
+ X = sx;
+ Fl::screen_xywh(sx, sy, sw, sh, right);
+ W = sx + sw - X;
+
+ DWORD flags = GetWindowLong(fl_xid(w), GWL_STYLE);
+ flags = flags & ~(WS_THICKFRAME|WS_CAPTION);
+ SetWindowLong(fl_xid(w), GWL_STYLE, flags);
+
+ // SWP_NOSENDCHANGING is so that we can override size limits
+ float s = Fl::screen_driver()->scale(screen_num());
+ SetWindowPos(fl_xid(w), HWND_TOP, X*s, Y*s, W*s, H*s, SWP_NOSENDCHANGING | SWP_FRAMECHANGED);
+}
+
+#endif // !defined(FL_DOXYGEN) // FIXME - silence Doxygen warning
+
+
+void Fl_WinAPI_Window_Driver::fullscreen_on() {
+ pWindow->_set_fullscreen();
+ make_fullscreen(x(), y(), w(), h());
+ Fl::handle(FL_FULLSCREEN, pWindow);
+}
+
+
+void Fl_WinAPI_Window_Driver::fullscreen_off(int X, int Y, int W, int H) {
+ pWindow->_clear_fullscreen();
+ DWORD style = GetWindowLong(fl_xid(pWindow), GWL_STYLE);
+ // Remove the xid temporarily so that Fl_WinAPI_Window_Driver::fake_X_wm() behaves like it
+ // does in Fl_WinAPI_Window_Driver::makeWindow().
+ HWND xid = fl_xid(pWindow);
+ Fl_X::i(pWindow)->xid = NULL;
+ int wx, wy, bt, bx, by;
+ switch (fake_X_wm(wx, wy, bt, bx, by)) {
+ case 0:
+ break;
+ case 1:
+ style |= WS_CAPTION;
+ break;
+ case 2:
+ if (border()) {
+ style |= WS_THICKFRAME | WS_CAPTION;
+ }
+ break;
+ }
+ Fl_X::i(pWindow)->xid = xid;
+ // compute window position and size in scaled units
+ float s = Fl::screen_driver()->scale(screen_num());
+ int scaledX = ceil(X*s), scaledY= ceil(Y*s), scaledW = ceil(W*s), scaledH = ceil(H*s);
+ // Adjust for decorations (but not if that puts the decorations
+ // outside the screen)
+ if ((X != x()) || (Y != y())) {
+ scaledX -= bx;
+ scaledY -= by+bt;
+ }
+ scaledW += bx*2;
+ scaledH += by*2+bt;
+ SetWindowLong(fl_xid(pWindow), GWL_STYLE, style);
+ SetWindowPos(fl_xid(pWindow), 0, scaledX, scaledY, scaledW, scaledH,
+ SWP_NOACTIVATE | SWP_NOZORDER | SWP_FRAMECHANGED);
+ Fl::handle(FL_FULLSCREEN, pWindow);
+}
+
+
+void Fl_WinAPI_Window_Driver::iconize() {
+ ShowWindow(fl_xid(pWindow), SW_SHOWMINNOACTIVE);
+}
+
+
+void Fl_WinAPI_Window_Driver::decoration_sizes(int *top, int *left, int *right, int *bottom) {
+ if (size_range_set() && (maxw() != minw() || maxh() != minh())) {
+ *left = *right = GetSystemMetrics(SM_CXSIZEFRAME);
+ *top = *bottom = GetSystemMetrics(SM_CYSIZEFRAME);
+ } else {
+ *left = *right = GetSystemMetrics(SM_CXFIXEDFRAME);
+ *top = *bottom = GetSystemMetrics(SM_CYFIXEDFRAME);
+ }
+ *top += GetSystemMetrics(SM_CYCAPTION);
+}
+
+int Fl_WinAPI_Window_Driver::scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y,
+ void (*draw_area)(void*, int,int,int,int), void* data)
+{
+ typedef int (WINAPI* fl_GetRandomRgn_func)(HDC, HRGN, INT);
+ static fl_GetRandomRgn_func fl_GetRandomRgn = 0L;
+ static char first_time = 1;
+ // We will have to do some Region magic now, so let's see if the
+ // required function is available (and it should be starting w/Win95)
+ if (first_time) {
+ HMODULE hMod = GetModuleHandle("GDI32.DLL");
+ if (hMod) {
+ fl_GetRandomRgn = (fl_GetRandomRgn_func)GetProcAddress(hMod, "GetRandomRgn");
+ }
+ first_time = 0;
+ }
+ float s = Fl::screen_driver()->scale(screen_num());
+ src_x *= s; src_y *= s; src_w *= s; src_h *= s; dest_x *= s; dest_y *= s;
+ // Now check if the source scrolling area is fully visible.
+ // If it is, we will do a quick scroll and just update the
+ // newly exposed area. If it is not, we go the safe route and
+ // re-render the full area instead.
+ // Note 1: we could go and find the areas that are actually
+ // obscured and recursively call fl_scroll for the newly found
+ // rectangles. However, this practice would rely on the
+ // elements of the undocumented Rgn structure.
+ // Note 2: although this method should take care of most
+ // multi-screen solutions, it will not solve issues scrolling
+ // from a different resolution screen onto another.
+ // Note 3: this has been tested with image maps, too.
+ HDC gc = (HDC)fl_graphics_driver->gc();
+ if (fl_GetRandomRgn) {
+ // get the DC region minus all overlapping windows
+ HRGN sys_rgn = CreateRectRgn(0, 0, 0, 0);
+ fl_GetRandomRgn(gc, sys_rgn, 4);
+ // now get the source scrolling rectangle
+ HRGN src_rgn = CreateRectRgn(src_x, src_y, src_x+src_w, src_y+src_h);
+ POINT offset = { 0, 0 };
+ if (GetDCOrgEx(gc, &offset)) {
+ OffsetRgn(src_rgn, offset.x, offset.y);
+ }
+ // see if all source pixels are available in the system region
+ // Note: we could be a bit more merciful and subtract the
+ // scroll destination region as well.
+ HRGN dst_rgn = CreateRectRgn(0, 0, 0, 0);
+ int r = CombineRgn(dst_rgn, src_rgn, sys_rgn, RGN_DIFF);
+ DeleteObject(dst_rgn);
+ DeleteObject(src_rgn);
+ DeleteObject(sys_rgn);
+ if (r != NULLREGION) {
+ return 1;
+ }
+ }
+ // Great, we can do an accelerated scroll instead of re-rendering
+ BitBlt(gc, dest_x, dest_y, src_w, src_h, gc, src_x, src_y,SRCCOPY);
+ return 0;
+}
+
+Fl_WinAPI_Window_Driver::type_for_resize_window_between_screens Fl_WinAPI_Window_Driver::data_for_resize_window_between_screens_ = {0, false};
+
+void Fl_WinAPI_Window_Driver::resize_after_screen_change(void *data) {
+ Fl_Window *win = (Fl_Window*)data;
+ RECT r;
+ GetClientRect(fl_xid(win), &r);
+ float old_f = float(r.right)/win->w();
+ int ns = data_for_resize_window_between_screens_.screen;
+ win->driver()->resize_after_scale_change(ns, old_f, Fl::screen_driver()->scale(ns));
+ data_for_resize_window_between_screens_.busy = false;
+}
+
+#endif
+
+//
+// End of "$Id: Fl_Android_Window_Driver.cxx 12641 2018-01-31 21:17:17Z AlbrechtS $".
+//
diff --git a/src/drivers/Android/Fl_Font.H b/src/drivers/Android/Fl_Font.H
new file mode 100644
index 000000000..ab6489778
--- /dev/null
+++ b/src/drivers/Android/Fl_Font.H
@@ -0,0 +1,52 @@
+//
+// "$Id: Fl_Font.H 12650 2018-02-07 15:34:44Z manolo $"
+//
+// Font definitions for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2018 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+// Two internal fltk data structures:
+//
+// Fl_Fontdesc: an entry into the fl_font() table. There is one of these
+// for each fltk font number.
+//
+#ifndef FL_FONT_
+#define FL_FONT_
+
+#include <config.h>
+
+#if 0
+
+class Fl_GDI_Font_Descriptor : public Fl_Font_Descriptor {
+public:
+ HFONT fid;
+ int *width[64];
+ TEXTMETRIC metr;
+ int angle;
+ FL_EXPORT Fl_GDI_Font_Descriptor(const char* fontname, Fl_Fontsize size);
+# if HAVE_GL
+ char glok[64];
+# endif // HAVE_GL
+ FL_EXPORT ~Fl_GDI_Font_Descriptor();
+};
+
+#endif
+
+extern FL_EXPORT Fl_Fontdesc *fl_fonts; // the table
+
+#endif
+
+//
+// End of "$Id: Fl_Font.H 12650 2018-02-07 15:34:44Z manolo $".
+//
diff --git a/src/drivers/Android/stb_truetype.h b/src/drivers/Android/stb_truetype.h
new file mode 100644
index 000000000..a08e929f9
--- /dev/null
+++ b/src/drivers/Android/stb_truetype.h
@@ -0,0 +1,4853 @@
+// stb_truetype.h - v1.19 - public domain
+// authored from 2009-2016 by Sean Barrett / RAD Game Tools
+//
+// This library processes TrueType files:
+// parse files
+// extract glyph metrics
+// extract glyph shapes
+// render glyphs to one-channel bitmaps with antialiasing (box filter)
+// render glyphs to one-channel SDF bitmaps (signed-distance field/function)
+//
+// Todo:
+// non-MS cmaps
+// crashproof on bad data
+// hinting? (no longer patented)
+// cleartype-style AA?
+// optimize: use simple memory allocator for intermediates
+// optimize: build edge-list directly from curves
+// optimize: rasterize directly from curves?
+//
+// ADDITIONAL CONTRIBUTORS
+//
+// Mikko Mononen: compound shape support, more cmap formats
+// Tor Andersson: kerning, subpixel rendering
+// Dougall Johnson: OpenType / Type 2 font handling
+// Daniel Ribeiro Maciel: basic GPOS-based kerning
+//
+// Misc other:
+// Ryan Gordon
+// Simon Glass
+// github:IntellectualKitty
+// Imanol Celaya
+// Daniel Ribeiro Maciel
+//
+// Bug/warning reports/fixes:
+// "Zer" on mollyrocket Fabian "ryg" Giesen
+// Cass Everitt Martins Mozeiko
+// stoiko (Haemimont Games) Cap Petschulat
+// Brian Hook Omar Cornut
+// Walter van Niftrik github:aloucks
+// David Gow Peter LaValle
+// David Given Sergey Popov
+// Ivan-Assen Ivanov Giumo X. Clanjor
+// Anthony Pesch Higor Euripedes
+// Johan Duparc Thomas Fields
+// Hou Qiming Derek Vinyard
+// Rob Loach Cort Stratton
+// Kenney Phillis Jr. github:oyvindjam
+// Brian Costabile github:vassvik
+//
+// VERSION HISTORY
+//
+// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod
+// 1.18 (2018-01-29) add missing function
+// 1.17 (2017-07-23) make more arguments const; doc fix
+// 1.16 (2017-07-12) SDF support
+// 1.15 (2017-03-03) make more arguments const
+// 1.14 (2017-01-16) num-fonts-in-TTC function
+// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts
+// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
+// 1.11 (2016-04-02) fix unused-variable warning
+// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef
+// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly
+// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
+// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
+// variant PackFontRanges to pack and render in separate phases;
+// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
+// fixed an assert() bug in the new rasterizer
+// replace assert() with STBTT_assert() in new rasterizer
+//
+// Full history can be found at the end of this file.
+//
+// LICENSE
+//
+// See end of file for license information.
+//
+// USAGE
+//
+// Include this file in whatever places neeed to refer to it. In ONE C/C++
+// file, write:
+// #define STB_TRUETYPE_IMPLEMENTATION
+// before the #include of this file. This expands out the actual
+// implementation into that C/C++ file.
+//
+// To make the implementation private to the file that generates the implementation,
+// #define STBTT_STATIC
+//
+// Simple 3D API (don't ship this, but it's fine for tools and quick start)
+// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture
+// stbtt_GetBakedQuad() -- compute quad to draw for a given char
+//
+// Improved 3D API (more shippable):
+// #include "stb_rect_pack.h" -- optional, but you really want it
+// stbtt_PackBegin()
+// stbtt_PackSetOversampling() -- for improved quality on small fonts
+// stbtt_PackFontRanges() -- pack and renders
+// stbtt_PackEnd()
+// stbtt_GetPackedQuad()
+//
+// "Load" a font file from a memory buffer (you have to keep the buffer loaded)
+// stbtt_InitFont()
+// stbtt_GetFontOffsetForIndex() -- indexing for TTC font collections
+// stbtt_GetNumberOfFonts() -- number of fonts for TTC font collections
+//
+// Render a unicode codepoint to a bitmap
+// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap
+// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide
+// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be
+//
+// Character advance/positioning
+// stbtt_GetCodepointHMetrics()
+// stbtt_GetFontVMetrics()
+// stbtt_GetFontVMetricsOS2()
+// stbtt_GetCodepointKernAdvance()
+//
+// Starting with version 1.06, the rasterizer was replaced with a new,
+// faster and generally-more-precise rasterizer. The new rasterizer more
+// accurately measures pixel coverage for anti-aliasing, except in the case
+// where multiple shapes overlap, in which case it overestimates the AA pixel
+// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If
+// this turns out to be a problem, you can re-enable the old rasterizer with
+// #define STBTT_RASTERIZER_VERSION 1
+// which will incur about a 15% speed hit.
+//
+// ADDITIONAL DOCUMENTATION
+//
+// Immediately after this block comment are a series of sample programs.
+//
+// After the sample programs is the "header file" section. This section
+// includes documentation for each API function.
+//
+// Some important concepts to understand to use this library:
+//
+// Codepoint
+// Characters are defined by unicode codepoints, e.g. 65 is
+// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is
+// the hiragana for "ma".
+//
+// Glyph
+// A visual character shape (every codepoint is rendered as
+// some glyph)
+//
+// Glyph index
+// A font-specific integer ID representing a glyph
+//
+// Baseline
+// Glyph shapes are defined relative to a baseline, which is the
+// bottom of uppercase characters. Characters extend both above
+// and below the baseline.
+//
+// Current Point
+// As you draw text to the screen, you keep track of a "current point"
+// which is the origin of each character. The current point's vertical
+// position is the baseline. Even "baked fonts" use this model.
+//
+// Vertical Font Metrics
+// The vertical qualities of the font, used to vertically position
+// and space the characters. See docs for stbtt_GetFontVMetrics.
+//
+// Font Size in Pixels or Points
+// The preferred interface for specifying font sizes in stb_truetype
+// is to specify how tall the font's vertical extent should be in pixels.
+// If that sounds good enough, skip the next paragraph.
+//
+// Most font APIs instead use "points", which are a common typographic
+// measurement for describing font size, defined as 72 points per inch.
+// stb_truetype provides a point API for compatibility. However, true
+// "per inch" conventions don't make much sense on computer displays
+// since different monitors have different number of pixels per
+// inch. For example, Windows traditionally uses a convention that
+// there are 96 pixels per inch, thus making 'inch' measurements have
+// nothing to do with inches, and thus effectively defining a point to
+// be 1.333 pixels. Additionally, the TrueType font data provides
+// an explicit scale factor to scale a given font's glyphs to points,
+// but the author has observed that this scale factor is often wrong
+// for non-commercial fonts, thus making fonts scaled in points
+// according to the TrueType spec incoherently sized in practice.
+//
+// DETAILED USAGE:
+//
+// Scale:
+// Select how high you want the font to be, in points or pixels.
+// Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute
+// a scale factor SF that will be used by all other functions.
+//
+// Baseline:
+// You need to select a y-coordinate that is the baseline of where
+// your text will appear. Call GetFontBoundingBox to get the baseline-relative
+// bounding box for all characters. SF*-y0 will be the distance in pixels
+// that the worst-case character could extend above the baseline, so if
+// you want the top edge of characters to appear at the top of the
+// screen where y=0, then you would set the baseline to SF*-y0.
+//
+// Current point:
+// Set the current point where the first character will appear. The
+// first character could extend left of the current point; this is font
+// dependent. You can either choose a current point that is the leftmost
+// point and hope, or add some padding, or check the bounding box or
+// left-side-bearing of the first character to be displayed and set
+// the current point based on that.
+//
+// Displaying a character:
+// Compute the bounding box of the character. It will contain signed values
+// relative to <current_point, baseline>. I.e. if it returns x0,y0,x1,y1,
+// then the character should be displayed in the rectangle from
+// <current_point+SF*x0, baseline+SF*y0> to <current_point+SF*x1,baseline+SF*y1).
+//
+// Advancing for the next character:
+// Call GlyphHMetrics, and compute 'current_point += SF * advance'.
+//
+//
+// ADVANCED USAGE
+//
+// Quality:
+//
+// - Use the functions with Subpixel at the end to allow your characters
+// to have subpixel positioning. Since the font is anti-aliased, not
+// hinted, this is very import for quality. (This is not possible with
+// baked fonts.)
+//
+// - Kerning is now supported, and if you're supporting subpixel rendering
+// then kerning is worth using to give your text a polished look.
+//
+// Performance:
+//
+// - Convert Unicode codepoints to glyph indexes and operate on the glyphs;
+// if you don't do this, stb_truetype is forced to do the conversion on
+// every call.
+//
+// - There are a lot of memory allocations. We should modify it to take
+// a temp buffer and allocate from the temp buffer (without freeing),
+// should help performance a lot.
+//
+// NOTES
+//
+// The system uses the raw data found in the .ttf file without changing it
+// and without building auxiliary data structures. This is a bit inefficient
+// on little-endian systems (the data is big-endian), but assuming you're
+// caching the bitmaps or glyph shapes this shouldn't be a big deal.
+//
+// It appears to be very hard to programmatically determine what font a
+// given file is in a general way. I provide an API for this, but I don't
+// recommend it.
+//
+//
+// SOURCE STATISTICS (based on v0.6c, 2050 LOC)
+//
+// Documentation & header file 520 LOC \___ 660 LOC documentation
+// Sample code 140 LOC /
+// Truetype parsing 620 LOC ---- 620 LOC TrueType
+// Software rasterization 240 LOC \ .
+// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation
+// Bitmap management 100 LOC /
+// Baked bitmap interface 70 LOC /
+// Font name matching & access 150 LOC ---- 150
+// C runtime library abstraction 60 LOC ---- 60
+//
+//
+// PERFORMANCE MEASUREMENTS FOR 1.06:
+//
+// 32-bit 64-bit
+// Previous release: 8.83 s 7.68 s
+// Pool allocations: 7.72 s 6.34 s
+// Inline sort : 6.54 s 5.65 s
+// New rasterizer : 5.63 s 5.00 s
+
+//////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+////
+//// SAMPLE PROGRAMS
+////
+//
+// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
+//
+#if 0
+#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
+#include "stb_truetype.h"
+
+unsigned char ttf_buffer[1<<20];
+unsigned char temp_bitmap[512*512];
+
+stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
+GLuint ftex;
+
+void my_stbtt_initfont(void)
+{
+ fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
+ stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
+ // can free ttf_buffer at this point
+ glGenTextures(1, &ftex);
+ glBindTexture(GL_TEXTURE_2D, ftex);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
+ // can free temp_bitmap at this point
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+}
+
+void my_stbtt_print(float x, float y, char *text)
+{
+ // assume orthographic projection with units = screen pixels, origin at top left
+ glEnable(GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, ftex);
+ glBegin(GL_QUADS);
+ while (*text) {
+ if (*text >= 32 && *text < 128) {
+ stbtt_aligned_quad q;
+ stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9
+ glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0);
+ glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0);
+ glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1);
+ glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1);
+ }
+ ++text;
+ }
+ glEnd();
+}
+#endif
+//
+//
+//////////////////////////////////////////////////////////////////////////////
+//
+// Complete program (this compiles): get a single bitmap, print as ASCII art
+//
+#if 0
+#include <stdio.h>
+#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
+#include "stb_truetype.h"
+
+char ttf_buffer[1<<25];
+
+int main(int argc, char **argv)
+{
+ stbtt_fontinfo font;
+ unsigned char *bitmap;
+ int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20);
+
+ fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb"));
+
+ stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
+ bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0);
+
+ for (j=0; j < h; ++j) {
+ for (i=0; i < w; ++i)
+ putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
+ putchar('\n');
+ }
+ return 0;
+}
+#endif
+//
+// Output:
+//
+// .ii.
+// @@@@@@.
+// V@Mio@@o
+// :i. V@V
+// :oM@@M
+// :@@@MM@M
+// @@o o@M
+// :@@. M@M
+// @@@o@@@@
+// :M@@V:@@.
+//
+//////////////////////////////////////////////////////////////////////////////
+//
+// Complete program: print "Hello World!" banner, with bugs
+//
+#if 0
+char buffer[24<<20];
+unsigned char screen[20][79];
+
+int main(int arg, char **argv)
+{
+ stbtt_fontinfo font;
+ int i,j,ascent,baseline,ch=0;
+ float scale, xpos=2; // leave a little padding in case the character extends left
+ char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness
+
+ fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
+ stbtt_InitFont(&font, buffer, 0);
+
+ scale = stbtt_ScaleForPixelHeight(&font, 15);
+ stbtt_GetFontVMetrics(&font, &ascent,0,0);
+ baseline = (int) (ascent*scale);
+
+ while (text[ch]) {
+ int advance,lsb,x0,y0,x1,y1;
+ float x_shift = xpos - (float) floor(xpos);
+ stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb);
+ stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
+ stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]);
+ // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
+ // because this API is really for baking character bitmaps into textures. if you want to render
+ // a sequence of characters, you really need to render each bitmap to a temp buffer, then
+ // "alpha blend" that into the working buffer
+ xpos += (advance * scale);
+ if (text[ch+1])
+ xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]);
+ ++ch;
+ }
+
+ for (j=0; j < 20; ++j) {
+ for (i=0; i < 78; ++i)
+ putchar(" .:ioVM@"[screen[j][i]>>5]);
+ putchar('\n');
+ }
+
+ return 0;
+}
+#endif
+
+
+//////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+////
+//// INTEGRATION WITH YOUR CODEBASE
+////
+//// The following sections allow you to supply alternate definitions
+//// of C library functions used by stb_truetype, e.g. if you don't
+//// link with the C runtime library.
+
+#ifdef STB_TRUETYPE_IMPLEMENTATION
+ // #define your own (u)stbtt_int8/16/32 before including to override this
+ #ifndef stbtt_uint8
+ typedef unsigned char stbtt_uint8;
+ typedef signed char stbtt_int8;
+ typedef unsigned short stbtt_uint16;
+ typedef signed short stbtt_int16;
+ typedef unsigned int stbtt_uint32;
+ typedef signed int stbtt_int32;
+ #endif
+
+ typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
+ typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];
+
+ // e.g. #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
+ #ifndef STBTT_ifloor
+ #include <math.h>
+ #define STBTT_ifloor(x) ((int) floor(x))
+ #define STBTT_iceil(x) ((int) ceil(x))
+ #endif
+
+ #ifndef STBTT_sqrt
+ #include <math.h>
+ #define STBTT_sqrt(x) sqrt(x)
+ #define STBTT_pow(x,y) pow(x,y)
+ #endif
+
+ #ifndef STBTT_fmod
+ #include <math.h>
+ #define STBTT_fmod(x,y) fmod(x,y)
+ #endif
+
+ #ifndef STBTT_cos
+ #include <math.h>
+ #define STBTT_cos(x) cos(x)
+ #define STBTT_acos(x) acos(x)
+ #endif
+
+ #ifndef STBTT_fabs
+ #include <math.h>
+ #define STBTT_fabs(x) fabs(x)
+ #endif
+
+ // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
+ #ifndef STBTT_malloc
+ #include <stdlib.h>
+ #define STBTT_malloc(x,u) ((void)(u),malloc(x))
+ #define STBTT_free(x,u) ((void)(u),free(x))
+ #endif
+
+ #ifndef STBTT_assert
+ #include <assert.h>
+ #define STBTT_assert(x) assert(x)
+ #endif
+
+ #ifndef STBTT_strlen
+ #include <string.h>
+ #define STBTT_strlen(x) strlen(x)
+ #endif
+
+ #ifndef STBTT_memcpy
+ #include <string.h>
+ #define STBTT_memcpy memcpy
+ #define STBTT_memset memset
+ #endif
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+////
+//// INTERFACE
+////
+////
+
+#ifndef __STB_INCLUDE_STB_TRUETYPE_H__
+#define __STB_INCLUDE_STB_TRUETYPE_H__
+
+#ifdef STBTT_STATIC
+#define STBTT_DEF static
+#else
+#define STBTT_DEF extern
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// private structure
+typedef struct
+{
+ unsigned char *data;
+ int cursor;
+ int size;
+} stbtt__buf;
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// TEXTURE BAKING API
+//
+// If you use this API, you only have to call two functions ever.
+//
+
+typedef struct
+{
+ unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
+ float xoff,yoff,xadvance;
+} stbtt_bakedchar;
+
+STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
+ float pixel_height, // height of font in pixels
+ unsigned char *pixels, int pw, int ph, // bitmap to be filled in
+ int first_char, int num_chars, // characters to bake
+ stbtt_bakedchar *chardata); // you allocate this, it's num_chars long
+// if return is positive, the first unused row of the bitmap
+// if return is negative, returns the negative of the number of characters that fit
+// if return is 0, no characters fit and no rows were used
+// This uses a very crappy packing.
+
+typedef struct
+{
+ float x0,y0,s0,t0; // top-left
+ float x1,y1,s1,t1; // bottom-right
+} stbtt_aligned_quad;
+
+STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, // same data as above
+ int char_index, // character to display
+ float *xpos, float *ypos, // pointers to current position in screen pixel space
+ stbtt_aligned_quad *q, // output: quad to draw
+ int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier
+// Call GetBakedQuad with char_index = 'character - first_char', and it
+// creates the quad you need to draw and advances the current position.
+//
+// The coordinate system used assumes y increases downwards.
+//
+// Characters will extend both above and below the current position;
+// see discussion of "BASELINE" above.
+//
+// It's inefficient; you might want to c&p it and optimize it.
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// NEW TEXTURE BAKING API
+//
+// This provides options for packing multiple fonts into one atlas, not
+// perfectly but better than nothing.
+
+typedef struct
+{
+ unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
+ float xoff,yoff,xadvance;
+ float xoff2,yoff2;
+} stbtt_packedchar;
+
+typedef struct stbtt_pack_context stbtt_pack_context;
+typedef struct stbtt_fontinfo stbtt_fontinfo;
+#ifndef STB_RECT_PACK_VERSION
+typedef struct stbrp_rect stbrp_rect;
+#endif
+
+STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context);
+// Initializes a packing context stored in the passed-in stbtt_pack_context.
+// Future calls using this context will pack characters into the bitmap passed
+// in here: a 1-channel bitmap that is width * height. stride_in_bytes is
+// the distance from one row to the next (or 0 to mean they are packed tightly
+// together). "padding" is the amount of padding to leave between each
+// character (normally you want '1' for bitmaps you'll use as textures with
+// bilinear filtering).
+//
+// Returns 0 on failure, 1 on success.
+
+STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc);
+// Cleans up the packing context and frees all memory.
+
+#define STBTT_POINT_SIZE(x) (-(x))
+
+STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size,
+ int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range);
+// Creates character bitmaps from the font_index'th font found in fontdata (use
+// font_index=0 if you don't know what that is). It creates num_chars_in_range
+// bitmaps for characters with unicode values starting at first_unicode_char_in_range
+// and increasing. Data for how to render them is stored in chardata_for_range;
+// pass these to stbtt_GetPackedQuad to get back renderable quads.
+//
+// font_size is the full height of the character from ascender to descender,
+// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed
+// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE()
+// and pass that result as 'font_size':
+// ..., 20 , ... // font max minus min y is 20 pixels tall
+// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall
+
+typedef struct
+{
+ float font_size;
+ int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint
+ int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints
+ int num_chars;
+ stbtt_packedchar *chardata_for_range; // output
+ unsigned char h_oversample, v_oversample; // don't set these, they're used internally
+} stbtt_pack_range;
+
+STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
+// Creates character bitmaps from multiple ranges of characters stored in
+// ranges. This will usually create a better-packed bitmap than multiple
+// calls to stbtt_PackFontRange. Note that you can call this multiple
+// times within a single PackBegin/PackEnd.
+
+STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample);
+// Oversampling a font increases the quality by allowing higher-quality subpixel
+// positioning, and is especially valuable at smaller text sizes.
+//
+// This function sets the amount of oversampling for all following calls to
+// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given
+// pack context. The default (no oversampling) is achieved by h_oversample=1
+// and v_oversample=1. The total number of pixels required is
+// h_oversample*v_oversample larger than the default; for example, 2x2
+// oversampling requires 4x the storage of 1x1. For best results, render
+// oversampled textures with bilinear filtering. Look at the readme in
+// stb/tests/oversample for information about oversampled fonts
+//
+// To use with PackFontRangesGather etc., you must set it before calls
+// call to PackFontRangesGatherRects.
+
+STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above
+ int char_index, // character to display
+ float *xpos, float *ypos, // pointers to current position in screen pixel space
+ stbtt_aligned_quad *q, // output: quad to draw
+ int align_to_integer);
+
+STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
+STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects);
+STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
+// Calling these functions in sequence is roughly equivalent to calling
+// stbtt_PackFontRanges(). If you more control over the packing of multiple
+// fonts, or if you want to pack custom data into a font texture, take a look
+// at the source to of stbtt_PackFontRanges() and create a custom version
+// using these functions, e.g. call GatherRects multiple times,
+// building up a single array of rects, then call PackRects once,
+// then call RenderIntoRects repeatedly. This may result in a
+// better packing than calling PackFontRanges multiple times
+// (or it may not).
+
+// this is an opaque structure that you shouldn't mess with which holds
+// all the context needed from PackBegin to PackEnd.
+struct stbtt_pack_context {
+ void *user_allocator_context;
+ void *pack_info;
+ int width;
+ int height;
+ int stride_in_bytes;
+ int padding;
+ unsigned int h_oversample, v_oversample;
+ unsigned char *pixels;
+ void *nodes;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// FONT LOADING
+//
+//
+
+STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data);
+// This function will determine the number of fonts in a font file. TrueType
+// collection (.ttc) files may contain multiple fonts, while TrueType font
+// (.ttf) files only contain one font. The number of fonts can be used for
+// indexing with the previous function where the index is between zero and one
+// less than the total fonts. If an error occurs, -1 is returned.
+
+STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
+// Each .ttf/.ttc file may have more than one font. Each font has a sequential
+// index number starting from 0. Call this function to get the font offset for
+// a given index; it returns -1 if the index is out of range. A regular .ttf
+// file will only define one font and it always be at offset 0, so it will
+// return '0' for index 0, and -1 for all other indices.
+
+// The following structure is defined publically so you can declare one on
+// the stack or as a global or etc, but you should treat it as opaque.
+struct stbtt_fontinfo
+{
+ void * userdata;
+ unsigned char * data; // pointer to .ttf file
+ int fontstart; // offset of start of font
+
+ int numGlyphs; // number of glyphs, needed for range checking
+
+ int loca,head,glyf,hhea,hmtx,kern,gpos; // table locations as offset from start of .ttf
+ int index_map; // a cmap mapping for our chosen character encoding
+ int indexToLocFormat; // format needed to map from glyph index to glyph
+
+ stbtt__buf cff; // cff font data
+ stbtt__buf charstrings; // the charstring index
+ stbtt__buf gsubrs; // global charstring subroutines index
+ stbtt__buf subrs; // private charstring subroutines index
+ stbtt__buf fontdicts; // array of font dicts
+ stbtt__buf fdselect; // map from glyph to fontdict
+};
+
+STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
+// Given an offset into the file that defines a font, this function builds
+// the necessary cached info for the rest of the system. You must allocate
+// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
+// need to do anything special to free it, because the contents are pure
+// value data with no additional data structures. Returns 0 on failure.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// CHARACTER TO GLYPH-INDEX CONVERSIOn
+
+STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
+// If you're going to perform multiple operations on the same character
+// and you want a speed-up, call this function with the character you're
+// going to process, then use glyph-based functions instead of the
+// codepoint-based functions.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// CHARACTER PROPERTIES
+//
+
+STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels);
+// computes a scale factor to produce a font whose "height" is 'pixels' tall.
+// Height is measured as the distance from the highest ascender to the lowest
+// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
+// and computing:
+// scale = pixels / (ascent - descent)
+// so if you prefer to measure height by the ascent only, use a similar calculation.
+
+STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels);
+// computes a scale factor to produce a font whose EM size is mapped to
+// 'pixels' tall. This is probably what traditional APIs compute, but
+// I'm not positive.
+
+STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
+// ascent is the coordinate above the baseline the font extends; descent
+// is the coordinate below the baseline the font extends (i.e. it is typically negative)
+// lineGap is the spacing between one row's descent and the next row's ascent...
+// so you should advance the vertical position by "*ascent - *descent + *lineGap"
+// these are expressed in unscaled coordinates, so you must multiply by
+// the scale factor for a given size
+
+STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap);
+// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2
+// table (specific to MS/Windows TTF files).
+//
+// Returns 1 on success (table present), 0 on failure.
+
+STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1);
+// the bounding box around all possible characters
+
+STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
+// leftSideBearing is the offset from the current horizontal position to the left edge of the character
+// advanceWidth is the offset from the current horizontal position to the next horizontal position
+// these are expressed in unscaled coordinates
+
+STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
+// an additional amount to add to the 'advance' value between ch1 and ch2
+
+STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
+// Gets the bounding box of the visible part of the glyph, in unscaled coordinates
+
+STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
+STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
+STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
+// as above, but takes one or more glyph indices for greater efficiency
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// GLYPH SHAPES (you probably don't need these, but they have to go before
+// the bitmaps for C declaration-order reasons)
+//
+
+#ifndef STBTT_vmove // you can predefine these to use different values (but why?)
+ enum {
+ STBTT_vmove=1,
+ STBTT_vline,
+ STBTT_vcurve,
+ STBTT_vcubic
+ };
+#endif
+
+#ifndef stbtt_vertex // you can predefine this to use different values
+ // (we share this with other code at RAD)
+ #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
+ typedef struct
+ {
+ stbtt_vertex_type x,y,cx,cy,cx1,cy1;
+ unsigned char type,padding;
+ } stbtt_vertex;
+#endif
+
+STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index);
+// returns non-zero if nothing is drawn for this glyph
+
+STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
+STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
+// returns # of vertices and fills *vertices with the pointer to them
+// these are expressed in "unscaled" coordinates
+//
+// The shape is a series of countours. Each one starts with
+// a STBTT_moveto, then consists of a series of mixed
+// STBTT_lineto and STBTT_curveto segments. A lineto
+// draws a line from previous endpoint to its x,y; a curveto
+// draws a quadratic bezier from previous endpoint to
+// its x,y, using cx,cy as the bezier control point.
+
+STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices);
+// frees the data allocated above
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// BITMAP RENDERING
+//
+
+STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata);
+// frees the bitmap allocated below
+
+STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
+// allocates a large-enough single-channel 8bpp bitmap and renders the
+// specified character/glyph at the specified scale into it, with
+// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
+// *width & *height are filled out with the width & height of the bitmap,
+// which is stored left-to-right, top-to-bottom.
+//
+// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
+
+STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
+// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel
+// shift for the character
+
+STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
+// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap
+// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap
+// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the
+// width and height and positioning info for it first.
+
+STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint);
+// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel
+// shift for the character
+
+STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint);
+// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering
+// is performed (see stbtt_PackSetOversampling)
+
+STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
+// get the bbox of the bitmap centered around the glyph origin; so the
+// bitmap width is ix1-ix0, height is iy1-iy0, and location to place
+// the bitmap top left is (leftSideBearing*scale,iy0).
+// (Note that the bitmap uses y-increases-down, but the shape uses
+// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
+
+STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
+// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel
+// shift for the character
+
+// the following functions are equivalent to the above functions, but operate
+// on glyph indices instead of Unicode codepoints (for efficiency)
+STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
+STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff);
+STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
+STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph);
+STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph);
+STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
+STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
+
+
+// @TODO: don't expose this structure
+typedef struct
+{
+ int w,h,stride;
+ unsigned char *pixels;
+} stbtt__bitmap;
+
+// rasterize a shape with quadratic beziers into a bitmap
+STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into
+ float flatness_in_pixels, // allowable error of curve in pixels
+ stbtt_vertex *vertices, // array of vertices defining shape
+ int num_verts, // number of vertices in above array
+ float scale_x, float scale_y, // scale applied to input vertices
+ float shift_x, float shift_y, // translation applied to input vertices
+ int x_off, int y_off, // another translation applied to input
+ int invert, // if non-zero, vertically flip shape
+ void *userdata); // context for to STBTT_MALLOC
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Signed Distance Function (or Field) rendering
+
+STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata);
+// frees the SDF bitmap allocated below
+
+STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
+STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
+// These functions compute a discretized SDF field for a single character, suitable for storing
+// in a single-channel texture, sampling with bilinear filtering, and testing against
+// larger than some threshhold to produce scalable fonts.
+// info -- the font
+// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
+// glyph/codepoint -- the character to generate the SDF for
+// padding -- extra "pixels" around the character which are filled with the distance to the character (not 0),
+// which allows effects like bit outlines
+// onedge_value -- value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character)
+// pixel_dist_scale -- what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale)
+// if positive, > onedge_value is inside; if negative, < onedge_value is inside
+// width,height -- output height & width of the SDF bitmap (including padding)
+// xoff,yoff -- output origin of the character
+// return value -- a 2D array of bytes 0..255, width*height in size
+//
+// pixel_dist_scale & onedge_value are a scale & bias that allows you to make
+// optimal use of the limited 0..255 for your application, trading off precision
+// and special effects. SDF values outside the range 0..255 are clamped to 0..255.
+//
+// Example:
+// scale = stbtt_ScaleForPixelHeight(22)
+// padding = 5
+// onedge_value = 180
+// pixel_dist_scale = 180/5.0 = 36.0
+//
+// This will create an SDF bitmap in which the character is about 22 pixels
+// high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled
+// shape, sample the SDF at each pixel and fill the pixel if the SDF value
+// is greater than or equal to 180/255. (You'll actually want to antialias,
+// which is beyond the scope of this example.) Additionally, you can compute
+// offset outlines (e.g. to stroke the character border inside & outside,
+// or only outside). For example, to fill outside the character up to 3 SDF
+// pixels, you would compare against (180-36.0*3)/255 = 72/255. The above
+// choice of variables maps a range from 5 pixels outside the shape to
+// 2 pixels inside the shape to 0..255; this is intended primarily for apply
+// outside effects only (the interior range is needed to allow proper
+// antialiasing of the font at *smaller* sizes)
+//
+// The function computes the SDF analytically at each SDF pixel, not by e.g.
+// building a higher-res bitmap and approximating it. In theory the quality
+// should be as high as possible for an SDF of this size & representation, but
+// unclear if this is true in practice (perhaps building a higher-res bitmap
+// and computing from that can allow drop-out prevention).
+//
+// The algorithm has not been optimized at all, so expect it to be slow
+// if computing lots of characters or very large sizes.
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Finding the right font...
+//
+// You should really just solve this offline, keep your own tables
+// of what font is what, and don't try to get it out of the .ttf file.
+// That's because getting it out of the .ttf file is really hard, because
+// the names in the file can appear in many possible encodings, in many
+// possible languages, and e.g. if you need a case-insensitive comparison,
+// the details of that depend on the encoding & language in a complex way
+// (actually underspecified in truetype, but also gigantic).
+//
+// But you can use the provided functions in two possible ways:
+// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
+// unicode-encoded names to try to find the font you want;
+// you can run this before calling stbtt_InitFont()
+//
+// stbtt_GetFontNameString() lets you get any of the various strings
+// from the file yourself and do your own comparisons on them.
+// You have to have called stbtt_InitFont() first.
+
+
+STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
+// returns the offset (not index) of the font that matches, or -1 if none
+// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
+// if you use any other flag, use a font name like "Arial"; this checks
+// the 'macStyle' header field; i don't know if fonts set this consistently
+#define STBTT_MACSTYLE_DONTCARE 0
+#define STBTT_MACSTYLE_BOLD 1
+#define STBTT_MACSTYLE_ITALIC 2
+#define STBTT_MACSTYLE_UNDERSCORE 4
+#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0
+
+STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
+// returns 1/0 whether the first string interpreted as utf8 is identical to
+// the second string interpreted as big-endian utf16... useful for strings from next func
+
+STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
+// returns the string (which may be big-endian double byte, e.g. for unicode)
+// and puts the length in bytes in *length.
+//
+// some of the values for the IDs are below; for more see the truetype spec:
+// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
+// http://www.microsoft.com/typography/otspec/name.htm
+
+enum { // platformID
+ STBTT_PLATFORM_ID_UNICODE =0,
+ STBTT_PLATFORM_ID_MAC =1,
+ STBTT_PLATFORM_ID_ISO =2,
+ STBTT_PLATFORM_ID_MICROSOFT =3
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
+ STBTT_UNICODE_EID_UNICODE_1_0 =0,
+ STBTT_UNICODE_EID_UNICODE_1_1 =1,
+ STBTT_UNICODE_EID_ISO_10646 =2,
+ STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
+ STBTT_UNICODE_EID_UNICODE_2_0_FULL=4
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
+ STBTT_MS_EID_SYMBOL =0,
+ STBTT_MS_EID_UNICODE_BMP =1,
+ STBTT_MS_EID_SHIFTJIS =2,
+ STBTT_MS_EID_UNICODE_FULL =10
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
+ STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4,
+ STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5,
+ STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6,
+ STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7
+};
+
+enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
+ // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
+ STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410,
+ STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411,
+ STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412,
+ STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419,
+ STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409,
+ STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D
+};
+
+enum { // languageID for STBTT_PLATFORM_ID_MAC
+ STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11,
+ STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23,
+ STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32,
+ STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 ,
+ STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 ,
+ STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
+ STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // __STB_INCLUDE_STB_TRUETYPE_H__
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+////
+//// IMPLEMENTATION
+////
+////
+
+#ifdef STB_TRUETYPE_IMPLEMENTATION
+
+#ifndef STBTT_MAX_OVERSAMPLE
+#define STBTT_MAX_OVERSAMPLE 8
+#endif
+
+#if STBTT_MAX_OVERSAMPLE > 255
+#error "STBTT_MAX_OVERSAMPLE cannot be > 255"
+#endif
+
+typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1];
+
+#ifndef STBTT_RASTERIZER_VERSION
+#define STBTT_RASTERIZER_VERSION 2
+#endif
+
+#ifdef _MSC_VER
+#define STBTT__NOTUSED(v) (void)(v)
+#else
+#define STBTT__NOTUSED(v) (void)sizeof(v)
+#endif
+
+//////////////////////////////////////////////////////////////////////////
+//
+// stbtt__buf helpers to parse data from file
+//
+
+static stbtt_uint8 stbtt__buf_get8(stbtt__buf *b)
+{
+ if (b->cursor >= b->size)
+ return 0;
+ return b->data[b->cursor++];
+}
+
+static stbtt_uint8 stbtt__buf_peek8(stbtt__buf *b)
+{
+ if (b->cursor >= b->size)
+ return 0;
+ return b->data[b->cursor];
+}
+
+static void stbtt__buf_seek(stbtt__buf *b, int o)
+{
+ STBTT_assert(!(o > b->size || o < 0));
+ b->cursor = (o > b->size || o < 0) ? b->size : o;
+}
+
+static void stbtt__buf_skip(stbtt__buf *b, int o)
+{
+ stbtt__buf_seek(b, b->cursor + o);
+}
+
+static stbtt_uint32 stbtt__buf_get(stbtt__buf *b, int n)
+{
+ stbtt_uint32 v = 0;
+ int i;
+ STBTT_assert(n >= 1 && n <= 4);
+ for (i = 0; i < n; i++)
+ v = (v << 8) | stbtt__buf_get8(b);
+ return v;
+}
+
+static stbtt__buf stbtt__new_buf(const void *p, size_t size)
+{
+ stbtt__buf r;
+ STBTT_assert(size < 0x40000000);
+ r.data = (stbtt_uint8*) p;
+ r.size = (int) size;
+ r.cursor = 0;
+ return r;
+}
+
+#define stbtt__buf_get16(b) stbtt__buf_get((b), 2)
+#define stbtt__buf_get32(b) stbtt__buf_get((b), 4)
+
+static stbtt__buf stbtt__buf_range(const stbtt__buf *b, int o, int s)
+{
+ stbtt__buf r = stbtt__new_buf(NULL, 0);
+ if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r;
+ r.data = b->data + o;
+ r.size = s;
+ return r;
+}
+
+static stbtt__buf stbtt__cff_get_index(stbtt__buf *b)
+{
+ int count, start, offsize;
+ start = b->cursor;
+ count = stbtt__buf_get16(b);
+ if (count) {
+ offsize = stbtt__buf_get8(b);
+ STBTT_assert(offsize >= 1 && offsize <= 4);
+ stbtt__buf_skip(b, offsize * count);
+ stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1);
+ }
+ return stbtt__buf_range(b, start, b->cursor - start);
+}
+
+static stbtt_uint32 stbtt__cff_int(stbtt__buf *b)
+{
+ int b0 = stbtt__buf_get8(b);
+ if (b0 >= 32 && b0 <= 246) return b0 - 139;
+ else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108;
+ else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108;
+ else if (b0 == 28) return stbtt__buf_get16(b);
+ else if (b0 == 29) return stbtt__buf_get32(b);
+ STBTT_assert(0);
+ return 0;
+}
+
+static void stbtt__cff_skip_operand(stbtt__buf *b) {
+ int v, b0 = stbtt__buf_peek8(b);
+ STBTT_assert(b0 >= 28);
+ if (b0 == 30) {
+ stbtt__buf_skip(b, 1);
+ while (b->cursor < b->size) {
+ v = stbtt__buf_get8(b);
+ if ((v & 0xF) == 0xF || (v >> 4) == 0xF)
+ break;
+ }
+ } else {
+ stbtt__cff_int(b);
+ }
+}
+
+static stbtt__buf stbtt__dict_get(stbtt__buf *b, int key)
+{
+ stbtt__buf_seek(b, 0);
+ while (b->cursor < b->size) {
+ int start = b->cursor, end, op;
+ while (stbtt__buf_peek8(b) >= 28)
+ stbtt__cff_skip_operand(b);
+ end = b->cursor;
+ op = stbtt__buf_get8(b);
+ if (op == 12) op = stbtt__buf_get8(b) | 0x100;
+ if (op == key) return stbtt__buf_range(b, start, end-start);
+ }
+ return stbtt__buf_range(b, 0, 0);
+}
+
+static void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, stbtt_uint32 *out)
+{
+ int i;
+ stbtt__buf operands = stbtt__dict_get(b, key);
+ for (i = 0; i < outcount && operands.cursor < operands.size; i++)
+ out[i] = stbtt__cff_int(&operands);
+}
+
+static int stbtt__cff_index_count(stbtt__buf *b)
+{
+ stbtt__buf_seek(b, 0);
+ return stbtt__buf_get16(b);
+}
+
+static stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i)
+{
+ int count, offsize, start, end;
+ stbtt__buf_seek(&b, 0);
+ count = stbtt__buf_get16(&b);
+ offsize = stbtt__buf_get8(&b);
+ STBTT_assert(i >= 0 && i < count);
+ STBTT_assert(offsize >= 1 && offsize <= 4);
+ stbtt__buf_skip(&b, i*offsize);
+ start = stbtt__buf_get(&b, offsize);
+ end = stbtt__buf_get(&b, offsize);
+ return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start);
+}
+
+//////////////////////////////////////////////////////////////////////////
+//
+// accessors to parse data from file
+//
+
+// on platforms that don't allow misaligned reads, if we want to allow
+// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
+
+#define ttBYTE(p) (* (stbtt_uint8 *) (p))
+#define ttCHAR(p) (* (stbtt_int8 *) (p))
+#define ttFixed(p) ttLONG(p)
+
+static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; }
+static stbtt_int16 ttSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; }
+static stbtt_uint32 ttULONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
+static stbtt_int32 ttLONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
+
+#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
+#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3])
+
+static int stbtt__isfont(stbtt_uint8 *font)
+{
+ // check the version number
+ if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1
+ if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this!
+ if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF
+ if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
+ if (stbtt_tag(font, "true")) return 1; // Apple specification for TrueType fonts
+ return 0;
+}
+
+// @OPTIMIZE: binary search
+static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag)
+{
+ stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
+ stbtt_uint32 tabledir = fontstart + 12;
+ stbtt_int32 i;
+ for (i=0; i < num_tables; ++i) {
+ stbtt_uint32 loc = tabledir + 16*i;
+ if (stbtt_tag(data+loc+0, tag))
+ return ttULONG(data+loc+8);
+ }
+ return 0;
+}
+
+static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index)
+{
+ // if it's just a font, there's only one valid index
+ if (stbtt__isfont(font_collection))
+ return index == 0 ? 0 : -1;
+
+ // check if it's a TTC
+ if (stbtt_tag(font_collection, "ttcf")) {
+ // version 1?
+ if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
+ stbtt_int32 n = ttLONG(font_collection+8);
+ if (index >= n)
+ return -1;
+ return ttULONG(font_collection+12+index*4);
+ }
+ }
+ return -1;
+}
+
+static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection)
+{
+ // if it's just a font, there's only one valid font
+ if (stbtt__isfont(font_collection))
+ return 1;
+
+ // check if it's a TTC
+ if (stbtt_tag(font_collection, "ttcf")) {
+ // version 1?
+ if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
+ return ttLONG(font_collection+8);
+ }
+ }
+ return 0;
+}
+
+static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict)
+{
+ stbtt_uint32 subrsoff = 0, private_loc[2] = { 0, 0 };
+ stbtt__buf pdict;
+ stbtt__dict_get_ints(&fontdict, 18, 2, private_loc);
+ if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(NULL, 0);
+ pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]);
+ stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff);
+ if (!subrsoff) return stbtt__new_buf(NULL, 0);
+ stbtt__buf_seek(&cff, private_loc[1]+subrsoff);
+ return stbtt__cff_get_index(&cff);
+}
+
+static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart)
+{
+ stbtt_uint32 cmap, t;
+ stbtt_int32 i,numTables;
+
+ info->data = data;
+ info->fontstart = fontstart;
+ info->cff = stbtt__new_buf(NULL, 0);
+
+ cmap = stbtt__find_table(data, fontstart, "cmap"); // required
+ info->loca = stbtt__find_table(data, fontstart, "loca"); // required
+ info->head = stbtt__find_table(data, fontstart, "head"); // required
+ info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required
+ info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required
+ info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
+ info->kern = stbtt__find_table(data, fontstart, "kern"); // not required
+ info->gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required
+
+ if (!cmap || !info->head || !info->hhea || !info->hmtx)
+ return 0;
+ if (info->glyf) {
+ // required for truetype
+ if (!info->loca) return 0;
+ } else {
+ // initialization for CFF / Type2 fonts (OTF)
+ stbtt__buf b, topdict, topdictidx;
+ stbtt_uint32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0;
+ stbtt_uint32 cff;
+
+ cff = stbtt__find_table(data, fontstart, "CFF ");
+ if (!cff) return 0;
+
+ info->fontdicts = stbtt__new_buf(NULL, 0);
+ info->fdselect = stbtt__new_buf(NULL, 0);
+
+ // @TODO this should use size from table (not 512MB)
+ info->cff = stbtt__new_buf(data+cff, 512*1024*1024);
+ b = info->cff;
+
+ // read the header
+ stbtt__buf_skip(&b, 2);
+ stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize
+
+ // @TODO the name INDEX could list multiple fonts,
+ // but we just use the first one.
+ stbtt__cff_get_index(&b); // name INDEX
+ topdictidx = stbtt__cff_get_index(&b);
+ topdict = stbtt__cff_index_get(topdictidx, 0);
+ stbtt__cff_get_index(&b); // string INDEX
+ info->gsubrs = stbtt__cff_get_index(&b);
+
+ stbtt__dict_get_ints(&topdict, 17, 1, &charstrings);
+ stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype);
+ stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff);
+ stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff);
+ info->subrs = stbtt__get_subrs(b, topdict);
+
+ // we only support Type 2 charstrings
+ if (cstype != 2) return 0;
+ if (charstrings == 0) return 0;
+
+ if (fdarrayoff) {
+ // looks like a CID font
+ if (!fdselectoff) return 0;
+ stbtt__buf_seek(&b, fdarrayoff);
+ info->fontdicts = stbtt__cff_get_index(&b);
+ info->fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff);
+ }
+
+ stbtt__buf_seek(&b, charstrings);
+ info->charstrings = stbtt__cff_get_index(&b);
+ }
+
+ t = stbtt__find_table(data, fontstart, "maxp");
+ if (t)
+ info->numGlyphs = ttUSHORT(data+t+4);
+ else
+ info->numGlyphs = 0xffff;
+
+ // find a cmap encoding table we understand *now* to avoid searching
+ // later. (todo: could make this installable)
+ // the same regardless of glyph.
+ numTables = ttUSHORT(data + cmap + 2);
+ info->index_map = 0;
+ for (i=0; i < numTables; ++i) {
+ stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
+ // find an encoding we understand:
+ switch(ttUSHORT(data+encoding_record)) {
+ case STBTT_PLATFORM_ID_MICROSOFT:
+ switch (ttUSHORT(data+encoding_record+2)) {
+ case STBTT_MS_EID_UNICODE_BMP:
+ case STBTT_MS_EID_UNICODE_FULL:
+ // MS/Unicode
+ info->index_map = cmap + ttULONG(data+encoding_record+4);
+ break;
+ }
+ break;
+ case STBTT_PLATFORM_ID_UNICODE:
+ // Mac/iOS has these
+ // all the encodingIDs are unicode, so we don't bother to check it
+ info->index_map = cmap + ttULONG(data+encoding_record+4);
+ break;
+ }
+ }
+ if (info->index_map == 0)
+ return 0;
+
+ info->indexToLocFormat = ttUSHORT(data+info->head + 50);
+ return 1;
+}
+
+STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
+{
+ stbtt_uint8 *data = info->data;
+ stbtt_uint32 index_map = info->index_map;
+
+ stbtt_uint16 format = ttUSHORT(data + index_map + 0);
+ if (format == 0) { // apple byte encoding
+ stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
+ if (unicode_codepoint < bytes-6)
+ return ttBYTE(data + index_map + 6 + unicode_codepoint);
+ return 0;
+ } else if (format == 6) {
+ stbtt_uint32 first = ttUSHORT(data + index_map + 6);
+ stbtt_uint32 count = ttUSHORT(data + index_map + 8);
+ if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
+ return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
+ return 0;
+ } else if (format == 2) {
+ STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
+ return 0;
+ } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
+ stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
+ stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
+ stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
+ stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
+
+ // do a binary search of the segments
+ stbtt_uint32 endCount = index_map + 14;
+ stbtt_uint32 search = endCount;
+
+ if (unicode_codepoint > 0xffff)
+ return 0;
+
+ // they lie from endCount .. endCount + segCount
+ // but searchRange is the nearest power of two, so...
+ if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
+ search += rangeShift*2;
+
+ // now decrement to bias correctly to find smallest
+ search -= 2;
+ while (entrySelector) {
+ stbtt_uint16 end;
+ searchRange >>= 1;
+ end = ttUSHORT(data + search + searchRange*2);
+ if (unicode_codepoint > end)
+ search += searchRange*2;
+ --entrySelector;
+ }
+ search += 2;
+
+ {
+ stbtt_uint16 offset, start;
+ stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1);
+
+ STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
+ start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
+ if (unicode_codepoint < start)
+ return 0;
+
+ offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
+ if (offset == 0)
+ return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
+
+ return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
+ }
+ } else if (format == 12 || format == 13) {
+ stbtt_uint32 ngroups = ttULONG(data+index_map+12);
+ stbtt_int32 low,high;
+ low = 0; high = (stbtt_int32)ngroups;
+ // Binary search the right group.
+ while (low < high) {
+ stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
+ stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
+ stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
+ if ((stbtt_uint32) unicode_codepoint < start_char)
+ high = mid;
+ else if ((stbtt_uint32) unicode_codepoint > end_char)
+ low = mid+1;
+ else {
+ stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
+ if (format == 12)
+ return start_glyph + unicode_codepoint-start_char;
+ else // format == 13
+ return start_glyph;
+ }
+ }
+ return 0; // not found
+ }
+ // @TODO
+ STBTT_assert(0);
+ return 0;
+}
+
+STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
+{
+ return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
+}
+
+static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy)
+{
+ v->type = type;
+ v->x = (stbtt_int16) x;
+ v->y = (stbtt_int16) y;
+ v->cx = (stbtt_int16) cx;
+ v->cy = (stbtt_int16) cy;
+}
+
+static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
+{
+ int g1,g2;
+
+ STBTT_assert(!info->cff.size);
+
+ if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
+ if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format
+
+ if (info->indexToLocFormat == 0) {
+ g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
+ g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
+ } else {
+ g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
+ g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
+ }
+
+ return g1==g2 ? -1 : g1; // if length is 0, return -1
+}
+
+static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
+
+STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
+{
+ if (info->cff.size) {
+ stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1);
+ } else {
+ int g = stbtt__GetGlyfOffset(info, glyph_index);
+ if (g < 0) return 0;
+
+ if (x0) *x0 = ttSHORT(info->data + g + 2);
+ if (y0) *y0 = ttSHORT(info->data + g + 4);
+ if (x1) *x1 = ttSHORT(info->data + g + 6);
+ if (y1) *y1 = ttSHORT(info->data + g + 8);
+ }
+ return 1;
+}
+
+STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
+{
+ return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
+}
+
+STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index)
+{
+ stbtt_int16 numberOfContours;
+ int g;
+ if (info->cff.size)
+ return stbtt__GetGlyphInfoT2(info, glyph_index, NULL, NULL, NULL, NULL) == 0;
+ g = stbtt__GetGlyfOffset(info, glyph_index);
+ if (g < 0) return 1;
+ numberOfContours = ttSHORT(info->data + g);
+ return numberOfContours == 0;
+}
+
+static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
+ stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy)
+{
+ if (start_off) {
+ if (was_off)
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy);
+ } else {
+ if (was_off)
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
+ else
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
+ }
+ return num_vertices;
+}
+
+static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
+{
+ stbtt_int16 numberOfContours;
+ stbtt_uint8 *endPtsOfContours;
+ stbtt_uint8 *data = info->data;
+ stbtt_vertex *vertices=0;
+ int num_vertices=0;
+ int g = stbtt__GetGlyfOffset(info, glyph_index);
+
+ *pvertices = NULL;
+
+ if (g < 0) return 0;
+
+ numberOfContours = ttSHORT(data + g);
+
+ if (numberOfContours > 0) {
+ stbtt_uint8 flags=0,flagcount;
+ stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
+ stbtt_int32 x,y,cx,cy,sx,sy, scx,scy;
+ stbtt_uint8 *points;
+ endPtsOfContours = (data + g + 10);
+ ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
+ points = data + g + 10 + numberOfContours * 2 + 2 + ins;
+
+ n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
+
+ m = n + 2*numberOfContours; // a loose bound on how many vertices we might need
+ vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata);
+ if (vertices == 0)
+ return 0;
+
+ next_move = 0;
+ flagcount=0;
+
+ // in first pass, we load uninterpreted data into the allocated array
+ // above, shifted to the end of the array so we won't overwrite it when
+ // we create our final data starting from the front
+
+ off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
+
+ // first load flags
+
+ for (i=0; i < n; ++i) {
+ if (flagcount == 0) {
+ flags = *points++;
+ if (flags & 8)
+ flagcount = *points++;
+ } else
+ --flagcount;
+ vertices[off+i].type = flags;
+ }
+
+ // now load x coordinates
+ x=0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ if (flags & 2) {
+ stbtt_int16 dx = *points++;
+ x += (flags & 16) ? dx : -dx; // ???
+ } else {
+ if (!(flags & 16)) {
+ x = x + (stbtt_int16) (points[0]*256 + points[1]);
+ points += 2;
+ }
+ }
+ vertices[off+i].x = (stbtt_int16) x;
+ }
+
+ // now load y coordinates
+ y=0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ if (flags & 4) {
+ stbtt_int16 dy = *points++;
+ y += (flags & 32) ? dy : -dy; // ???
+ } else {
+ if (!(flags & 32)) {
+ y = y + (stbtt_int16) (points[0]*256 + points[1]);
+ points += 2;
+ }
+ }
+ vertices[off+i].y = (stbtt_int16) y;
+ }
+
+ // now convert them to our format
+ num_vertices=0;
+ sx = sy = cx = cy = scx = scy = 0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ x = (stbtt_int16) vertices[off+i].x;
+ y = (stbtt_int16) vertices[off+i].y;
+
+ if (next_move == i) {
+ if (i != 0)
+ num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
+
+ // now start the new one
+ start_off = !(flags & 1);
+ if (start_off) {
+ // if we start off with an off-curve point, then when we need to find a point on the curve
+ // where we can start, and we need to save some state for when we wraparound.
+ scx = x;
+ scy = y;
+ if (!(vertices[off+i+1].type & 1)) {
+ // next point is also a curve point, so interpolate an on-point curve
+ sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1;
+ sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1;
+ } else {
+ // otherwise just use the next point as our start point
+ sx = (stbtt_int32) vertices[off+i+1].x;
+ sy = (stbtt_int32) vertices[off+i+1].y;
+ ++i; // we're using point i+1 as the starting point, so skip it
+ }
+ } else {
+ sx = x;
+ sy = y;
+ }
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0);
+ was_off = 0;
+ next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
+ ++j;
+ } else {
+ if (!(flags & 1)) { // if it's a curve
+ if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
+ cx = x;
+ cy = y;
+ was_off = 1;
+ } else {
+ if (was_off)
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
+ else
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
+ was_off = 0;
+ }
+ }
+ }
+ num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
+ } else if (numberOfContours == -1) {
+ // Compound shapes.
+ int more = 1;
+ stbtt_uint8 *comp = data + g + 10;
+ num_vertices = 0;
+ vertices = 0;
+ while (more) {
+ stbtt_uint16 flags, gidx;
+ int comp_num_verts = 0, i;
+ stbtt_vertex *comp_verts = 0, *tmp = 0;
+ float mtx[6] = {1,0,0,1,0,0}, m, n;
+
+ flags = ttSHORT(comp); comp+=2;
+ gidx = ttSHORT(comp); comp+=2;
+
+ if (flags & 2) { // XY values
+ if (flags & 1) { // shorts
+ mtx[4] = ttSHORT(comp); comp+=2;
+ mtx[5] = ttSHORT(comp); comp+=2;
+ } else {
+ mtx[4] = ttCHAR(comp); comp+=1;
+ mtx[5] = ttCHAR(comp); comp+=1;
+ }
+ }
+ else {
+ // @TODO handle matching point
+ STBTT_assert(0);
+ }
+ if (flags & (1<<3)) { // WE_HAVE_A_SCALE
+ mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[1] = mtx[2] = 0;
+ } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
+ mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[1] = mtx[2] = 0;
+ mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
+ } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
+ mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
+ }
+
+ // Find transformation scales.
+ m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
+ n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
+
+ // Get indexed glyph.
+ comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
+ if (comp_num_verts > 0) {
+ // Transform vertices.
+ for (i = 0; i < comp_num_verts; ++i) {
+ stbtt_vertex* v = &comp_verts[i];
+ stbtt_vertex_type x,y;
+ x=v->x; y=v->y;
+ v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
+ v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
+ x=v->cx; y=v->cy;
+ v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
+ v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
+ }
+ // Append vertices.
+ tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata);
+ if (!tmp) {
+ if (vertices) STBTT_free(vertices, info->userdata);
+ if (comp_verts) STBTT_free(comp_verts, info->userdata);
+ return 0;
+ }
+ if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex));
+ STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex));
+ if (vertices) STBTT_free(vertices, info->userdata);
+ vertices = tmp;
+ STBTT_free(comp_verts, info->userdata);
+ num_vertices += comp_num_verts;
+ }
+ // More components ?
+ more = flags & (1<<5);
+ }
+ } else if (numberOfContours < 0) {
+ // @TODO other compound variations?
+ STBTT_assert(0);
+ } else {
+ // numberOfCounters == 0, do nothing
+ }
+
+ *pvertices = vertices;
+ return num_vertices;
+}
+
+typedef struct
+{
+ int bounds;
+ int started;
+ float first_x, first_y;
+ float x, y;
+ stbtt_int32 min_x, max_x, min_y, max_y;
+
+ stbtt_vertex *pvertices;
+ int num_vertices;
+} stbtt__csctx;
+
+#define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0}
+
+static void stbtt__track_vertex(stbtt__csctx *c, stbtt_int32 x, stbtt_int32 y)
+{
+ if (x > c->max_x || !c->started) c->max_x = x;
+ if (y > c->max_y || !c->started) c->max_y = y;
+ if (x < c->min_x || !c->started) c->min_x = x;
+ if (y < c->min_y || !c->started) c->min_y = y;
+ c->started = 1;
+}
+
+static void stbtt__csctx_v(stbtt__csctx *c, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy, stbtt_int32 cx1, stbtt_int32 cy1)
+{
+ if (c->bounds) {
+ stbtt__track_vertex(c, x, y);
+ if (type == STBTT_vcubic) {
+ stbtt__track_vertex(c, cx, cy);
+ stbtt__track_vertex(c, cx1, cy1);
+ }
+ } else {
+ stbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy);
+ c->pvertices[c->num_vertices].cx1 = (stbtt_int16) cx1;
+ c->pvertices[c->num_vertices].cy1 = (stbtt_int16) cy1;
+ }
+ c->num_vertices++;
+}
+
+static void stbtt__csctx_close_shape(stbtt__csctx *ctx)
+{
+ if (ctx->first_x != ctx->x || ctx->first_y != ctx->y)
+ stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0);
+}
+
+static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy)
+{
+ stbtt__csctx_close_shape(ctx);
+ ctx->first_x = ctx->x = ctx->x + dx;
+ ctx->first_y = ctx->y = ctx->y + dy;
+ stbtt__csctx_v(ctx, STBTT_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0);
+}
+
+static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy)
+{
+ ctx->x += dx;
+ ctx->y += dy;
+ stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0);
+}
+
+static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3)
+{
+ float cx1 = ctx->x + dx1;
+ float cy1 = ctx->y + dy1;
+ float cx2 = cx1 + dx2;
+ float cy2 = cy1 + dy2;
+ ctx->x = cx2 + dx3;
+ ctx->y = cy2 + dy3;
+ stbtt__csctx_v(ctx, STBTT_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2);
+}
+
+static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n)
+{
+ int count = stbtt__cff_index_count(&idx);
+ int bias = 107;
+ if (count >= 33900)
+ bias = 32768;
+ else if (count >= 1240)
+ bias = 1131;
+ n += bias;
+ if (n < 0 || n >= count)
+ return stbtt__new_buf(NULL, 0);
+ return stbtt__cff_index_get(idx, n);
+}
+
+static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int glyph_index)
+{
+ stbtt__buf fdselect = info->fdselect;
+ int nranges, start, end, v, fmt, fdselector = -1, i;
+
+ stbtt__buf_seek(&fdselect, 0);
+ fmt = stbtt__buf_get8(&fdselect);
+ if (fmt == 0) {
+ // untested
+ stbtt__buf_skip(&fdselect, glyph_index);
+ fdselector = stbtt__buf_get8(&fdselect);
+ } else if (fmt == 3) {
+ nranges = stbtt__buf_get16(&fdselect);
+ start = stbtt__buf_get16(&fdselect);
+ for (i = 0; i < nranges; i++) {
+ v = stbtt__buf_get8(&fdselect);
+ end = stbtt__buf_get16(&fdselect);
+ if (glyph_index >= start && glyph_index < end) {
+ fdselector = v;
+ break;
+ }
+ start = end;
+ }
+ }
+ if (fdselector == -1) stbtt__new_buf(NULL, 0);
+ return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector));
+}
+
+static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c)
+{
+ int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0;
+ int has_subrs = 0, clear_stack;
+ float s[48];
+ stbtt__buf subr_stack[10], subrs = info->subrs, b;
+ float f;
+
+#define STBTT__CSERR(s) (0)
+
+ // this currently ignores the initial width value, which isn't needed if we have hmtx
+ b = stbtt__cff_index_get(info->charstrings, glyph_index);
+ while (b.cursor < b.size) {
+ i = 0;
+ clear_stack = 1;
+ b0 = stbtt__buf_get8(&b);
+ switch (b0) {
+ // @TODO implement hinting
+ case 0x13: // hintmask
+ case 0x14: // cntrmask
+ if (in_header)
+ maskbits += (sp / 2); // implicit "vstem"
+ in_header = 0;
+ stbtt__buf_skip(&b, (maskbits + 7) / 8);
+ break;
+
+ case 0x01: // hstem
+ case 0x03: // vstem
+ case 0x12: // hstemhm
+ case 0x17: // vstemhm
+ maskbits += (sp / 2);
+ break;
+
+ case 0x15: // rmoveto
+ in_header = 0;
+ if (sp < 2) return STBTT__CSERR("rmoveto stack");
+ stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]);
+ break;
+ case 0x04: // vmoveto
+ in_header = 0;
+ if (sp < 1) return STBTT__CSERR("vmoveto stack");
+ stbtt__csctx_rmove_to(c, 0, s[sp-1]);
+ break;
+ case 0x16: // hmoveto
+ in_header = 0;
+ if (sp < 1) return STBTT__CSERR("hmoveto stack");
+ stbtt__csctx_rmove_to(c, s[sp-1], 0);
+ break;
+
+ case 0x05: // rlineto
+ if (sp < 2) return STBTT__CSERR("rlineto stack");
+ for (; i + 1 < sp; i += 2)
+ stbtt__csctx_rline_to(c, s[i], s[i+1]);
+ break;
+
+ // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical
+ // starting from a different place.
+
+ case 0x07: // vlineto
+ if (sp < 1) return STBTT__CSERR("vlineto stack");
+ goto vlineto;
+ case 0x06: // hlineto
+ if (sp < 1) return STBTT__CSERR("hlineto stack");
+ for (;;) {
+ if (i >= sp) break;
+ stbtt__csctx_rline_to(c, s[i], 0);
+ i++;
+ vlineto:
+ if (i >= sp) break;
+ stbtt__csctx_rline_to(c, 0, s[i]);
+ i++;
+ }
+ break;
+
+ case 0x1F: // hvcurveto
+ if (sp < 4) return STBTT__CSERR("hvcurveto stack");
+ goto hvcurveto;
+ case 0x1E: // vhcurveto
+ if (sp < 4) return STBTT__CSERR("vhcurveto stack");
+ for (;;) {
+ if (i + 3 >= sp) break;
+ stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f);
+ i += 4;
+ hvcurveto:
+ if (i + 3 >= sp) break;
+ stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]);
+ i += 4;
+ }
+ break;
+
+ case 0x08: // rrcurveto
+ if (sp < 6) return STBTT__CSERR("rcurveline stack");
+ for (; i + 5 < sp; i += 6)
+ stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
+ break;
+
+ case 0x18: // rcurveline
+ if (sp < 8) return STBTT__CSERR("rcurveline stack");
+ for (; i + 5 < sp - 2; i += 6)
+ stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
+ if (i + 1 >= sp) return STBTT__CSERR("rcurveline stack");
+ stbtt__csctx_rline_to(c, s[i], s[i+1]);
+ break;
+
+ case 0x19: // rlinecurve
+ if (sp < 8) return STBTT__CSERR("rlinecurve stack");
+ for (; i + 1 < sp - 6; i += 2)
+ stbtt__csctx_rline_to(c, s[i], s[i+1]);
+ if (i + 5 >= sp) return STBTT__CSERR("rlinecurve stack");
+ stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
+ break;
+
+ case 0x1A: // vvcurveto
+ case 0x1B: // hhcurveto
+ if (sp < 4) return STBTT__CSERR("(vv|hh)curveto stack");
+ f = 0.0;
+ if (sp & 1) { f = s[i]; i++; }
+ for (; i + 3 < sp; i += 4) {
+ if (b0 == 0x1B)
+ stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0);
+ else
+ stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]);
+ f = 0.0;
+ }
+ break;
+
+ case 0x0A: // callsubr
+ if (!has_subrs) {
+ if (info->fdselect.size)
+ subrs = stbtt__cid_get_glyph_subrs(info, glyph_index);
+ has_subrs = 1;
+ }
+ // fallthrough
+ case 0x1D: // callgsubr
+ if (sp < 1) return STBTT__CSERR("call(g|)subr stack");
+ v = (int) s[--sp];
+ if (subr_stack_height >= 10) return STBTT__CSERR("recursion limit");
+ subr_stack[subr_stack_height++] = b;
+ b = stbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v);
+ if (b.size == 0) return STBTT__CSERR("subr not found");
+ b.cursor = 0;
+ clear_stack = 0;
+ break;
+
+ case 0x0B: // return
+ if (subr_stack_height <= 0) return STBTT__CSERR("return outside subr");
+ b = subr_stack[--subr_stack_height];
+ clear_stack = 0;
+ break;
+
+ case 0x0E: // endchar
+ stbtt__csctx_close_shape(c);
+ return 1;
+
+ case 0x0C: { // two-byte escape
+ float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6;
+ float dx, dy;
+ int b1 = stbtt__buf_get8(&b);
+ switch (b1) {
+ // @TODO These "flex" implementations ignore the flex-depth and resolution,
+ // and always draw beziers.
+ case 0x22: // hflex
+ if (sp < 7) return STBTT__CSERR("hflex stack");
+ dx1 = s[0];
+ dx2 = s[1];
+ dy2 = s[2];
+ dx3 = s[3];
+ dx4 = s[4];
+ dx5 = s[5];
+ dx6 = s[6];
+ stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0);
+ stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0);
+ break;
+
+ case 0x23: // flex
+ if (sp < 13) return STBTT__CSERR("flex stack");
+ dx1 = s[0];
+ dy1 = s[1];
+ dx2 = s[2];
+ dy2 = s[3];
+ dx3 = s[4];
+ dy3 = s[5];
+ dx4 = s[6];
+ dy4 = s[7];
+ dx5 = s[8];
+ dy5 = s[9];
+ dx6 = s[10];
+ dy6 = s[11];
+ //fd is s[12]
+ stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3);
+ stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6);
+ break;
+
+ case 0x24: // hflex1
+ if (sp < 9) return STBTT__CSERR("hflex1 stack");
+ dx1 = s[0];
+ dy1 = s[1];
+ dx2 = s[2];
+ dy2 = s[3];
+ dx3 = s[4];
+ dx4 = s[5];
+ dx5 = s[6];
+ dy5 = s[7];
+ dx6 = s[8];
+ stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0);
+ stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5));
+ break;
+
+ case 0x25: // flex1
+ if (sp < 11) return STBTT__CSERR("flex1 stack");
+ dx1 = s[0];
+ dy1 = s[1];
+ dx2 = s[2];
+ dy2 = s[3];
+ dx3 = s[4];
+ dy3 = s[5];
+ dx4 = s[6];
+ dy4 = s[7];
+ dx5 = s[8];
+ dy5 = s[9];
+ dx6 = dy6 = s[10];
+ dx = dx1+dx2+dx3+dx4+dx5;
+ dy = dy1+dy2+dy3+dy4+dy5;
+ if (STBTT_fabs(dx) > STBTT_fabs(dy))
+ dy6 = -dy;
+ else
+ dx6 = -dx;
+ stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3);
+ stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6);
+ break;
+
+ default:
+ return STBTT__CSERR("unimplemented");
+ }
+ } break;
+
+ default:
+ if (b0 != 255 && b0 != 28 && (b0 < 32 || b0 > 254))
+ return STBTT__CSERR("reserved operator");
+
+ // push immediate
+ if (b0 == 255) {
+ f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000;
+ } else {
+ stbtt__buf_skip(&b, -1);
+ f = (float)(stbtt_int16)stbtt__cff_int(&b);
+ }
+ if (sp >= 48) return STBTT__CSERR("push stack overflow");
+ s[sp++] = f;
+ clear_stack = 0;
+ break;
+ }
+ if (clear_stack) sp = 0;
+ }
+ return STBTT__CSERR("no endchar");
+
+#undef STBTT__CSERR
+}
+
+static int stbtt__GetGlyphShapeT2(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
+{
+ // runs the charstring twice, once to count and once to output (to avoid realloc)
+ stbtt__csctx count_ctx = STBTT__CSCTX_INIT(1);
+ stbtt__csctx output_ctx = STBTT__CSCTX_INIT(0);
+ if (stbtt__run_charstring(info, glyph_index, &count_ctx)) {
+ *pvertices = (stbtt_vertex*)STBTT_malloc(count_ctx.num_vertices*sizeof(stbtt_vertex), info->userdata);
+ output_ctx.pvertices = *pvertices;
+ if (stbtt__run_charstring(info, glyph_index, &output_ctx)) {
+ STBTT_assert(output_ctx.num_vertices == count_ctx.num_vertices);
+ return output_ctx.num_vertices;
+ }
+ }
+ *pvertices = NULL;
+ return 0;
+}
+
+static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
+{
+ stbtt__csctx c = STBTT__CSCTX_INIT(1);
+ int r = stbtt__run_charstring(info, glyph_index, &c);
+ if (x0) *x0 = r ? c.min_x : 0;
+ if (y0) *y0 = r ? c.min_y : 0;
+ if (x1) *x1 = r ? c.max_x : 0;
+ if (y1) *y1 = r ? c.max_y : 0;
+ return r ? c.num_vertices : 0;
+}
+
+STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
+{
+ if (!info->cff.size)
+ return stbtt__GetGlyphShapeTT(info, glyph_index, pvertices);
+ else
+ return stbtt__GetGlyphShapeT2(info, glyph_index, pvertices);
+}
+
+STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
+{
+ stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
+ if (glyph_index < numOfLongHorMetrics) {
+ if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index);
+ if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
+ } else {
+ if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
+ if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
+ }
+}
+
+static int stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
+{
+ stbtt_uint8 *data = info->data + info->kern;
+ stbtt_uint32 needle, straw;
+ int l, r, m;
+
+ // we only look at the first table. it must be 'horizontal' and format 0.
+ if (!info->kern)
+ return 0;
+ if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
+ return 0;
+ if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
+ return 0;
+
+ l = 0;
+ r = ttUSHORT(data+10) - 1;
+ needle = glyph1 << 16 | glyph2;
+ while (l <= r) {
+ m = (l + r) >> 1;
+ straw = ttULONG(data+18+(m*6)); // note: unaligned read
+ if (needle < straw)
+ r = m - 1;
+ else if (needle > straw)
+ l = m + 1;
+ else
+ return ttSHORT(data+22+(m*6));
+ }
+ return 0;
+}
+
+static stbtt_int32 stbtt__GetCoverageIndex(stbtt_uint8 *coverageTable, int glyph)
+{
+ stbtt_uint16 coverageFormat = ttUSHORT(coverageTable);
+ switch(coverageFormat) {
+ case 1: {
+ stbtt_uint16 glyphCount = ttUSHORT(coverageTable + 2);
+
+ // Binary search.
+ stbtt_int32 l=0, r=glyphCount-1, m;
+ int straw, needle=glyph;
+ while (l <= r) {
+ stbtt_uint8 *glyphArray = coverageTable + 4;
+ stbtt_uint16 glyphID;
+ m = (l + r) >> 1;
+ glyphID = ttUSHORT(glyphArray + 2 * m);
+ straw = glyphID;
+ if (needle < straw)
+ r = m - 1;
+ else if (needle > straw)
+ l = m + 1;
+ else {
+ return m;
+ }
+ }
+ } break;
+
+ case 2: {
+ stbtt_uint16 rangeCount = ttUSHORT(coverageTable + 2);
+ stbtt_uint8 *rangeArray = coverageTable + 4;
+
+ // Binary search.
+ stbtt_int32 l=0, r=rangeCount-1, m;
+ int strawStart, strawEnd, needle=glyph;
+ while (l <= r) {
+ stbtt_uint8 *rangeRecord;
+ m = (l + r) >> 1;
+ rangeRecord = rangeArray + 6 * m;
+ strawStart = ttUSHORT(rangeRecord);
+ strawEnd = ttUSHORT(rangeRecord + 2);
+ if (needle < strawStart)
+ r = m - 1;
+ else if (needle > strawEnd)
+ l = m + 1;
+ else {
+ stbtt_uint16 startCoverageIndex = ttUSHORT(rangeRecord + 4);
+ return startCoverageIndex + glyph - strawStart;
+ }
+ }
+ } break;
+
+ default: {
+ // There are no other cases.
+ STBTT_assert(0);
+ } break;
+ }
+
+ return -1;
+}
+
+static stbtt_int32 stbtt__GetGlyphClass(stbtt_uint8 *classDefTable, int glyph)
+{
+ stbtt_uint16 classDefFormat = ttUSHORT(classDefTable);
+ switch(classDefFormat)
+ {
+ case 1: {
+ stbtt_uint16 startGlyphID = ttUSHORT(classDefTable + 2);
+ stbtt_uint16 glyphCount = ttUSHORT(classDefTable + 4);
+ stbtt_uint8 *classDef1ValueArray = classDefTable + 6;
+
+ if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount)
+ return (stbtt_int32)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID));
+
+ classDefTable = classDef1ValueArray + 2 * glyphCount;
+ } break;
+
+ case 2: {
+ stbtt_uint16 classRangeCount = ttUSHORT(classDefTable + 2);
+ stbtt_uint8 *classRangeRecords = classDefTable + 4;
+
+ // Binary search.
+ stbtt_int32 l=0, r=classRangeCount-1, m;
+ int strawStart, strawEnd, needle=glyph;
+ while (l <= r) {
+ stbtt_uint8 *classRangeRecord;
+ m = (l + r) >> 1;
+ classRangeRecord = classRangeRecords + 6 * m;
+ strawStart = ttUSHORT(classRangeRecord);
+ strawEnd = ttUSHORT(classRangeRecord + 2);
+ if (needle < strawStart)
+ r = m - 1;
+ else if (needle > strawEnd)
+ l = m + 1;
+ else
+ return (stbtt_int32)ttUSHORT(classRangeRecord + 4);
+ }
+
+ classDefTable = classRangeRecords + 6 * classRangeCount;
+ } break;
+
+ default: {
+ // There are no other cases.
+ STBTT_assert(0);
+ } break;
+ }
+
+ return -1;
+}
+
+// Define to STBTT_assert(x) if you want to break on unimplemented formats.
+#define STBTT_GPOS_TODO_assert(x)
+
+static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
+{
+ stbtt_uint16 lookupListOffset;
+ stbtt_uint8 *lookupList;
+ stbtt_uint16 lookupCount;
+ stbtt_uint8 *data;
+ stbtt_int32 i;
+
+ if (!info->gpos) return 0;
+
+ data = info->data + info->gpos;
+
+ if (ttUSHORT(data+0) != 1) return 0; // Major version 1
+ if (ttUSHORT(data+2) != 0) return 0; // Minor version 0
+
+ lookupListOffset = ttUSHORT(data+8);
+ lookupList = data + lookupListOffset;
+ lookupCount = ttUSHORT(lookupList);
+
+ for (i=0; i<lookupCount; ++i) {
+ stbtt_uint16 lookupOffset = ttUSHORT(lookupList + 2 + 2 * i);
+ stbtt_uint8 *lookupTable = lookupList + lookupOffset;
+
+ stbtt_uint16 lookupType = ttUSHORT(lookupTable);
+ stbtt_uint16 subTableCount = ttUSHORT(lookupTable + 4);
+ stbtt_uint8 *subTableOffsets = lookupTable + 6;
+ switch(lookupType) {
+ case 2: { // Pair Adjustment Positioning Subtable
+ stbtt_int32 sti;
+ for (sti=0; sti<subTableCount; sti++) {
+ stbtt_uint16 subtableOffset = ttUSHORT(subTableOffsets + 2 * sti);
+ stbtt_uint8 *table = lookupTable + subtableOffset;
+ stbtt_uint16 posFormat = ttUSHORT(table);
+ stbtt_uint16 coverageOffset = ttUSHORT(table + 2);
+ stbtt_int32 coverageIndex = stbtt__GetCoverageIndex(table + coverageOffset, glyph1);
+ if (coverageIndex == -1) continue;
+
+ switch (posFormat) {
+ case 1: {
+ stbtt_int32 l, r, m;
+ int straw, needle;
+ stbtt_uint16 valueFormat1 = ttUSHORT(table + 4);
+ stbtt_uint16 valueFormat2 = ttUSHORT(table + 6);
+ stbtt_int32 valueRecordPairSizeInBytes = 2;
+ stbtt_uint16 pairSetCount = ttUSHORT(table + 8);
+ stbtt_uint16 pairPosOffset = ttUSHORT(table + 10 + 2 * coverageIndex);
+ stbtt_uint8 *pairValueTable = table + pairPosOffset;
+ stbtt_uint16 pairValueCount = ttUSHORT(pairValueTable);
+ stbtt_uint8 *pairValueArray = pairValueTable + 2;
+ // TODO: Support more formats.
+ STBTT_GPOS_TODO_assert(valueFormat1 == 4);
+ if (valueFormat1 != 4) return 0;
+ STBTT_GPOS_TODO_assert(valueFormat2 == 0);
+ if (valueFormat2 != 0) return 0;
+
+ STBTT_assert(coverageIndex < pairSetCount);
+
+ needle=glyph2;
+ r=pairValueCount-1;
+ l=0;
+
+ // Binary search.
+ while (l <= r) {
+ stbtt_uint16 secondGlyph;
+ stbtt_uint8 *pairValue;
+ m = (l + r) >> 1;
+ pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m;
+ secondGlyph = ttUSHORT(pairValue);
+ straw = secondGlyph;
+ if (needle < straw)
+ r = m - 1;
+ else if (needle > straw)
+ l = m + 1;
+ else {
+ stbtt_int16 xAdvance = ttSHORT(pairValue + 2);
+ return xAdvance;
+ }
+ }
+ } break;
+
+ case 2: {
+ stbtt_uint16 valueFormat1 = ttUSHORT(table + 4);
+ stbtt_uint16 valueFormat2 = ttUSHORT(table + 6);
+
+ stbtt_uint16 classDef1Offset = ttUSHORT(table + 8);
+ stbtt_uint16 classDef2Offset = ttUSHORT(table + 10);
+ int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1);
+ int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2);
+
+ stbtt_uint16 class1Count = ttUSHORT(table + 12);
+ stbtt_uint16 class2Count = ttUSHORT(table + 14);
+ STBTT_assert(glyph1class < class1Count);
+ STBTT_assert(glyph2class < class2Count);
+
+ // TODO: Support more formats.
+ STBTT_GPOS_TODO_assert(valueFormat1 == 4);
+ if (valueFormat1 != 4) return 0;
+ STBTT_GPOS_TODO_assert(valueFormat2 == 0);
+ if (valueFormat2 != 0) return 0;
+
+ if (glyph1class >= 0 && glyph1class < class1Count && glyph2class >= 0 && glyph2class < class2Count) {
+ stbtt_uint8 *class1Records = table + 16;
+ stbtt_uint8 *class2Records = class1Records + 2 * (glyph1class * class2Count);
+ stbtt_int16 xAdvance = ttSHORT(class2Records + 2 * glyph2class);
+ return xAdvance;
+ }
+ } break;
+
+ default: {
+ // There are no other cases.
+ STBTT_assert(0);
+ break;
+ };
+ }
+ }
+ break;
+ };
+
+ default:
+ // TODO: Implement other stuff.
+ break;
+ }
+ }
+
+ return 0;
+}
+
+STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int g2)
+{
+ int xAdvance = 0;
+
+ if (info->gpos)
+ xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2);
+
+ if (info->kern)
+ xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2);
+
+ return xAdvance;
+}
+
+STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
+{
+ if (!info->kern && !info->gpos) // if no kerning table, don't waste time looking up both codepoint->glyphs
+ return 0;
+ return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2));
+}
+
+STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
+{
+ stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
+}
+
+STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
+{
+ if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4);
+ if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
+ if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
+}
+
+STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap)
+{
+ int tab = stbtt__find_table(info->data, info->fontstart, "OS/2");
+ if (!tab)
+ return 0;
+ if (typoAscent ) *typoAscent = ttSHORT(info->data+tab + 68);
+ if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70);
+ if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72);
+ return 1;
+}
+
+STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
+{
+ *x0 = ttSHORT(info->data + info->head + 36);
+ *y0 = ttSHORT(info->data + info->head + 38);
+ *x1 = ttSHORT(info->data + info->head + 40);
+ *y1 = ttSHORT(info->data + info->head + 42);
+}
+
+STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
+{
+ int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
+ return (float) height / fheight;
+}
+
+STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels)
+{
+ int unitsPerEm = ttUSHORT(info->data + info->head + 18);
+ return pixels / unitsPerEm;
+}
+
+STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
+{
+ STBTT_free(v, info->userdata);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// antialiasing software rasterizer
+//
+
+STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning
+ if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
+ // e.g. space character
+ if (ix0) *ix0 = 0;
+ if (iy0) *iy0 = 0;
+ if (ix1) *ix1 = 0;
+ if (iy1) *iy1 = 0;
+ } else {
+ // move to integral bboxes (treating pixels as little squares, what pixels get touched)?
+ if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x);
+ if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y);
+ if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x);
+ if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y);
+ }
+}
+
+STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
+}
+
+STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1);
+}
+
+STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Rasterizer
+
+typedef struct stbtt__hheap_chunk
+{
+ struct stbtt__hheap_chunk *next;
+} stbtt__hheap_chunk;
+
+typedef struct stbtt__hheap
+{
+ struct stbtt__hheap_chunk *head;
+ void *first_free;
+ int num_remaining_in_head_chunk;
+} stbtt__hheap;
+
+static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata)
+{
+ if (hh->first_free) {
+ void *p = hh->first_free;
+ hh->first_free = * (void **) p;
+ return p;
+ } else {
+ if (hh->num_remaining_in_head_chunk == 0) {
+ int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
+ stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata);
+ if (c == NULL)
+ return NULL;
+ c->next = hh->head;
+ hh->head = c;
+ hh->num_remaining_in_head_chunk = count;
+ }
+ --hh->num_remaining_in_head_chunk;
+ return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk;
+ }
+}
+
+static void stbtt__hheap_free(stbtt__hheap *hh, void *p)
+{
+ *(void **) p = hh->first_free;
+ hh->first_free = p;
+}
+
+static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata)
+{
+ stbtt__hheap_chunk *c = hh->head;
+ while (c) {
+ stbtt__hheap_chunk *n = c->next;
+ STBTT_free(c, userdata);
+ c = n;
+ }
+}
+
+typedef struct stbtt__edge {
+ float x0,y0, x1,y1;
+ int invert;
+} stbtt__edge;
+
+
+typedef struct stbtt__active_edge
+{
+ struct stbtt__active_edge *next;
+ #if STBTT_RASTERIZER_VERSION==1
+ int x,dx;
+ float ey;
+ int direction;
+ #elif STBTT_RASTERIZER_VERSION==2
+ float fx,fdx,fdy;
+ float direction;
+ float sy;
+ float ey;
+ #else
+ #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
+ #endif
+} stbtt__active_edge;
+
+#if STBTT_RASTERIZER_VERSION == 1
+#define STBTT_FIXSHIFT 10
+#define STBTT_FIX (1 << STBTT_FIXSHIFT)
+#define STBTT_FIXMASK (STBTT_FIX-1)
+
+static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
+{
+ stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
+ float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
+ STBTT_assert(z != NULL);
+ if (!z) return z;
+
+ // round dx down to avoid overshooting
+ if (dxdy < 0)
+ z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy);
+ else
+ z->dx = STBTT_ifloor(STBTT_FIX * dxdy);
+
+ z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount
+ z->x -= off_x * STBTT_FIX;
+
+ z->ey = e->y1;
+ z->next = 0;
+ z->direction = e->invert ? 1 : -1;
+ return z;
+}
+#elif STBTT_RASTERIZER_VERSION == 2
+static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
+{
+ stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
+ float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
+ STBTT_assert(z != NULL);
+ //STBTT_assert(e->y0 <= start_point);
+ if (!z) return z;
+ z->fdx = dxdy;
+ z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f;
+ z->fx = e->x0 + dxdy * (start_point - e->y0);
+ z->fx -= off_x;
+ z->direction = e->invert ? 1.0f : -1.0f;
+ z->sy = e->y0;
+ z->ey = e->y1;
+ z->next = 0;
+ return z;
+}
+#else
+#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
+#endif
+
+#if STBTT_RASTERIZER_VERSION == 1
+// note: this routine clips fills that extend off the edges... ideally this
+// wouldn't happen, but it could happen if the truetype glyph bounding boxes
+// are wrong, or if the user supplies a too-small bitmap
+static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
+{
+ // non-zero winding fill
+ int x0=0, w=0;
+
+ while (e) {
+ if (w == 0) {
+ // if we're currently at zero, we need to record the edge start point
+ x0 = e->x; w += e->direction;
+ } else {
+ int x1 = e->x; w += e->direction;
+ // if we went to zero, we need to draw
+ if (w == 0) {
+ int i = x0 >> STBTT_FIXSHIFT;
+ int j = x1 >> STBTT_FIXSHIFT;
+
+ if (i < len && j >= 0) {
+ if (i == j) {
+ // x0,x1 are the same pixel, so compute combined coverage
+ scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT);
+ } else {
+ if (i >= 0) // add antialiasing for x0
+ scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT);
+ else
+ i = -1; // clip
+
+ if (j < len) // add antialiasing for x1
+ scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT);
+ else
+ j = len; // clip
+
+ for (++i; i < j; ++i) // fill pixels between x0 and x1
+ scanline[i] = scanline[i] + (stbtt_uint8) max_weight;
+ }
+ }
+ }
+ }
+
+ e = e->next;
+ }
+}
+
+static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
+{
+ stbtt__hheap hh = { 0, 0, 0 };
+ stbtt__active_edge *active = NULL;
+ int y,j=0;
+ int max_weight = (255 / vsubsample); // weight per vertical scanline
+ int s; // vertical subsample index
+ unsigned char scanline_data[512], *scanline;
+
+ if (result->w > 512)
+ scanline = (unsigned char *) STBTT_malloc(result->w, userdata);
+ else
+ scanline = scanline_data;
+
+ y = off_y * vsubsample;
+ e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;
+
+ while (j < result->h) {
+ STBTT_memset(scanline, 0, result->w);
+ for (s=0; s < vsubsample; ++s) {
+ // find center of pixel for this scanline
+ float scan_y = y + 0.5f;
+ stbtt__active_edge **step = &active;
+
+ // update all active edges;
+ // remove all active edges that terminate before the center of this scanline
+ while (*step) {
+ stbtt__active_edge * z = *step;
+ if (z->ey <= scan_y) {
+ *step = z->next; // delete from list
+ STBTT_assert(z->direction);
+ z->direction = 0;
+ stbtt__hheap_free(&hh, z);
+ } else {
+ z->x += z->dx; // advance to position for current scanline
+ step = &((*step)->next); // advance through list
+ }
+ }
+
+ // resort the list if needed
+ for(;;) {
+ int changed=0;
+ step = &active;
+ while (*step && (*step)->next) {
+ if ((*step)->x > (*step)->next->x) {
+ stbtt__active_edge *t = *step;
+ stbtt__active_edge *q = t->next;
+
+ t->next = q->next;
+ q->next = t;
+ *step = q;
+ changed = 1;
+ }
+ step = &(*step)->next;
+ }
+ if (!changed) break;
+ }
+
+ // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
+ while (e->y0 <= scan_y) {
+ if (e->y1 > scan_y) {
+ stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata);
+ if (z != NULL) {
+ // find insertion point
+ if (active == NULL)
+ active = z;
+ else if (z->x < active->x) {
+ // insert at front
+ z->next = active;
+ active = z;
+ } else {
+ // find thing to insert AFTER
+ stbtt__active_edge *p = active;
+ while (p->next && p->next->x < z->x)
+ p = p->next;
+ // at this point, p->next->x is NOT < z->x
+ z->next = p->next;
+ p->next = z;
+ }
+ }
+ }
+ ++e;
+ }
+
+ // now process all active edges in XOR fashion
+ if (active)
+ stbtt__fill_active_edges(scanline, result->w, active, max_weight);
+
+ ++y;
+ }
+ STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
+ ++j;
+ }
+
+ stbtt__hheap_cleanup(&hh, userdata);
+
+ if (scanline != scanline_data)
+ STBTT_free(scanline, userdata);
+}
+
+#elif STBTT_RASTERIZER_VERSION == 2
+
+// the edge passed in here does not cross the vertical line at x or the vertical line at x+1
+// (i.e. it has already been clipped to those)
+static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1)
+{
+ if (y0 == y1) return;
+ STBTT_assert(y0 < y1);
+ STBTT_assert(e->sy <= e->ey);
+ if (y0 > e->ey) return;
+ if (y1 < e->sy) return;
+ if (y0 < e->sy) {
+ x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
+ y0 = e->sy;
+ }
+ if (y1 > e->ey) {
+ x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
+ y1 = e->ey;
+ }
+
+ if (x0 == x)
+ STBTT_assert(x1 <= x+1);
+ else if (x0 == x+1)
+ STBTT_assert(x1 >= x);
+ else if (x0 <= x)
+ STBTT_assert(x1 <= x);
+ else if (x0 >= x+1)
+ STBTT_assert(x1 >= x+1);
+ else
+ STBTT_assert(x1 >= x && x1 <= x+1);
+
+ if (x0 <= x && x1 <= x)
+ scanline[x] += e->direction * (y1-y0);
+ else if (x0 >= x+1 && x1 >= x+1)
+ ;
+ else {
+ STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
+ scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position
+ }
+}
+
+static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top)
+{
+ float y_bottom = y_top+1;
+
+ while (e) {
+ // brute force every pixel
+
+ // compute intersection points with top & bottom
+ STBTT_assert(e->ey >= y_top);
+
+ if (e->fdx == 0) {
+ float x0 = e->fx;
+ if (x0 < len) {
+ if (x0 >= 0) {
+ stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
+ stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
+ } else {
+ stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
+ }
+ }
+ } else {
+ float x0 = e->fx;
+ float dx = e->fdx;
+ float xb = x0 + dx;
+ float x_top, x_bottom;
+ float sy0,sy1;
+ float dy = e->fdy;
+ STBTT_assert(e->sy <= y_bottom && e->ey >= y_top);
+
+ // compute endpoints of line segment clipped to this scanline (if the
+ // line segment starts on this scanline. x0 is the intersection of the
+ // line with y_top, but that may be off the line segment.
+ if (e->sy > y_top) {
+ x_top = x0 + dx * (e->sy - y_top);
+ sy0 = e->sy;
+ } else {
+ x_top = x0;
+ sy0 = y_top;
+ }
+ if (e->ey < y_bottom) {
+ x_bottom = x0 + dx * (e->ey - y_top);
+ sy1 = e->ey;
+ } else {
+ x_bottom = xb;
+ sy1 = y_bottom;
+ }
+
+ if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) {
+ // from here on, we don't have to range check x values
+
+ if ((int) x_top == (int) x_bottom) {
+ float height;
+ // simple case, only spans one pixel
+ int x = (int) x_top;
+ height = sy1 - sy0;
+ STBTT_assert(x >= 0 && x < len);
+ scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height;
+ scanline_fill[x] += e->direction * height; // everything right of this pixel is filled
+ } else {
+ int x,x1,x2;
+ float y_crossing, step, sign, area;
+ // covers 2+ pixels
+ if (x_top > x_bottom) {
+ // flip scanline vertically; signed area is the same
+ float t;
+ sy0 = y_bottom - (sy0 - y_top);
+ sy1 = y_bottom - (sy1 - y_top);
+ t = sy0, sy0 = sy1, sy1 = t;
+ t = x_bottom, x_bottom = x_top, x_top = t;
+ dx = -dx;
+ dy = -dy;
+ t = x0, x0 = xb, xb = t;
+ }
+
+ x1 = (int) x_top;
+ x2 = (int) x_bottom;
+ // compute intersection with y axis at x1+1
+ y_crossing = (x1+1 - x0) * dy + y_top;
+
+ sign = e->direction;
+ // area of the rectangle covered from y0..y_crossing
+ area = sign * (y_crossing-sy0);
+ // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing)
+ scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2);
+
+ step = sign * dy;
+ for (x = x1+1; x < x2; ++x) {
+ scanline[x] += area + step/2;
+ area += step;
+ }
+ y_crossing += dy * (x2 - (x1+1));
+
+ STBTT_assert(STBTT_fabs(area) <= 1.01f);
+
+ scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing);
+
+ scanline_fill[x2] += sign * (sy1-sy0);
+ }
+ } else {
+ // if edge goes outside of box we're drawing, we require
+ // clipping logic. since this does not match the intended use
+ // of this library, we use a different, very slow brute
+ // force implementation
+ int x;
+ for (x=0; x < len; ++x) {
+ // cases:
+ //
+ // there can be up to two intersections with the pixel. any intersection
+ // with left or right edges can be handled by splitting into two (or three)
+ // regions. intersections with top & bottom do not necessitate case-wise logic.
+ //
+ // the old way of doing this found the intersections with the left & right edges,
+ // then used some simple logic to produce up to three segments in sorted order
+ // from top-to-bottom. however, this had a problem: if an x edge was epsilon
+ // across the x border, then the corresponding y position might not be distinct
+ // from the other y segment, and it might ignored as an empty segment. to avoid
+ // that, we need to explicitly produce segments based on x positions.
+
+ // rename variables to clearly-defined pairs
+ float y0 = y_top;
+ float x1 = (float) (x);
+ float x2 = (float) (x+1);
+ float x3 = xb;
+ float y3 = y_bottom;
+
+ // x = e->x + e->dx * (y-y_top)
+ // (y-y_top) = (x - e->x) / e->dx
+ // y = (x - e->x) / e->dx + y_top
+ float y1 = (x - x0) / dx + y_top;
+ float y2 = (x+1 - x0) / dx + y_top;
+
+ if (x0 < x1 && x3 > x2) { // three segments descending down-right
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
+ stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2);
+ stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+ } else if (x3 < x1 && x0 > x2) { // three segments descending down-left
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
+ stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1);
+ stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
+ } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
+ stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
+ } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
+ stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
+ } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
+ stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+ } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
+ stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+ } else { // one segment
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3);
+ }
+ }
+ }
+ }
+ e = e->next;
+ }
+}
+
+// directly AA rasterize edges w/o supersampling
+static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
+{
+ stbtt__hheap hh = { 0, 0, 0 };
+ stbtt__active_edge *active = NULL;
+ int y,j=0, i;
+ float scanline_data[129], *scanline, *scanline2;
+
+ STBTT__NOTUSED(vsubsample);
+
+ if (result->w > 64)
+ scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata);
+ else
+ scanline = scanline_data;
+
+ scanline2 = scanline + result->w;
+
+ y = off_y;
+ e[n].y0 = (float) (off_y + result->h) + 1;
+
+ while (j < result->h) {
+ // find center of pixel for this scanline
+ float scan_y_top = y + 0.0f;
+ float scan_y_bottom = y + 1.0f;
+ stbtt__active_edge **step = &active;
+
+ STBTT_memset(scanline , 0, result->w*sizeof(scanline[0]));
+ STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0]));
+
+ // update all active edges;
+ // remove all active edges that terminate before the top of this scanline
+ while (*step) {
+ stbtt__active_edge * z = *step;
+ if (z->ey <= scan_y_top) {
+ *step = z->next; // delete from list
+ STBTT_assert(z->direction);
+ z->direction = 0;
+ stbtt__hheap_free(&hh, z);
+ } else {
+ step = &((*step)->next); // advance through list
+ }
+ }
+
+ // insert all edges that start before the bottom of this scanline
+ while (e->y0 <= scan_y_bottom) {
+ if (e->y0 != e->y1) {
+ stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
+ if (z != NULL) {
+ STBTT_assert(z->ey >= scan_y_top);
+ // insert at front
+ z->next = active;
+ active = z;
+ }
+ }
+ ++e;
+ }
+
+ // now process all active edges
+ if (active)
+ stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);
+
+ {
+ float sum = 0;
+ for (i=0; i < result->w; ++i) {
+ float k;
+ int m;
+ sum += scanline2[i];
+ k = scanline[i] + sum;
+ k = (float) STBTT_fabs(k)*255 + 0.5f;
+ m = (int) k;
+ if (m > 255) m = 255;
+ result->pixels[j*result->stride + i] = (unsigned char) m;
+ }
+ }
+ // advance all the edges
+ step = &active;
+ while (*step) {
+ stbtt__active_edge *z = *step;
+ z->fx += z->fdx; // advance to position for current scanline
+ step = &((*step)->next); // advance through list
+ }
+
+ ++y;
+ ++j;
+ }
+
+ stbtt__hheap_cleanup(&hh, userdata);
+
+ if (scanline != scanline_data)
+ STBTT_free(scanline, userdata);
+}
+#else
+#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
+#endif
+
+#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0)
+
+static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
+{
+ int i,j;
+ for (i=1; i < n; ++i) {
+ stbtt__edge t = p[i], *a = &t;
+ j = i;
+ while (j > 0) {
+ stbtt__edge *b = &p[j-1];
+ int c = STBTT__COMPARE(a,b);
+ if (!c) break;
+ p[j] = p[j-1];
+ --j;
+ }
+ if (i != j)
+ p[j] = t;
+ }
+}
+
+static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
+{
+ /* threshhold for transitioning to insertion sort */
+ while (n > 12) {
+ stbtt__edge t;
+ int c01,c12,c,m,i,j;
+
+ /* compute median of three */
+ m = n >> 1;
+ c01 = STBTT__COMPARE(&p[0],&p[m]);
+ c12 = STBTT__COMPARE(&p[m],&p[n-1]);
+ /* if 0 >= mid >= end, or 0 < mid < end, then use mid */
+ if (c01 != c12) {
+ /* otherwise, we'll need to swap something else to middle */
+ int z;
+ c = STBTT__COMPARE(&p[0],&p[n-1]);
+ /* 0>mid && mid<n: 0>n => n; 0<n => 0 */
+ /* 0<mid && mid>n: 0>n => 0; 0<n => n */
+ z = (c == c12) ? 0 : n-1;
+ t = p[z];
+ p[z] = p[m];
+ p[m] = t;
+ }
+ /* now p[m] is the median-of-three */
+ /* swap it to the beginning so it won't move around */
+ t = p[0];
+ p[0] = p[m];
+ p[m] = t;
+
+ /* partition loop */
+ i=1;
+ j=n-1;
+ for(;;) {
+ /* handling of equality is crucial here */
+ /* for sentinels & efficiency with duplicates */
+ for (;;++i) {
+ if (!STBTT__COMPARE(&p[i], &p[0])) break;
+ }
+ for (;;--j) {
+ if (!STBTT__COMPARE(&p[0], &p[j])) break;
+ }
+ /* make sure we haven't crossed */
+ if (i >= j) break;
+ t = p[i];
+ p[i] = p[j];
+ p[j] = t;
+
+ ++i;
+ --j;
+ }
+ /* recurse on smaller side, iterate on larger */
+ if (j < (n-i)) {
+ stbtt__sort_edges_quicksort(p,j);
+ p = p+i;
+ n = n-i;
+ } else {
+ stbtt__sort_edges_quicksort(p+i, n-i);
+ n = j;
+ }
+ }
+}
+
+static void stbtt__sort_edges(stbtt__edge *p, int n)
+{
+ stbtt__sort_edges_quicksort(p, n);
+ stbtt__sort_edges_ins_sort(p, n);
+}
+
+typedef struct
+{
+ float x,y;
+} stbtt__point;
+
+static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata)
+{
+ float y_scale_inv = invert ? -scale_y : scale_y;
+ stbtt__edge *e;
+ int n,i,j,k,m;
+#if STBTT_RASTERIZER_VERSION == 1
+ int vsubsample = result->h < 8 ? 15 : 5;
+#elif STBTT_RASTERIZER_VERSION == 2
+ int vsubsample = 1;
+#else
+ #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
+#endif
+ // vsubsample should divide 255 evenly; otherwise we won't reach full opacity
+
+ // now we have to blow out the windings into explicit edge lists
+ n = 0;
+ for (i=0; i < windings; ++i)
+ n += wcount[i];
+
+ e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel
+ if (e == 0) return;
+ n = 0;
+
+ m=0;
+ for (i=0; i < windings; ++i) {
+ stbtt__point *p = pts + m;
+ m += wcount[i];
+ j = wcount[i]-1;
+ for (k=0; k < wcount[i]; j=k++) {
+ int a=k,b=j;
+ // skip the edge if horizontal
+ if (p[j].y == p[k].y)
+ continue;
+ // add edge from j to k to the list
+ e[n].invert = 0;
+ if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
+ e[n].invert = 1;
+ a=j,b=k;
+ }
+ e[n].x0 = p[a].x * scale_x + shift_x;
+ e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample;
+ e[n].x1 = p[b].x * scale_x + shift_x;
+ e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample;
+ ++n;
+ }
+ }
+
+ // now sort the edges by their highest point (should snap to integer, and then by x)
+ //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
+ stbtt__sort_edges(e, n);
+
+ // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
+ stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata);
+
+ STBTT_free(e, userdata);
+}
+
+static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
+{
+ if (!points) return; // during first pass, it's unallocated
+ points[n].x = x;
+ points[n].y = y;
+}
+
+// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
+static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
+{
+ // midpoint
+ float mx = (x0 + 2*x1 + x2)/4;
+ float my = (y0 + 2*y1 + y2)/4;
+ // versus directly drawn line
+ float dx = (x0+x2)/2 - mx;
+ float dy = (y0+y2)/2 - my;
+ if (n > 16) // 65536 segments on one curve better be enough!
+ return 1;
+ if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
+ stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
+ stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
+ } else {
+ stbtt__add_point(points, *num_points,x2,y2);
+ *num_points = *num_points+1;
+ }
+ return 1;
+}
+
+static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n)
+{
+ // @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough
+ float dx0 = x1-x0;
+ float dy0 = y1-y0;
+ float dx1 = x2-x1;
+ float dy1 = y2-y1;
+ float dx2 = x3-x2;
+ float dy2 = y3-y2;
+ float dx = x3-x0;
+ float dy = y3-y0;
+ float longlen = (float) (STBTT_sqrt(dx0*dx0+dy0*dy0)+STBTT_sqrt(dx1*dx1+dy1*dy1)+STBTT_sqrt(dx2*dx2+dy2*dy2));
+ float shortlen = (float) STBTT_sqrt(dx*dx+dy*dy);
+ float flatness_squared = longlen*longlen-shortlen*shortlen;
+
+ if (n > 16) // 65536 segments on one curve better be enough!
+ return;
+
+ if (flatness_squared > objspace_flatness_squared) {
+ float x01 = (x0+x1)/2;
+ float y01 = (y0+y1)/2;
+ float x12 = (x1+x2)/2;
+ float y12 = (y1+y2)/2;
+ float x23 = (x2+x3)/2;
+ float y23 = (y2+y3)/2;
+
+ float xa = (x01+x12)/2;
+ float ya = (y01+y12)/2;
+ float xb = (x12+x23)/2;
+ float yb = (y12+y23)/2;
+
+ float mx = (xa+xb)/2;
+ float my = (ya+yb)/2;
+
+ stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1);
+ stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1);
+ } else {
+ stbtt__add_point(points, *num_points,x3,y3);
+ *num_points = *num_points+1;
+ }
+}
+
+// returns number of contours
+static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata)
+{
+ stbtt__point *points=0;
+ int num_points=0;
+
+ float objspace_flatness_squared = objspace_flatness * objspace_flatness;
+ int i,n=0,start=0, pass;
+
+ // count how many "moves" there are to get the contour count
+ for (i=0; i < num_verts; ++i)
+ if (vertices[i].type == STBTT_vmove)
+ ++n;
+
+ *num_contours = n;
+ if (n == 0) return 0;
+
+ *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata);
+
+ if (*contour_lengths == 0) {
+ *num_contours = 0;
+ return 0;
+ }
+
+ // make two passes through the points so we don't need to realloc
+ for (pass=0; pass < 2; ++pass) {
+ float x=0,y=0;
+ if (pass == 1) {
+ points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata);
+ if (points == NULL) goto error;
+ }
+ num_points = 0;
+ n= -1;
+ for (i=0; i < num_verts; ++i) {
+ switch (vertices[i].type) {
+ case STBTT_vmove:
+ // start the next contour
+ if (n >= 0)
+ (*contour_lengths)[n] = num_points - start;
+ ++n;
+ start = num_points;
+
+ x = vertices[i].x, y = vertices[i].y;
+ stbtt__add_point(points, num_points++, x,y);
+ break;
+ case STBTT_vline:
+ x = vertices[i].x, y = vertices[i].y;
+ stbtt__add_point(points, num_points++, x, y);
+ break;
+ case STBTT_vcurve:
+ stbtt__tesselate_curve(points, &num_points, x,y,
+ vertices[i].cx, vertices[i].cy,
+ vertices[i].x, vertices[i].y,
+ objspace_flatness_squared, 0);
+ x = vertices[i].x, y = vertices[i].y;
+ break;
+ case STBTT_vcubic:
+ stbtt__tesselate_cubic(points, &num_points, x,y,
+ vertices[i].cx, vertices[i].cy,
+ vertices[i].cx1, vertices[i].cy1,
+ vertices[i].x, vertices[i].y,
+ objspace_flatness_squared, 0);
+ x = vertices[i].x, y = vertices[i].y;
+ break;
+ }
+ }
+ (*contour_lengths)[n] = num_points - start;
+ }
+
+ return points;
+error:
+ STBTT_free(points, userdata);
+ STBTT_free(*contour_lengths, userdata);
+ *contour_lengths = 0;
+ *num_contours = 0;
+ return NULL;
+}
+
+STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata)
+{
+ float scale = scale_x > scale_y ? scale_y : scale_x;
+ int winding_count = 0;
+ int *winding_lengths = NULL;
+ stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
+ if (windings) {
+ stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata);
+ STBTT_free(winding_lengths, userdata);
+ STBTT_free(windings, userdata);
+ }
+}
+
+STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
+{
+ STBTT_free(bitmap, userdata);
+}
+
+STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
+{
+ int ix0,iy0,ix1,iy1;
+ stbtt__bitmap gbm;
+ stbtt_vertex *vertices;
+ int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
+
+ if (scale_x == 0) scale_x = scale_y;
+ if (scale_y == 0) {
+ if (scale_x == 0) {
+ STBTT_free(vertices, info->userdata);
+ return NULL;
+ }
+ scale_y = scale_x;
+ }
+
+ stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1);
+
+ // now we get the size
+ gbm.w = (ix1 - ix0);
+ gbm.h = (iy1 - iy0);
+ gbm.pixels = NULL; // in case we error
+
+ if (width ) *width = gbm.w;
+ if (height) *height = gbm.h;
+ if (xoff ) *xoff = ix0;
+ if (yoff ) *yoff = iy0;
+
+ if (gbm.w && gbm.h) {
+ gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata);
+ if (gbm.pixels) {
+ gbm.stride = gbm.w;
+
+ stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata);
+ }
+ }
+ STBTT_free(vertices, info->userdata);
+ return gbm.pixels;
+}
+
+STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
+{
+ return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff);
+}
+
+STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph)
+{
+ int ix0,iy0;
+ stbtt_vertex *vertices;
+ int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
+ stbtt__bitmap gbm;
+
+ stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0);
+ gbm.pixels = output;
+ gbm.w = out_w;
+ gbm.h = out_h;
+ gbm.stride = out_stride;
+
+ if (gbm.w && gbm.h)
+ stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata);
+
+ STBTT_free(vertices, info->userdata);
+}
+
+STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
+{
+ stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph);
+}
+
+STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
+{
+ return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
+}
+
+STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint)
+{
+ stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint));
+}
+
+STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
+{
+ stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint));
+}
+
+STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
+{
+ return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff);
+}
+
+STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
+{
+ stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// bitmap baking
+//
+// This is SUPER-CRAPPY packing to keep source code small
+
+static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
+ float pixel_height, // height of font in pixels
+ unsigned char *pixels, int pw, int ph, // bitmap to be filled in
+ int first_char, int num_chars, // characters to bake
+ stbtt_bakedchar *chardata)
+{
+ float scale;
+ int x,y,bottom_y, i;
+ stbtt_fontinfo f;
+ f.userdata = NULL;
+ if (!stbtt_InitFont(&f, data, offset))
+ return -1;
+ STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
+ x=y=1;
+ bottom_y = 1;
+
+ scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
+
+ for (i=0; i < num_chars; ++i) {
+ int advance, lsb, x0,y0,x1,y1,gw,gh;
+ int g = stbtt_FindGlyphIndex(&f, first_char + i);
+ stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
+ stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
+ gw = x1-x0;
+ gh = y1-y0;
+ if (x + gw + 1 >= pw)
+ y = bottom_y, x = 1; // advance to next row
+ if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
+ return -i;
+ STBTT_assert(x+gw < pw);
+ STBTT_assert(y+gh < ph);
+ stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
+ chardata[i].x0 = (stbtt_int16) x;
+ chardata[i].y0 = (stbtt_int16) y;
+ chardata[i].x1 = (stbtt_int16) (x + gw);
+ chardata[i].y1 = (stbtt_int16) (y + gh);
+ chardata[i].xadvance = scale * advance;
+ chardata[i].xoff = (float) x0;
+ chardata[i].yoff = (float) y0;
+ x = x + gw + 1;
+ if (y+gh+1 > bottom_y)
+ bottom_y = y+gh+1;
+ }
+ return bottom_y;
+}
+
+STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
+{
+ float d3d_bias = opengl_fillrule ? 0 : -0.5f;
+ float ipw = 1.0f / pw, iph = 1.0f / ph;
+ const stbtt_bakedchar *b = chardata + char_index;
+ int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f);
+ int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f);
+
+ q->x0 = round_x + d3d_bias;
+ q->y0 = round_y + d3d_bias;
+ q->x1 = round_x + b->x1 - b->x0 + d3d_bias;
+ q->y1 = round_y + b->y1 - b->y0 + d3d_bias;
+
+ q->s0 = b->x0 * ipw;
+ q->t0 = b->y0 * iph;
+ q->s1 = b->x1 * ipw;
+ q->t1 = b->y1 * iph;
+
+ *xpos += b->xadvance;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// rectangle packing replacement routines if you don't have stb_rect_pack.h
+//
+
+#ifndef STB_RECT_PACK_VERSION
+
+typedef int stbrp_coord;
+
+////////////////////////////////////////////////////////////////////////////////////
+// //
+// //
+// COMPILER WARNING ?!?!? //
+// //
+// //
+// if you get a compile warning due to these symbols being defined more than //
+// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" //
+// //
+////////////////////////////////////////////////////////////////////////////////////
+
+typedef struct
+{
+ int width,height;
+ int x,y,bottom_y;
+} stbrp_context;
+
+typedef struct
+{
+ unsigned char x;
+} stbrp_node;
+
+struct stbrp_rect
+{
+ stbrp_coord x,y;
+ int id,w,h,was_packed;
+};
+
+static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes)
+{
+ con->width = pw;
+ con->height = ph;
+ con->x = 0;
+ con->y = 0;
+ con->bottom_y = 0;
+ STBTT__NOTUSED(nodes);
+ STBTT__NOTUSED(num_nodes);
+}
+
+static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects)
+{
+ int i;
+ for (i=0; i < num_rects; ++i) {
+ if (con->x + rects[i].w > con->width) {
+ con->x = 0;
+ con->y = con->bottom_y;
+ }
+ if (con->y + rects[i].h > con->height)
+ break;
+ rects[i].x = con->x;
+ rects[i].y = con->y;
+ rects[i].was_packed = 1;
+ con->x += rects[i].w;
+ if (con->y + rects[i].h > con->bottom_y)
+ con->bottom_y = con->y + rects[i].h;
+ }
+ for ( ; i < num_rects; ++i)
+ rects[i].was_packed = 0;
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// bitmap baking
+//
+// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If
+// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy.
+
+STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context)
+{
+ stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context);
+ int num_nodes = pw - padding;
+ stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context);
+
+ if (context == NULL || nodes == NULL) {
+ if (context != NULL) STBTT_free(context, alloc_context);
+ if (nodes != NULL) STBTT_free(nodes , alloc_context);
+ return 0;
+ }
+
+ spc->user_allocator_context = alloc_context;
+ spc->width = pw;
+ spc->height = ph;
+ spc->pixels = pixels;
+ spc->pack_info = context;
+ spc->nodes = nodes;
+ spc->padding = padding;
+ spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
+ spc->h_oversample = 1;
+ spc->v_oversample = 1;
+
+ stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
+
+ if (pixels)
+ STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
+
+ return 1;
+}
+
+STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc)
+{
+ STBTT_free(spc->nodes , spc->user_allocator_context);
+ STBTT_free(spc->pack_info, spc->user_allocator_context);
+}
+
+STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample)
+{
+ STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE);
+ STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE);
+ if (h_oversample <= STBTT_MAX_OVERSAMPLE)
+ spc->h_oversample = h_oversample;
+ if (v_oversample <= STBTT_MAX_OVERSAMPLE)
+ spc->v_oversample = v_oversample;
+}
+
+#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1)
+
+static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
+{
+ unsigned char buffer[STBTT_MAX_OVERSAMPLE];
+ int safe_w = w - kernel_width;
+ int j;
+ STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
+ for (j=0; j < h; ++j) {
+ int i;
+ unsigned int total;
+ STBTT_memset(buffer, 0, kernel_width);
+
+ total = 0;
+
+ // make kernel_width a constant in common cases so compiler can optimize out the divide
+ switch (kernel_width) {
+ case 2:
+ for (i=0; i <= safe_w; ++i) {
+ total += pixels[i] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
+ pixels[i] = (unsigned char) (total / 2);
+ }
+ break;
+ case 3:
+ for (i=0; i <= safe_w; ++i) {
+ total += pixels[i] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
+ pixels[i] = (unsigned char) (total / 3);
+ }
+ break;
+ case 4:
+ for (i=0; i <= safe_w; ++i) {
+ total += pixels[i] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
+ pixels[i] = (unsigned char) (total / 4);
+ }
+ break;
+ case 5:
+ for (i=0; i <= safe_w; ++i) {
+ total += pixels[i] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
+ pixels[i] = (unsigned char) (total / 5);
+ }
+ break;
+ default:
+ for (i=0; i <= safe_w; ++i) {
+ total += pixels[i] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
+ pixels[i] = (unsigned char) (total / kernel_width);
+ }
+ break;
+ }
+
+ for (; i < w; ++i) {
+ STBTT_assert(pixels[i] == 0);
+ total -= buffer[i & STBTT__OVER_MASK];
+ pixels[i] = (unsigned char) (total / kernel_width);
+ }
+
+ pixels += stride_in_bytes;
+ }
+}
+
+static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
+{
+ unsigned char buffer[STBTT_MAX_OVERSAMPLE];
+ int safe_h = h - kernel_width;
+ int j;
+ STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
+ for (j=0; j < w; ++j) {
+ int i;
+ unsigned int total;
+ STBTT_memset(buffer, 0, kernel_width);
+
+ total = 0;
+
+ // make kernel_width a constant in common cases so compiler can optimize out the divide
+ switch (kernel_width) {
+ case 2:
+ for (i=0; i <= safe_h; ++i) {
+ total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / 2);
+ }
+ break;
+ case 3:
+ for (i=0; i <= safe_h; ++i) {
+ total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / 3);
+ }
+ break;
+ case 4:
+ for (i=0; i <= safe_h; ++i) {
+ total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / 4);
+ }
+ break;
+ case 5:
+ for (i=0; i <= safe_h; ++i) {
+ total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / 5);
+ }
+ break;
+ default:
+ for (i=0; i <= safe_h; ++i) {
+ total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
+ }
+ break;
+ }
+
+ for (; i < h; ++i) {
+ STBTT_assert(pixels[i*stride_in_bytes] == 0);
+ total -= buffer[i & STBTT__OVER_MASK];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
+ }
+
+ pixels += 1;
+ }
+}
+
+static float stbtt__oversample_shift(int oversample)
+{
+ if (!oversample)
+ return 0.0f;
+
+ // The prefilter is a box filter of width "oversample",
+ // which shifts phase by (oversample - 1)/2 pixels in
+ // oversampled space. We want to shift in the opposite
+ // direction to counter this.
+ return (float)-(oversample - 1) / (2.0f * (float)oversample);
+}
+
+// rects array must be big enough to accommodate all characters in the given ranges
+STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
+{
+ int i,j,k;
+
+ k=0;
+ for (i=0; i < num_ranges; ++i) {
+ float fh = ranges[i].font_size;
+ float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
+ ranges[i].h_oversample = (unsigned char) spc->h_oversample;
+ ranges[i].v_oversample = (unsigned char) spc->v_oversample;
+ for (j=0; j < ranges[i].num_chars; ++j) {
+ int x0,y0,x1,y1;
+ int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
+ int glyph = stbtt_FindGlyphIndex(info, codepoint);
+ stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
+ scale * spc->h_oversample,
+ scale * spc->v_oversample,
+ 0,0,
+ &x0,&y0,&x1,&y1);
+ rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
+ rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
+ ++k;
+ }
+ }
+
+ return k;
+}
+
+STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph)
+{
+ stbtt_MakeGlyphBitmapSubpixel(info,
+ output,
+ out_w - (prefilter_x - 1),
+ out_h - (prefilter_y - 1),
+ out_stride,
+ scale_x,
+ scale_y,
+ shift_x,
+ shift_y,
+ glyph);
+
+ if (prefilter_x > 1)
+ stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x);
+
+ if (prefilter_y > 1)
+ stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y);
+
+ *sub_x = stbtt__oversample_shift(prefilter_x);
+ *sub_y = stbtt__oversample_shift(prefilter_y);
+}
+
+// rects array must be big enough to accommodate all characters in the given ranges
+STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
+{
+ int i,j,k, return_value = 1;
+
+ // save current values
+ int old_h_over = spc->h_oversample;
+ int old_v_over = spc->v_oversample;
+
+ k = 0;
+ for (i=0; i < num_ranges; ++i) {
+ float fh = ranges[i].font_size;
+ float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
+ float recip_h,recip_v,sub_x,sub_y;
+ spc->h_oversample = ranges[i].h_oversample;
+ spc->v_oversample = ranges[i].v_oversample;
+ recip_h = 1.0f / spc->h_oversample;
+ recip_v = 1.0f / spc->v_oversample;
+ sub_x = stbtt__oversample_shift(spc->h_oversample);
+ sub_y = stbtt__oversample_shift(spc->v_oversample);
+ for (j=0; j < ranges[i].num_chars; ++j) {
+ stbrp_rect *r = &rects[k];
+ if (r->was_packed) {
+ stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
+ int advance, lsb, x0,y0,x1,y1;
+ int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
+ int glyph = stbtt_FindGlyphIndex(info, codepoint);
+ stbrp_coord pad = (stbrp_coord) spc->padding;
+
+ // pad on left and top
+ r->x += pad;
+ r->y += pad;
+ r->w -= pad;
+ r->h -= pad;
+ stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
+ stbtt_GetGlyphBitmapBox(info, glyph,
+ scale * spc->h_oversample,
+ scale * spc->v_oversample,
+ &x0,&y0,&x1,&y1);
+ stbtt_MakeGlyphBitmapSubpixel(info,
+ spc->pixels + r->x + r->y*spc->stride_in_bytes,
+ r->w - spc->h_oversample+1,
+ r->h - spc->v_oversample+1,
+ spc->stride_in_bytes,
+ scale * spc->h_oversample,
+ scale * spc->v_oversample,
+ 0,0,
+ glyph);
+
+ if (spc->h_oversample > 1)
+ stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
+ r->w, r->h, spc->stride_in_bytes,
+ spc->h_oversample);
+
+ if (spc->v_oversample > 1)
+ stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
+ r->w, r->h, spc->stride_in_bytes,
+ spc->v_oversample);
+
+ bc->x0 = (stbtt_int16) r->x;
+ bc->y0 = (stbtt_int16) r->y;
+ bc->x1 = (stbtt_int16) (r->x + r->w);
+ bc->y1 = (stbtt_int16) (r->y + r->h);
+ bc->xadvance = scale * advance;
+ bc->xoff = (float) x0 * recip_h + sub_x;
+ bc->yoff = (float) y0 * recip_v + sub_y;
+ bc->xoff2 = (x0 + r->w) * recip_h + sub_x;
+ bc->yoff2 = (y0 + r->h) * recip_v + sub_y;
+ } else {
+ return_value = 0; // if any fail, report failure
+ }
+
+ ++k;
+ }
+ }
+
+ // restore original values
+ spc->h_oversample = old_h_over;
+ spc->v_oversample = old_v_over;
+
+ return return_value;
+}
+
+STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects)
+{
+ stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects);
+}
+
+STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
+{
+ stbtt_fontinfo info;
+ int i,j,n, return_value = 1;
+ //stbrp_context *context = (stbrp_context *) spc->pack_info;
+ stbrp_rect *rects;
+
+ // flag all characters as NOT packed
+ for (i=0; i < num_ranges; ++i)
+ for (j=0; j < ranges[i].num_chars; ++j)
+ ranges[i].chardata_for_range[j].x0 =
+ ranges[i].chardata_for_range[j].y0 =
+ ranges[i].chardata_for_range[j].x1 =
+ ranges[i].chardata_for_range[j].y1 = 0;
+
+ n = 0;
+ for (i=0; i < num_ranges; ++i)
+ n += ranges[i].num_chars;
+
+ rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context);
+ if (rects == NULL)
+ return 0;
+
+ info.userdata = spc->user_allocator_context;
+ stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index));
+
+ n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects);
+
+ stbtt_PackFontRangesPackRects(spc, rects, n);
+
+ return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects);
+
+ STBTT_free(rects, spc->user_allocator_context);
+ return return_value;
+}
+
+STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size,
+ int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
+{
+ stbtt_pack_range range;
+ range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range;
+ range.array_of_unicode_codepoints = NULL;
+ range.num_chars = num_chars_in_range;
+ range.chardata_for_range = chardata_for_range;
+ range.font_size = font_size;
+ return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
+}
+
+STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
+{
+ float ipw = 1.0f / pw, iph = 1.0f / ph;
+ const stbtt_packedchar *b = chardata + char_index;
+
+ if (align_to_integer) {
+ float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f);
+ float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f);
+ q->x0 = x;
+ q->y0 = y;
+ q->x1 = x + b->xoff2 - b->xoff;
+ q->y1 = y + b->yoff2 - b->yoff;
+ } else {
+ q->x0 = *xpos + b->xoff;
+ q->y0 = *ypos + b->yoff;
+ q->x1 = *xpos + b->xoff2;
+ q->y1 = *ypos + b->yoff2;
+ }
+
+ q->s0 = b->x0 * ipw;
+ q->t0 = b->y0 * iph;
+ q->s1 = b->x1 * ipw;
+ q->t1 = b->y1 * iph;
+
+ *xpos += b->xadvance;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// sdf computation
+//
+
+#define STBTT_min(a,b) ((a) < (b) ? (a) : (b))
+#define STBTT_max(a,b) ((a) < (b) ? (b) : (a))
+
+static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2])
+{
+ float q0perp = q0[1]*ray[0] - q0[0]*ray[1];
+ float q1perp = q1[1]*ray[0] - q1[0]*ray[1];
+ float q2perp = q2[1]*ray[0] - q2[0]*ray[1];
+ float roperp = orig[1]*ray[0] - orig[0]*ray[1];
+
+ float a = q0perp - 2*q1perp + q2perp;
+ float b = q1perp - q0perp;
+ float c = q0perp - roperp;
+
+ float s0 = 0., s1 = 0.;
+ int num_s = 0;
+
+ if (a != 0.0) {
+ float discr = b*b - a*c;
+ if (discr > 0.0) {
+ float rcpna = -1 / a;
+ float d = (float) STBTT_sqrt(discr);
+ s0 = (b+d) * rcpna;
+ s1 = (b-d) * rcpna;
+ if (s0 >= 0.0 && s0 <= 1.0)
+ num_s = 1;
+ if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) {
+ if (num_s == 0) s0 = s1;
+ ++num_s;
+ }
+ }
+ } else {
+ // 2*b*s + c = 0
+ // s = -c / (2*b)
+ s0 = c / (-2 * b);
+ if (s0 >= 0.0 && s0 <= 1.0)
+ num_s = 1;
+ }
+
+ if (num_s == 0)
+ return 0;
+ else {
+ float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]);
+ float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2;
+
+ float q0d = q0[0]*rayn_x + q0[1]*rayn_y;
+ float q1d = q1[0]*rayn_x + q1[1]*rayn_y;
+ float q2d = q2[0]*rayn_x + q2[1]*rayn_y;
+ float rod = orig[0]*rayn_x + orig[1]*rayn_y;
+
+ float q10d = q1d - q0d;
+ float q20d = q2d - q0d;
+ float q0rd = q0d - rod;
+
+ hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d;
+ hits[0][1] = a*s0+b;
+
+ if (num_s > 1) {
+ hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d;
+ hits[1][1] = a*s1+b;
+ return 2;
+ } else {
+ return 1;
+ }
+ }
+}
+
+static int equal(float *a, float *b)
+{
+ return (a[0] == b[0] && a[1] == b[1]);
+}
+
+static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts)
+{
+ int i;
+ float orig[2], ray[2] = { 1, 0 };
+ float y_frac;
+ int winding = 0;
+
+ orig[0] = x;
+ orig[1] = y;
+
+ // make sure y never passes through a vertex of the shape
+ y_frac = (float) STBTT_fmod(y, 1.0f);
+ if (y_frac < 0.01f)
+ y += 0.01f;
+ else if (y_frac > 0.99f)
+ y -= 0.01f;
+ orig[1] = y;
+
+ // test a ray from (-infinity,y) to (x,y)
+ for (i=0; i < nverts; ++i) {
+ if (verts[i].type == STBTT_vline) {
+ int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y;
+ int x1 = (int) verts[i ].x, y1 = (int) verts[i ].y;
+ if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
+ float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0;
+ if (x_inter < x)
+ winding += (y0 < y1) ? 1 : -1;
+ }
+ }
+ if (verts[i].type == STBTT_vcurve) {
+ int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ;
+ int x1 = (int) verts[i ].cx, y1 = (int) verts[i ].cy;
+ int x2 = (int) verts[i ].x , y2 = (int) verts[i ].y ;
+ int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2));
+ int by = STBTT_max(y0,STBTT_max(y1,y2));
+ if (y > ay && y < by && x > ax) {
+ float q0[2],q1[2],q2[2];
+ float hits[2][2];
+ q0[0] = (float)x0;
+ q0[1] = (float)y0;
+ q1[0] = (float)x1;
+ q1[1] = (float)y1;
+ q2[0] = (float)x2;
+ q2[1] = (float)y2;
+ if (equal(q0,q1) || equal(q1,q2)) {
+ x0 = (int)verts[i-1].x;
+ y0 = (int)verts[i-1].y;
+ x1 = (int)verts[i ].x;
+ y1 = (int)verts[i ].y;
+ if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
+ float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0;
+ if (x_inter < x)
+ winding += (y0 < y1) ? 1 : -1;
+ }
+ } else {
+ int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits);
+ if (num_hits >= 1)
+ if (hits[0][0] < 0)
+ winding += (hits[0][1] < 0 ? -1 : 1);
+ if (num_hits >= 2)
+ if (hits[1][0] < 0)
+ winding += (hits[1][1] < 0 ? -1 : 1);
+ }
+ }
+ }
+ }
+ return winding;
+}
+
+static float stbtt__cuberoot( float x )
+{
+ if (x<0)
+ return -(float) STBTT_pow(-x,1.0f/3.0f);
+ else
+ return (float) STBTT_pow( x,1.0f/3.0f);
+}
+
+// x^3 + c*x^2 + b*x + a = 0
+static int stbtt__solve_cubic(float a, float b, float c, float* r)
+{
+ float s = -a / 3;
+ float p = b - a*a / 3;
+ float q = a * (2*a*a - 9*b) / 27 + c;
+ float p3 = p*p*p;
+ float d = q*q + 4*p3 / 27;
+ if (d >= 0) {
+ float z = (float) STBTT_sqrt(d);
+ float u = (-q + z) / 2;
+ float v = (-q - z) / 2;
+ u = stbtt__cuberoot(u);
+ v = stbtt__cuberoot(v);
+ r[0] = s + u + v;
+ return 1;
+ } else {
+ float u = (float) STBTT_sqrt(-p/3);
+ float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative
+ float m = (float) STBTT_cos(v);
+ float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f;
+ r[0] = s + u * 2 * m;
+ r[1] = s - u * (m + n);
+ r[2] = s - u * (m - n);
+
+ //STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe?
+ //STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f);
+ //STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f);
+ return 3;
+ }
+}
+
+STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff)
+{
+ float scale_x = scale, scale_y = scale;
+ int ix0,iy0,ix1,iy1;
+ int w,h;
+ unsigned char *data;
+
+ // if one scale is 0, use same scale for both
+ if (scale_x == 0) scale_x = scale_y;
+ if (scale_y == 0) {
+ if (scale_x == 0) return NULL; // if both scales are 0, return NULL
+ scale_y = scale_x;
+ }
+
+ stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1);
+
+ // if empty, return NULL
+ if (ix0 == ix1 || iy0 == iy1)
+ return NULL;
+
+ ix0 -= padding;
+ iy0 -= padding;
+ ix1 += padding;
+ iy1 += padding;
+
+ w = (ix1 - ix0);
+ h = (iy1 - iy0);
+
+ if (width ) *width = w;
+ if (height) *height = h;
+ if (xoff ) *xoff = ix0;
+ if (yoff ) *yoff = iy0;
+
+ // invert for y-downwards bitmaps
+ scale_y = -scale_y;
+
+ {
+ int x,y,i,j;
+ float *precompute;
+ stbtt_vertex *verts;
+ int num_verts = stbtt_GetGlyphShape(info, glyph, &verts);
+ data = (unsigned char *) STBTT_malloc(w * h, info->userdata);
+ precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata);
+
+ for (i=0,j=num_verts-1; i < num_verts; j=i++) {
+ if (verts[i].type == STBTT_vline) {
+ float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
+ float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y;
+ float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0));
+ precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist;
+ } else if (verts[i].type == STBTT_vcurve) {
+ float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y;
+ float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y;
+ float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y;
+ float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
+ float len2 = bx*bx + by*by;
+ if (len2 != 0.0f)
+ precompute[i] = 1.0f / (bx*bx + by*by);
+ else
+ precompute[i] = 0.0f;
+ } else
+ precompute[i] = 0.0f;
+ }
+
+ for (y=iy0; y < iy1; ++y) {
+ for (x=ix0; x < ix1; ++x) {
+ float val;
+ float min_dist = 999999.0f;
+ float sx = (float) x + 0.5f;
+ float sy = (float) y + 0.5f;
+ float x_gspace = (sx / scale_x);
+ float y_gspace = (sy / scale_y);
+
+ int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path
+
+ for (i=0; i < num_verts; ++i) {
+ float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
+
+ // check against every point here rather than inside line/curve primitives -- @TODO: wrong if multiple 'moves' in a row produce a garbage point, and given culling, probably more efficient to do within line/curve
+ float dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy);
+ if (dist2 < min_dist*min_dist)
+ min_dist = (float) STBTT_sqrt(dist2);
+
+ if (verts[i].type == STBTT_vline) {
+ float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y;
+
+ // coarse culling against bbox
+ //if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist &&
+ // sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist)
+ float dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i];
+ STBTT_assert(i != 0);
+ if (dist < min_dist) {
+ // check position along line
+ // x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0)
+ // minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy)
+ float dx = x1-x0, dy = y1-y0;
+ float px = x0-sx, py = y0-sy;
+ // minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy
+ // derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve
+ float t = -(px*dx + py*dy) / (dx*dx + dy*dy);
+ if (t >= 0.0f && t <= 1.0f)
+ min_dist = dist;
+ }
+ } else if (verts[i].type == STBTT_vcurve) {
+ float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y;
+ float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y;
+ float box_x0 = STBTT_min(STBTT_min(x0,x1),x2);
+ float box_y0 = STBTT_min(STBTT_min(y0,y1),y2);
+ float box_x1 = STBTT_max(STBTT_max(x0,x1),x2);
+ float box_y1 = STBTT_max(STBTT_max(y0,y1),y2);
+ // coarse culling against bbox to avoid computing cubic unnecessarily
+ if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) {
+ int num=0;
+ float ax = x1-x0, ay = y1-y0;
+ float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
+ float mx = x0 - sx, my = y0 - sy;
+ float res[3],px,py,t,it;
+ float a_inv = precompute[i];
+ if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula
+ float a = 3*(ax*bx + ay*by);
+ float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by);
+ float c = mx*ax+my*ay;
+ if (a == 0.0) { // if a is 0, it's linear
+ if (b != 0.0) {
+ res[num++] = -c/b;
+ }
+ } else {
+ float discriminant = b*b - 4*a*c;
+ if (discriminant < 0)
+ num = 0;
+ else {
+ float root = (float) STBTT_sqrt(discriminant);
+ res[0] = (-b - root)/(2*a);
+ res[1] = (-b + root)/(2*a);
+ num = 2; // don't bother distinguishing 1-solution case, as code below will still work
+ }
+ }
+ } else {
+ float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point
+ float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv;
+ float d = (mx*ax+my*ay) * a_inv;
+ num = stbtt__solve_cubic(b, c, d, res);
+ }
+ if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) {
+ t = res[0], it = 1.0f - t;
+ px = it*it*x0 + 2*t*it*x1 + t*t*x2;
+ py = it*it*y0 + 2*t*it*y1 + t*t*y2;
+ dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
+ if (dist2 < min_dist * min_dist)
+ min_dist = (float) STBTT_sqrt(dist2);
+ }
+ if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) {
+ t = res[1], it = 1.0f - t;
+ px = it*it*x0 + 2*t*it*x1 + t*t*x2;
+ py = it*it*y0 + 2*t*it*y1 + t*t*y2;
+ dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
+ if (dist2 < min_dist * min_dist)
+ min_dist = (float) STBTT_sqrt(dist2);
+ }
+ if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) {
+ t = res[2], it = 1.0f - t;
+ px = it*it*x0 + 2*t*it*x1 + t*t*x2;
+ py = it*it*y0 + 2*t*it*y1 + t*t*y2;
+ dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
+ if (dist2 < min_dist * min_dist)
+ min_dist = (float) STBTT_sqrt(dist2);
+ }
+ }
+ }
+ }
+ if (winding == 0)
+ min_dist = -min_dist; // if outside the shape, value is negative
+ val = onedge_value + pixel_dist_scale * min_dist;
+ if (val < 0)
+ val = 0;
+ else if (val > 255)
+ val = 255;
+ data[(y-iy0)*w+(x-ix0)] = (unsigned char) val;
+ }
+ }
+ STBTT_free(precompute, info->userdata);
+ STBTT_free(verts, info->userdata);
+ }
+ return data;
+}
+
+STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff)
+{
+ return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff);
+}
+
+STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata)
+{
+ STBTT_free(bitmap, userdata);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// font name matching -- recommended not to use this
+//
+
+// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
+static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2)
+{
+ stbtt_int32 i=0;
+
+ // convert utf16 to utf8 and compare the results while converting
+ while (len2) {
+ stbtt_uint16 ch = s2[0]*256 + s2[1];
+ if (ch < 0x80) {
+ if (i >= len1) return -1;
+ if (s1[i++] != ch) return -1;
+ } else if (ch < 0x800) {
+ if (i+1 >= len1) return -1;
+ if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
+ if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
+ } else if (ch >= 0xd800 && ch < 0xdc00) {
+ stbtt_uint32 c;
+ stbtt_uint16 ch2 = s2[2]*256 + s2[3];
+ if (i+3 >= len1) return -1;
+ c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
+ if (s1[i++] != 0xf0 + (c >> 18)) return -1;
+ if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
+ if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1;
+ if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1;
+ s2 += 2; // plus another 2 below
+ len2 -= 2;
+ } else if (ch >= 0xdc00 && ch < 0xe000) {
+ return -1;
+ } else {
+ if (i+2 >= len1) return -1;
+ if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
+ if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
+ if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1;
+ }
+ s2 += 2;
+ len2 -= 2;
+ }
+ return i;
+}
+
+static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2)
+{
+ return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2);
+}
+
+// returns results in whatever encoding you request... but note that 2-byte encodings
+// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
+STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
+{
+ stbtt_int32 i,count,stringOffset;
+ stbtt_uint8 *fc = font->data;
+ stbtt_uint32 offset = font->fontstart;
+ stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
+ if (!nm) return NULL;
+
+ count = ttUSHORT(fc+nm+2);
+ stringOffset = nm + ttUSHORT(fc+nm+4);
+ for (i=0; i < count; ++i) {
+ stbtt_uint32 loc = nm + 6 + 12 * i;
+ if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
+ && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
+ *length = ttUSHORT(fc+loc+8);
+ return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
+ }
+ }
+ return NULL;
+}
+
+static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
+{
+ stbtt_int32 i;
+ stbtt_int32 count = ttUSHORT(fc+nm+2);
+ stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);
+
+ for (i=0; i < count; ++i) {
+ stbtt_uint32 loc = nm + 6 + 12 * i;
+ stbtt_int32 id = ttUSHORT(fc+loc+6);
+ if (id == target_id) {
+ // find the encoding
+ stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
+
+ // is this a Unicode encoding?
+ if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
+ stbtt_int32 slen = ttUSHORT(fc+loc+8);
+ stbtt_int32 off = ttUSHORT(fc+loc+10);
+
+ // check if there's a prefix match
+ stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
+ if (matchlen >= 0) {
+ // check for target_id+1 immediately following, with same encoding & language
+ if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
+ slen = ttUSHORT(fc+loc+12+8);
+ off = ttUSHORT(fc+loc+12+10);
+ if (slen == 0) {
+ if (matchlen == nlen)
+ return 1;
+ } else if (matchlen < nlen && name[matchlen] == ' ') {
+ ++matchlen;
+ if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
+ return 1;
+ }
+ } else {
+ // if nothing immediately following
+ if (matchlen == nlen)
+ return 1;
+ }
+ }
+ }
+
+ // @TODO handle other encodings
+ }
+ }
+ return 0;
+}
+
+static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
+{
+ stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name);
+ stbtt_uint32 nm,hd;
+ if (!stbtt__isfont(fc+offset)) return 0;
+
+ // check italics/bold/underline flags in macStyle...
+ if (flags) {
+ hd = stbtt__find_table(fc, offset, "head");
+ if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
+ }
+
+ nm = stbtt__find_table(fc, offset, "name");
+ if (!nm) return 0;
+
+ if (flags) {
+ // if we checked the macStyle flags, then just check the family and ignore the subfamily
+ if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
+ } else {
+ if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
+ }
+
+ return 0;
+}
+
+static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags)
+{
+ stbtt_int32 i;
+ for (i=0;;++i) {
+ stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
+ if (off < 0) return off;
+ if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
+ return off;
+ }
+}
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wcast-qual"
+#endif
+
+STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset,
+ float pixel_height, unsigned char *pixels, int pw, int ph,
+ int first_char, int num_chars, stbtt_bakedchar *chardata)
+{
+ return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata);
+}
+
+STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index)
+{
+ return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index);
+}
+
+STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data)
+{
+ return stbtt_GetNumberOfFonts_internal((unsigned char *) data);
+}
+
+STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset)
+{
+ return stbtt_InitFont_internal(info, (unsigned char *) data, offset);
+}
+
+STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags)
+{
+ return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags);
+}
+
+STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
+{
+ return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2);
+}
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+
+#endif // STB_TRUETYPE_IMPLEMENTATION
+
+
+// FULL VERSION HISTORY
+//
+// 1.19 (2018-02-11) OpenType GPOS kerning (horizontal only), STBTT_fmod
+// 1.18 (2018-01-29) add missing function
+// 1.17 (2017-07-23) make more arguments const; doc fix
+// 1.16 (2017-07-12) SDF support
+// 1.15 (2017-03-03) make more arguments const
+// 1.14 (2017-01-16) num-fonts-in-TTC function
+// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts
+// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
+// 1.11 (2016-04-02) fix unused-variable warning
+// 1.10 (2016-04-02) allow user-defined fabs() replacement
+// fix memory leak if fontsize=0.0
+// fix warning from duplicate typedef
+// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges
+// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
+// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
+// allow PackFontRanges to pack and render in separate phases;
+// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
+// fixed an assert() bug in the new rasterizer
+// replace assert() with STBTT_assert() in new rasterizer
+// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
+// also more precise AA rasterizer, except if shapes overlap
+// remove need for STBTT_sort
+// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
+// 1.04 (2015-04-15) typo in example
+// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
+// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++
+// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match
+// non-oversampled; STBTT_POINT_SIZE for packed case only
+// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling
+// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg)
+// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID
+// 0.8b (2014-07-07) fix a warning
+// 0.8 (2014-05-25) fix a few more warnings
+// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back
+// 0.6c (2012-07-24) improve documentation
+// 0.6b (2012-07-20) fix a few more warnings
+// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels,
+// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty
+// 0.5 (2011-12-09) bugfixes:
+// subpixel glyph renderer computed wrong bounding box
+// first vertex of shape can be off-curve (FreeSans)
+// 0.4b (2011-12-03) fixed an error in the font baking example
+// 0.4 (2011-12-01) kerning, subpixel rendering (tor)
+// bugfixes for:
+// codepoint-to-glyph conversion using table fmt=12
+// codepoint-to-glyph conversion using table fmt=4
+// stbtt_GetBakedQuad with non-square texture (Zer)
+// updated Hello World! sample to use kerning and subpixel
+// fixed some warnings
+// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM)
+// userdata, malloc-from-userdata, non-zero fill (stb)
+// 0.2 (2009-03-11) Fix unsigned/signed char warnings
+// 0.1 (2009-03-09) First public release
+//
+
+/*
+------------------------------------------------------------------------------
+This software is available under 2 licenses -- choose whichever you prefer.
+------------------------------------------------------------------------------
+ALTERNATIVE A - MIT License
+Copyright (c) 2017 Sean Barrett
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+------------------------------------------------------------------------------
+ALTERNATIVE B - Public Domain (www.unlicense.org)
+This is free and unencumbered software released into the public domain.
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+------------------------------------------------------------------------------
+*/