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path: root/FL/Fl_Gl_Window.H
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3 dayswipmaxim nikonov
2025-12-19Add Fl_Gl_Window 32 bit depth buffer option.Matthias Melcher
2025-07-08Replace 'FL_OVERRIDE' with 'override' in public headersAlbrecht Schlosser
2024-08-10Fix tabs, trailing spaces, and update dependenciesAlbrecht Schlosser
2024-07-18Fix typo in documentationManoloFLTK
2024-07-18Document more accurately use of FL_OPENGL3 flag with Fl_Gl_Window'sManoloFLTK
2023-11-26STR 1373: adds vsync control to OpenGL contexts on macOSMatthias Melcher
2023-08-26Fixes a bunch of typos in comments.Matthias Melcher
2023-03-18Fix and update alignment #346 (#701)Matthias Melcher
2022-12-30Use `FL_OVERRIDE` for all overridden virtual methods (#611)Matthias Melcher
2022-11-01Fix trailing whitespaceAlbrecht Schlosser
2022-09-07Improve support of child windows that may leak outside their parent window.ManoloFLTK
2022-08-29Make hybrid Wayland/X11 platform.ManoloFLTK
2022-07-04Documentation: add Wayland-related information for use of OpenGL 3.ManoloFLTK
2022-02-06OpenGL implementation of all `fl_` "Drawing Fast Shapes" graphics calls (#385)Matthias Melcher
2021-04-29Cleaner access to Fl_Gl_Window_Driver objects.ManoloFLTK
2021-02-16Create virtual Fl_RGB_Image* Fl_Gl_Window_Driver::capture_gl_rectangle()ManoloFLTK
2021-01-29Make Fl_Gl_Window::gl_driver() private (#184)Albrecht Schlosser
2020-07-06Remove $Id$ tags, update URL's, and moreAlbrecht Schlosser
2019-04-14Doxygen: rewording for more clarity.ManoloFLTK
2019-04-13Further Doxygen doc about OpenGL and HighDPI.ManoloFLTK
2019-04-12Doxygen: describe better support for OpenGL on HighDPI displays.ManoloFLTK
2018-08-21Better doc for using OpenGL version 3.Manolo Gouy
2018-08-20Improved documentation related to access to OpenGL 3 under X11 platform.Manolo Gouy
2018-03-10Android: crude graphics clippingMatthias Melcher
2018-02-09Replace "WIN32" with "_WIN32" or "Windows".Albrecht Schlosser
2016-06-22 Make Fl_Gl_Window::pixels_per_unit() return a float (rather than int) value.Manolo Gouy
2016-05-13Add GLContext to the set of platform-dependent types defined in FL/platform_t...Manolo Gouy
2016-05-08Rewrite OpenGL-related code under the driver model.Manolo Gouy
2016-02-13Details on PORTME items. Move fl_parse_color() to screen drivers.Matthias Melcher
2016-02-11Mark places that need to be refactored with // PORTME:Matthias Melcher
2016-01-29Updated OpenGL Display DeviceMatthias Melcher
2016-01-19Fixed typos for Linux compilation. OpenGL driver compiles and somewhat works,...Matthias Melcher
2016-01-18Replaced static initializer with Fl_OpenGL_Display_Device.Matthias Melcher
2016-01-04Fix typos in #pragma FL_PORTING.Albrecht Schlosser
2016-01-03Updated platform specific #if's to report unimplemented code when compiling w...Matthias Melcher
2015-12-02Fix Doxygen docs of new method Fl_Gl_Window::pixels_per_unit().Albrecht Schlosser
2015-12-02Mac OS: support for high resolution OpenGL windows.Manolo Gouy
2015-12-01Make clear in the doc that methods Fl_Gl_Window::pixel_w() and pixel_h()Manolo Gouy
2015-10-27Added support for OpenGL V3 and higher.Manolo Gouy
2015-10-21Documentation: explicit what #include commands are needed to useManolo Gouy
2015-09-18Documentation: added warning that Fl_Gl_Window::mode(const int * a), although...Manolo Gouy
2015-09-07Documentation: better descriptions of Fl_Gl_Window::mode() and Fl_Gl_Window::...Manolo Gouy
2015-01-19Added version information to Doxygen comments.Manolo Gouy
2015-01-14A public header file must not use a preprocessor variable such as MAC_OS_X_VE...Manolo Gouy
2014-12-20Changed OpenGL support for the Mac OS X platform: use cocoa instead of deprec...Manolo Gouy
2014-01-16Better way to force linking of Fl_Gl_Device_Plugin.o whenever Fl_Gl_Window.o ...Manolo Gouy
2011-07-19Modifications to all LGPL headers for STR #2685.Greg Ercolano
2011-01-01Documentation updates: removed three more \todo's.Albrecht Schlosser
2010-11-28Fixed Copyright to 2010.Matthias Melcher