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FLTK fork - X11-only C++ widget toolkit with hand-written Makefile
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Fl_Gl_Window.cxx
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Author
2018-06-26
Move Fl_Gl_Window_Driver.H from FL/ to src/
Manolo Gouy
2018-06-26
Move Fl_Screen_Driver.H from FL/ to src/
Manolo Gouy
2018-06-26
Move Fl_Window_Driver.H from FL/ to src/
Manolo Gouy
2018-06-23
Doxygen only: fixed all block comments starting with an asterisk to space-onl...
Matthias Melcher
2018-06-23
Doxygen: created Group to document drivers, disabled by default
Matthias Melcher
2018-05-30
MacOS: have Fl_OpenGL_Display_Device::capture_gl_rectangle() capture also the...
Manolo Gouy
2018-05-12
Remove public member function Fl_Window_Driver *Fl_Window::driver() so class ...
Manolo Gouy
2018-02-07
STR#3450: Draw text with OpenGL using textures on all platforms.
Manolo Gouy
2018-01-31
Replace FL/x.H with FL/platform.H - step 2 (STR #3435).
Albrecht Schlosser
2017-12-18
STR#3444: Add MacOS support for application rescaling (not quite complete)
Manolo Gouy
2017-07-28
Replace static protected bool Fl_Window_Driver::is_a_rescale by a private sta...
Manolo Gouy
2017-07-27
Rename Fl_Window_Driver::in_resize_after_scale_change to 'is_a_rescale' which...
Manolo Gouy
2017-07-25
Rewrite Fl_Window_Driver::resize_after_scale_change() removing calls to Fl_Wi...
Manolo Gouy
2017-07-03
Fix Fl_WinAPI_Gl_Window_Driver::pixels_per_unit() when on secondary monitor.
Manolo Gouy
2017-05-17
Introduce HiDPI + rescaling support for the X11 platform (+ partial support f...
Manolo Gouy
2017-05-11
Added some example code to Fl_Gl_Window::draw() docs..
Greg Ercolano
2017-01-20
Allow resizable Fl_Gl_Window drawn using the Fl_OpenGL_Graphics_Driver
Manolo Gouy
2017-01-10
Match glPushAttrib() with glPopAttrib()
Manolo Gouy
2016-12-07
Add static void Fl_Surface_Device::push_current(Fl_Surface_Device *new_curren...
Manolo Gouy
2016-12-05
For consistency, make the pre-processor check for the inclusion of "dlfcn.h" be
Ian MacArthur
2016-08-23
Step back from r11886 that is not correct.
Manolo Gouy
2016-08-23
Make Fl_Gl_Window::make_current() set the value of the fl_window global varia...
Manolo Gouy
2016-06-22
Make Fl_Gl_Window::pixels_per_unit() return a float (rather than int) value.
Manolo Gouy
2016-05-13
Add GLContext to the set of platform-dependent types defined in FL/platform_t...
Manolo Gouy
2016-05-09
Move GL-related member functions from class Fl_Cocoa_Screen_Driver to class F...
Manolo Gouy
2016-05-08
Rewrite OpenGL-related code under the driver model.
Manolo Gouy
2016-04-19
Move private_dc from Fl_X for WIN32 platform to Fl_WinAPI_Window_Driver.
Manolo Gouy
2016-04-19
Add static Fl_XXX_Window_Driver *driver(Fl_Window*) to get the platform-speci...
Manolo Gouy
2016-04-19
Move GL-related static member functions of the Fl_X class on Mac OS to class ...
Manolo Gouy
2016-04-19
Move several of the methods of class Fl_X for Mac platform to class Fl_Cocoa_...
Manolo Gouy
2016-02-26
Rename all remaining src/drivers/XXX.h to XXX.H
Manolo Gouy
2016-02-19
Rename Fl_Graphics_Driver::set_gc(void*) to gc(void*) and Fl_Graphics_Driver:...
Manolo Gouy
2016-02-18
Remove all uses of the fl_gc global variable. Towards a clean driver model.
Manolo Gouy
2016-02-11
Mark places that need to be refactored with // PORTME:
Matthias Melcher
2016-02-10
Fix MSWindows compile issues.
Matthias Melcher
2016-01-29
Updated OpenGL Display Device
Matthias Melcher
2016-01-21
Removed OpenGL graphics driver from public view. For the parts that are imple...
Matthias Melcher
2016-01-20
Avoid clipping stack overruns in OpenGL graphics driver
Matthias Melcher
2016-01-20
Wrapping up fl_rect.cxx implementation. Introducing 3 moer virtual functions ...
Matthias Melcher
2016-01-20
Reorganized all integer line and polygon drawing functions
Matthias Melcher
2016-01-20
Re-ordering a few more functions. It's nice to see how clear functions like r...
Matthias Melcher
2016-01-20
Starting to cut out individual graphics function, so that multiple drivers ca...
Matthias Melcher
2016-01-19
Fixed typos for Linux compilation. OpenGL driver compiles and somewhat works,...
Matthias Melcher
2016-01-18
Replaced static initializer with Fl_OpenGL_Display_Device.
Matthias Melcher
2016-01-17
Trying to create a more detaild way to configure the library, added runtime i...
Matthias Melcher
2016-01-03
Updated platform specific #if's to report unimplemented code when compiling w...
Matthias Melcher
2015-12-02
Mac OS: support for high resolution OpenGL windows.
Manolo Gouy
2015-09-08
The Fl_Gl_Window public API offers 2 ways to control the OpenGL capabilities ...
Manolo Gouy
2015-09-07
Moved a few Mac-specific lines from Fl_Gl_Window::show() to Fl_Gl_Window::mode()
Manolo Gouy
2015-09-07
Mac OS X: restored the possibility to set a GL context mode with the
Manolo Gouy
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