| Age | Commit message (Collapse) | Author |
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- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
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The procedure given in https://www.khronos.org/opengl/wiki/Tutorial:_OpenGL_3.0_Context_Creation_(GLX)
is now followed. This gives access to contexts for the highest OpenGL version supported by the hardware
when flag FL_OPENGL3 is used in the call to Fl_Gl_Window::mode(int).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13021 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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The original intention of FL_PORTING was to mark all places in the
source code where changes are required to port FLTK to a new platform.
Thanks to the driver system, this approach has become somewhat
misleading, so I removed all references.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12969 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL/platform_types.h
If a platform does not support OpenGL, it can just typedef GLContext as void*
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11733 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Class Fl_Gl_Window_Driver, with its platform-specific derived classes, is created
to hold platform-specific, OpenGL code.
File gl_draw.cxx still needs to be converted to the driver model.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11716 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Searching for __APPLE, WIN32 or X11 did give me many false results. I instead marked most ifdef's that I would like to get rid of with the text // PORTME:, so they can be easily found by a global search.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11155 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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with FL_PORTING defined and WIN32 and __APPLE__ undefined>
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@10989 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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deprecated AGL.
All changes are mac-specific, except a very minor change in file src/gl_draw.cxx
where string drawing wrongly claimed to support @symbol, not possible
because symbols are drawn using non-GL primitives.
Unchanged application code can use the new FLTK code.
In addition, the new code allows mac applications to draw OpenGL scenes
at high resolution on so-called 'retina' displays, but this requires some
support from app code. They must call, before opening GL windows,
Fl::use_high_resolution(1);
and change their glViewport() calls as follows
glViewport(0, 0, pxel_w(), pixel_h());
This uses 2 new member functions of the Fl_Gl_Window class,
pixel_w() and pixel_h() returning the window dimensions in pixel
units, that is, twice the w() and h() when the window is mapped
on a retina display.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10498 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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(to clarify static exception LGPL by changing license references)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8864 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Used: vi `grep -r 'Copyright .*Spitzak' . | grep -v 2010 | grep -v '/\.svn' | cut -d: -f1`
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7913 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Should solve STR #2352.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7564 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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only support Cocoa and Quartz.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7351 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6616 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4052 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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- removed all #warning statemnets and explained caveats with regular
// warning lines
- made GL text rendering work again (may use wrong fonts since agl doesn't
really support ATS)
- removed horizontal jittering in Fl_Input_ caused by fractional text
positions. Unfortunatly, this does not work for Fl_Text_Display, which
not only jitters, but also became horendously slow due to the complex
font rendering in Quartz)
I will fix some of the speed issues in fl_measure this afternoon, and
also improve on the 'innards' for rgb data rendering. After that, I will
have to leave the Quartz port alone for a while due to lack of time.
I suggest we make another rc in the next days.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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turn defined USE_QUARTZ to 1 and defines __APPLE_QUARTZ__. If Quartz
is not disabled, it will define __APPLE_QD__ for Quickdraw.
I also replaced all relevand #ifdef __APPLE__ with #ifdef __APPLE_QD__
#elif defined(__APPLE_QUARTZ__). This does not affect the compile at
this time and both version will generate the same Quickdraw code.
I will start to replace all QD calls with Quartz calls for the
remainder of the week until I can completely remove all QD calls from
the Quartz branch.
Thanks to Robert Smith for a great initial Quartz implementation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3782 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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soem little bugs, better source comments
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1872 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Almost all test applications run out of the box (->Makefile). See more
information in README.mac .
Changes:
- message handling
- access to opaque port structures
- image, bitmap, pixmap support
- most OpenGL stuff
- window styles
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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**** THIS CODE COMPILES BUT DOES NOT WORK. ****
TODO: fix event handling - getting blank windows, etc.
TODO: re-port OpenGL code.
TODO: add support for images with alpha.
TODO: add support for more then just beeps in fl_beep().
TODO: other stuff I'm sure...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Stuff from work:
Removed reference to unused GL/glu.h header file, which is missing on
some Linux systems.
Fl_Gl_Window has a new method to allow you to get and set the context:
void Fl_Gl_Window::context(void*, int destroy = 0)
void* Fl_Gl_Window::context() const;
Return or set a pointer to the GLContext that this window is
using. This is a system-dependent structure, but it is portable to
copy the context from one window to another. You can also set it to
NULL, which will force FLTK to recreate the context the next time
make_current() is called, this is useful for getting around bugs in
OpenGL implementations.
If destroy_flag is true the context will be destroyed by fltk when
the window is destroyed, or when the mode() is changed, or the next
time context(x) is called.
Some cleanup of Fl_Gl_Choice to move most of the system dependent
#ifdefs into Fl_Gl_Choice.cxx.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1413 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FLTK 1.0.11.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1356 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1168 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1044 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL_MOUSELEAVE had an extra underscore
call to toupper() removed
const char* cast added to fl_draw_pixmap
Change to Fl_Gl_Window that did not get in in time for 1.0.5, it caches
the current gl context and does not call glXMakeCurrent (wglMakeCurrent
on WIN32) if not needed. This distinctly speeds up Mesa, Irix, and
Windows opengl, although I am stumped why such a test is not built
into those libraries already.
If you use other code that sets the current OpenGL context fltk will
get confused because it does not know it changed. To fix such programs
you must call fl_no_gl_context() to clear the cache.
There is a report that this causes the fractals demo to crash on some
Linux and Irix machines, although I can't reproduce it. I suspect the
problem is the fractals demo and not fltk, but this change may be making
it more likely to fail.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@726 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/trunk@201 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Applied some damage bit fixes from Bill Spitzak.
git-svn-id: file:///fltk/svn/fltk/trunk@28 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/trunk@19 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/trunk@2 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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