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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11226 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Graphics_Driver::get_gc() to gc().
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11191 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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fl_gc remains usable by the application as a hook into the system.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11189 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Searching for __APPLE, WIN32 or X11 did give me many false results. I instead marked most ifdef's that I would like to get rid of with the text // PORTME:, so they can be easily found by a global search.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11155 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fixed a few warnings and a compilation issue introduced from previous reorganization.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11143 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11084 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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implemented, it will 'just work' by allowing fl_* rendering into OpenGL contexts (such as widgets, etc.)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11022 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11018 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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to Fl_Graphics_Device - will that break binary compatibility?
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11017 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11016 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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rectf() become without the #ifdef mess.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11013 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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can coexist (cfg_gfx). Found the missing pixels in the OpenGL gfx driver.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11012 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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works, except for text rendering (as expected).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11009 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11008 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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information, added an OpenGL graphics driver that renders a button on top of an OpenGL window (see test/cube).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11006 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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with FL_PORTING defined and WIN32 and __APPLE__ undefined>
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@10989 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Methods Fl::event_x_pixel() and Fl::event_y_pixel() committed at r.10941
are removed. Instead method Fl_Gl_Window::pixels_per_unit() is added.
The documentation explains in more detail how to write cross-platform
FLTK code supporting high resolution OpenGL windows on retina displays.
The examples/OpenGL3test.cxx app exercises Fl_Gl_Window::pixels_per_unit().
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10945 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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of a window:
1) Fl_Gl_Window::mode(int m) is platform-independent and uses an argument containing bit flags
(e.g., FL_DOUBLE, FL_RGB8) to express desired capabilities. The m argument is assigned to
the mode_ private member variable of the Fl_Gl_Window object.
2) Fl_Gl_Window::mode(const int *a) is highly platform-dependent. It uses a zero-ending
array of attributes or attribute-value pairs to express capabilities. This member function
can be used on the X11 and the Mac OS platforms, but not with MSWindows.
Before this patch, the mode_ private member variable of the Fl_Gl_Window object
is assigned 0 by this member function.
The Fl_Gl_Window::flush() member function tests whether the FL_DOUBLE flag
is ON in the mode_ variable, and changes code path accordingly. Therefore,
the second API to control OpenGL capabilities fails when a double-buffered
GL context is required, because the code path followed by Fl_Gl_Window::flush()
does not match the GL context requirements.
With this patch, Fl_Gl_Window::mode(const int *a) scans the content of its
array argument, and sets the FL_DOUBLE bit of the mode_ member variable
if the array requires a double-buffered GL context.
This patch does that for the X11 platform. The same was introduced for the
Mac OS platform at r. 10854. The MSWindows platform does not use the
Fl_Gl_Window::mode(const int *a) API.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10859 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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where it is more easily understood.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10858 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Gl_Window::(const int *a) member function that uses a zero-ending
array of system-dependent attributes.
This procedure failed whenever a double buffer was asked for.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10854 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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it is necessary only if all GL windows have been deleted.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10848 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10844 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10551 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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avoid
collisions with user-defined symbols.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10548 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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each resize operation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10545 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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MAC_OS_X_VERSION_10_7
because it is only defined internally to FLTK.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10516 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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deprecated AGL.
All changes are mac-specific, except a very minor change in file src/gl_draw.cxx
where string drawing wrongly claimed to support @symbol, not possible
because symbols are drawn using non-GL primitives.
Unchanged application code can use the new FLTK code.
In addition, the new code allows mac applications to draw OpenGL scenes
at high resolution on so-called 'retina' displays, but this requires some
support from app code. They must call, before opening GL windows,
Fl::use_high_resolution(1);
and change their glViewport() calls as follows
glViewport(0, 0, pxel_w(), pixel_h());
This uses 2 new member functions of the Fl_Gl_Window class,
pixel_w() and pixel_h() returning the window dimensions in pixel
units, that is, twice the w() and h() when the window is mapped
on a retina display.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10498 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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inside another
window is just another window with Mac OS as it was already with MSWindows and X11.
This requires Mac OS X 10.2. Window nesting to any depth is possible.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10449 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10214 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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rather than try to port it to the new fancy cursor handling.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10212 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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The fix is twofold:
(1) if Fl_Window::flush() is called, this is ignored silently
(2) if Fl_Window::make_current() is called directly, but the window
is currently not shown(), then the program will be terminated
with an error message.
The latter is necessary because returning from make_current() would
leave the program in a state where it would expect to have a valid
drawing context.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10095 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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is linked,
that doesn't use the "volatile" attribute (suggested by Albrecht).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10063 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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additional volatile
seems necessary, at least on Mac OS with optimized compilation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10052 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Gl_Device_Plugin.o is loaded,
and so printing of GL windows works.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10049 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9992 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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it's realized that for consistency, the recently added window_offset() method
(a few days ago) should be renamed to top_window_offset().
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9870 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Gl_Window's.
Added new method Fl_Widget::window_offset(x,y)
to access the top-level window offset of the current widget.
Open to alternative names for the new method.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9866 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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gl_draw() would mess up the raster position
affecting the Mac overlay emulation in swapbuffer code.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9865 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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(Mac only)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9264 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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(to clarify static exception LGPL by changing license references)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8864 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This operation is now performed within Fl_cocoa.mm
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8657 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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is hidden.
The context removal on Fl_Gl_Window::handle() destroyed the GL colors when the window
is remapped.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8653 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8594 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Gl_Window
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8537 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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The fix invalidates the pile of string textures after each Fl_Gl_Window deletion.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8536 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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re-organized
text input around the NSTextInput protocol.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8173 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8071 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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OS-specific Fl_X class.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8055 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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change default to COPY for linux because UNDEFINED don't work and sometimes crash X with
intel video cards.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8026 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7931 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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